Click on any phrase to play the video from that point.
[♪ orchestra music ♪] [off-camera speaker] And action. This project was all about trying to make a very ambitious super hero film on an extremely limited schedule and budget. We feel the world is ready for a new superhero, and that superhero is Scubaman. [explosion][Scubaman, Behind the Snorkel] Scubaman? Who is this Scubaman? [Vance Thornhill, Writer/Director] Scubaman is the hero for the next generation of fans. He's got the gadgets, got the costumes, he's got the super powers. He can breath in really shallow water and stuff. He's got it all. [♪ dramatic music ♪] I came up with the idea for Scubaman while working on a documentary in the desert a few years ago, and unfortunately, at the time, we didn't really have the technology to pull it off. But recently we got a hold of an HP Z800 Workstation, and using that and Adobe CS5, it completely changed everything. [M. Knight Caramel, Visual Effects Artist] You've got to understand that Scubaman is a very effects-heavy project. [♪ dramatic music ♪] [airplane noise][♪ dramatic music ♪] I was working with 4k footage and green screen elements and 3D elements and atmospherics. I actually used CS5 to put it together. Now the fact that CS5 can use all the RAM in my Z800 made a huge difference. So I could comp things faster, I could produce things much faster, so I could actually get Scubaman done on time and on budget. [Jay "Jollybee" Esperansa Editor] Well, we knew that this movie was going to have a lot of visual effects, and to make it easier for the visual effects artists and us in editorial, we wanted to have as much image data as possible. So shooting 4K was just a natural for us, but the problem is, it just takes a lot of processing power to actually make that happen. I don't understand anything you're saying because you're talking through your snorkel. [mumbling] You need to talk to me normally. You're not Scubman anymore. [♪ dramatic music ♪] [evil laughter] [machinery noise] For this particular show, we were actually able to take the footage from the red cameras and bring it into our Z800s and import the R3D files directly into the timeline. The Mercury Playback Engine in Premiere Pro was able to play that back in real time. [♪ dramatic music ♪] Yeah, a lot of people ask me why Scubaman isn't ever in the water. Well, let's just say he has issues. [♪ music ♪] Scubaman, you never told me what happened to Life Raft boy. He drowned. To help create the look and feel of this movie, we used the dream color display because it's perfect for color-critical applications. [Original Footage] [Color Graded Footage] [♪ music ♪] [fighting noises] [J.E.] So another thing I like about the Z800 is that it's totally expandable, and at one point during this movie, I needed more hard drive space, so I got an extra hard drive, opened up the Z800, popped in the drive, no tools required, and it just worked. I have a plan. I can't wait for people to see the final product. The crew was awesome to work with. It was just a fantastic experience, overall. And honestly, we couldn't have done it without the Z800 and CS5. [www.hp.com/go/CS5] You have to get over what you think SCUBA stands for. It can stand for Special Crime Unit Building Adventure or Super Crime Fighters Battling Evil. Maybe not that, per se, but something cool. [2010 Adobe TV Productions]
