Designing for Multiple Screens

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About This Episode
Interested in moving your content beyond the browser but don’t know where to begin? Start here with an understanding of how to design for multiple screens.
Episode Title Runtime CC Products Covered My Library
Determining Speed Data from GPS 00:08:10
 
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Shake Detection 00:07:07
 
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Multiscreen Best Practices 00:13:12
 
 
On Device Debugging 00:05:38
 
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Accessing the Phone, Email, Maps and Messaging on... 00:16:44
 
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Screen Density 00:10:53
 
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Determining Device Capability 00:11:02
 
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  • AIR
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Optimizing Graphics with ActionScript 00:06:14
 
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Optimizing Graphics 00:10:22
 
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Navigating to Websites (10 of 10) 00:04:28
 
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Adding Labels for Flexibility (9 of 10) 00:05:24
 
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Adding Interactivity (8 of 10) 00:08:56
 
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Creating Custom Animation (7 of 10) 00:07:15
 
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Adding Animation (6 of 10) 00:09:34
 
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Importing a PSD File (5 of 10) 00:08:30
 
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  • Photoshop
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Importing and Editing Images (4 of 10) 00:02:49
 
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Creating Buttons (3 of 10) 00:09:16
 
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Creating Graphics and Symbols (2 of 10) 00:07:43
 
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Setting up Your First Flash File (1 of 10) 00:04:54
 
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Tapping into Gestures 00:08:17
 
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Accelerometer Basics 00:10:35
 
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Resizing Content for Multiple Screens 00:12:43
 
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Designing for Multiple Screens 00:10:14
 
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Exploring Templates for Quick Development 00:07:29
 
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Video Improvements in Adobe Flash CS5 00:08:12
 
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Deco Tool for Complex Drawing 00:05:22
 
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Text Layout Framework 00:10:37
 
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Spring for Bones 00:04:29
 
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Actionscript Editor in Flash Professional CS5 00:10:10
 
 
Actionscript Code Snippets in Flash Professional C... 00:11:01
 
 
XML Based FLA files 00:05:25
 
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Developing for Multiple Screens 00:06:27
 
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Improved Creative Suite Integration 00:11:34
 
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Next episode in this show
Exploring Templates for Quick Development
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Products used in this episode
Creative Suite Web Premium
Creative Suite Web Premium
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