Episode 8: Collision Detection
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About This Episode
Animate the hero based on mouse and finger position, learn about ways of detecting collisions in games, and write the detecting logic for this game. (Learn more about Adobe gaming technologies in the Game Development Center.)
Runtime : 00:18:42 Added : 08/27/2012
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Starting with Starling
Join Hemanth Sharma, Adobe developer evangelist, as he shows you how to get up to speed with the Starling framework for creating hardware-accelerated Flash content.
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