Click on any phrase to play the video from that point.
[Short and Suite} [Adobe TV Presents]
[Machinery noises]
[Jason Levine]
[Karl Soule]
[Machinery noises]
[Short and Suite on the road with Jason and Karl]
[Truck Cam-6 033]
Hi there. Once again, another episode of Short and Suite.
My name is Karl Soule.
Today we're going to be about a new feature in Adobe OnLocation.
In CS5, OnLocation has begun to kind of
morph from just a live capture tool,
which would work off of a like a Firewire feed
coming in from a camera.
OnLocation can now also be utilized as a
tool on set if you're working with a tapeless camera.
If you're shooting to a memory card within your camera,
OnLocation provides a series of tools for checking your shots,
merging Metadata, where you can go in and you
can provide some more friendly
file names inside of OnLocation.
And then finally, you can also do some things like rough cutting directly
inside of OnLocation.
That's what I want to talk to you about today.
So, right now I'm over inside of Adobe OnLocation,
and you'll see there's a new panel here, something called the media browser.
I'm using this right now to look at a
card of clips from a Panasonic P2 camera.
We've already gone through and
created a series of placeholders.
We brought in a script from Adobe Story.
I've already gone through and used a feature called
Merging the Metadata.
I've already merged all the Metadata from my script right into these clips.
So rather than having these kind of wacky shot names over here,
you'll notice that down here in my project I've already got
shot names like Close Up Mage, Low Angle Hero,
and so on and so forth.
So we've already gone through and done that step in this example, here.
What I want to show you is that from within OnLocation,
I can go through, and I can monitor these shots.
If I just double-click on a shot, I can see it
play back here inside of my monitor.
I can see a live waveform and
vectorscope while this clip plays back.
And in addition, I can also do things like mark in points
and out points
on my clips.
So in this case, I'm going to go ahead and wait for our hero to barge into the scene, here.
Here he comes.
Anytime now, you can hear--
there's the director yelling action, and there's my shot.
I can go through, and I can kind of scrub through this and mark
that as just sort of a rough in point.
And maybe we'll go through here, up until the point where he's talking
to the Mage, and we'll mark that as an out point
on this particular shot.
Now I've already gone through and I've marked in and out points on each of these different
shots, so if I double-click on this shot, you can see the
black area here represents the in point and out point that's been marked
on that particular shot.
So now, once I've done this, I can do this and do all this checking while
I'm on set, but when I'm ready to move this over to the edit bay,
I can take all the shots that I've done this with,
select them all, and choose to
export these out as a subproject.
So we'll go ahead and select and
send these out to a subproject.
I'll go ahead and save it right here.
We'll call this one Subproject
Mage Tower.
So when I move over to Premiere Pro,
I can take this subproject and I
can double-click on this and it will actually show me the clips
in question.
And if I go through and I import these clips into my project--
we'll go ahead and just select all of these clips, drop them on my timeline, here--
these clips are already pre-edited.
So if I take one of these short clips here and I just kind of zoom out
on my source monitor, you'll see that this is actually
already taken the marked in and out points from OnLocation
right into my Premiere Project.
So that's all the time we have for you today.
Stay tuned for another episode of Short and Suite,
coming here real soon.
Thanks, again. My name is Karl Soule.
[Executive Producer, Bob Donlon, Producer, Karl Miller]
[Director, Kush Amerasinghe, Erik Espera]
[Adobe TV Productions]



