Game Development with Flash

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  • Products Covered:
  • Flex SDK
  • Flash Builder
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About This Episode
Nate Beck from Universal Mind takes you through the basics of game development on the Flash Platform. From setting up development environments to the basics of game development using the open source PushButton game engine.
Episode Title Runtime CC Products Covered My Library
KEYNOTE: Ryan Stewart from Adobe 00:41:59
 
  • Flex SDK
  • Flash Builder
 
It’s A Matter of Trust 00:42:48
 
 
The Art of Storytelling 00:49:12
 
 
Flash Builder 4 Service Wizards 00:41:15
 
  • Flex SDK
  • Flash Builder
 
Building UX with Adobe, Expression and Whatever El... 00:39:39
 
  • Photoshop
  • Fireworks
 
Creating Custom Components in Flash and Flex 00:34:07
 
  • Flash Professional
  • Flex SDK
  • Flash Builder
 
Custom Metadata with Swiz 00:37:48
 
  • Flex SDK
  • Flash Builder
 
Game Development with Flash 00:52:37
 
  • Flex SDK
  • Flash Builder
 
HTML5 and Flash: Technology Choices for The Next E... 00:50:28
 
  • Dreamweaver
  • Flash Professional
  • Media Server
  • Flash Builder
 
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KEYNOTE: Ryan Stewart from Adobe
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Products used in this episode
Flex SDK
Flex SDK
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