Developing 2D Games on Top of Stage 3D (Molehill) in Flash Player
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About This Episode
Learn how to use Stage 3D (aka "Molehill"), the new low-level GPU-accelerated APIs in Adobe Flash Player, to develop high-performance 2D games. Thibault Imbert, product manager for the Adobe Flash runtimes, will explore these new APIs and their usage inside game frameworks and engines. Stage 3D is going to change the web for 2D and 3D gaming, and this session will show how to make the most of it.
Runtime : 00:54:38 Added : 10/04/2011
About this show
MAX 2011 Develop
Explore technical challenges faced in architecting solutions, building applications, integrating with enterprise back-end systems and services as well as basic and advanced development techniques.
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