Click on any phrase to play the video from that point.
[♪♪] [CS6]
[Al Mooney - Product Manager, Pro Video Editing] Let's go ahead and look
at another one of the big editing features we've added to Premiere Pro CS6.
Just have a quick look at this sequence.
Clearly what we're working here is 4 tiled pieces of video playing back at the same time
showing that amazing jump.
Just imagine I wanted to apply, for example, a color corrector
or any kind of effect, really,
but in this example, a color corrector to this entire frame.
If I tried to do that in previous versions of Premiere Pro,
I'd have 2 options for how to do that.
The first would be to nest this sequence and then apply a color corrector on top of the nest.
That works, but it's a little frustrating because every time I wanted to,
for example, pick an edit up and make a change,
I'd have to double click on the nested sequence, make the change, and come back.
That slows down the creative process.
The other thing I could do is take the color corrector from the Effects panel
and put it on every single one of those clips.
I'm working on a really powerful system here, so it might be able to handle that.
But to be honest, using 7 or 8 color correctors in one go is asking for trouble.
So in CS6 we're introducing a new way of handling that,
and that way is adjustment layers.
You might be familiar with these from Photoshop or After Effects,
and they work in a very similar way.
So let's have a look at how we can do that.
I'm just going to click on the New Item button in the bottom of the panel
and choose to create an adjustment layer.
This is intelligent, so it's going to assume I want it to be the same size
and frame rate of my sequence.
So think of this as just empty video.
I have an empty video track on my sequence, as you can see--video 5--
so I'm just going to pull that adjustment layer up, drag it on the top,
and pull it out so it fits the sequence.
So at the moment, as you can see, that's not doing anything.
What I'm going to do now is apply the Three-Way Color Corrector to that adjustment layer.
The Three-Way Color Corrector in Premiere Pro CS6 has been redesigned
to be much more intuitive, so I'll show you that as well in just a second.
Let's go to the Effects panel.
I'm just going to use the Quick Search box to find the Three-Way Color Corrector.
A really nice new feature we've added into CS6 is the ability to have a clip selected,
and to apply an effect to it, just double click on that effect.
Historically, you'd have to drag, drop from the Effects panel to the clip,
and if you do that a thousand times a day, it gets pretty boring.
So with that clip selected, I can now go to my Effect Controls panel
and see the Three-Way Color Corrector and its controls.
Like I said, we've redesigned the layout of the Three-Way Color Corrector
to be much more intuitive and much less confusing.
One of the nice things we've done here is added this little Master checkbox at the top.
And what that does is just gangs the 3 wheels together
so I can apply everything to the clip at the same time.
So with the adjustment layer selected, it's going to apply the color corrector
to everything beneath it, which means when I pick these parameters up
and move them around, you can see I'm color correcting the entire frame.
I talked before about a great feature in CS6 called "don't stop playback."
That's really useful when you're doing this kind of work.
So what I can do with this feature is just hit Play,
and while the video is playing back, I can use my color correction
to make changes in real time.
I'm on a really powerful system here.
I'm on an HP workstation containing Xeon E5-2600 chips
an NVIDIA Quadro 5000, and we're playing back off Intel SSD 520 SSDs,
and all those things combined are just going to give me really amazing performance
in even very complex timelines.
But another really important feature we've added in Premiere Pro CS6
is limited support for OpenCL on the MacBook Pro.
We have a great working relationship with NVIDIA,
and we continue to support their CUDA configurations.
In fact, in CS6 we support more than ever, including Maximus,
which is just an extremely powerful multi-GPU way of working.
But for MacBook Pro users with AMD GPUs
we've never been able to leverage the power of those GPUs in the past.
So with CS6 we've introduced support for MacBook Pro,
2 of the GPUs that are available in that,
and that just brings better performance to mobile Mac users.
So hopefully you can see the combination of adjustment layers,
the newly laid out Three-Way Color Corrector, powerful CPUs and powerful GPUs,
and the "don't stop playback" feature all combining there
to give me a very, very easy, intuitive way of color correcting that media.
[Adobe]
