Creating a prepackaged AIR app
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About This Episode
Discover how to deploy AIR applications from within Flash Professional CS6 as "captive runtimes." Captive runtime allows developers to bundle the AIR framework into an AIR application, creating a self-contained entity that eliminates third-party dependency.
Produced By
Runtime : 00:04:59
Added : 05/06/2012
About this show
Learn Flash Professional CS6
Learn the basics of Flash Pro CS6 with Getting Started and New Features tutorials by product experts.
| Episode Title | Runtime | CC | Products Covered | My Library |
|---|---|---|---|---|
| Getting Started | ||||
| What is Flash Professional CS6? | 00:01:26 | |||
| The Flash Interface | 00:00:41 | |||
| The Welcome Screen | 00:00:51 | |||
| The Main Menu Bar | 00:00:94 | |||
| The Toolbar | 00:00:92 | |||
| The Stage and the Work Area | 00:00:43 | |||
| Generating sprite sheets from the library | 00:13:47 | |||
| Generating sprite sheets from the Stage | 00:03:53 | |||
| Creating a prepackaged AIR app | 00:04:59 | |||
| Using AIR native extensions | 00:02:44 | |||
| Simulating mobile content with the new Content Sim... | 00:11:28 | |||
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