Episode 6: Hero Flies In
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About This Episode
Write the base code needed to control the game state and hero's speed, define the idle state, add the Start button, and make the hero fly in. (Learn more about Adobe gaming technologies in the Game Development Center.)
Runtime : 00:14:37 Added : 08/27/2012
About this show
Starting with Starling
Join Hemanth Sharma, Adobe developer evangelist, as he shows you how to get up to speed with the Starling framework for creating hardware-accelerated Flash content.
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