Click on any phrase to play the video from that point.
Hello, and welcome to Adobe San Francisco Offices.
My name is Jeff Veen, and I run Product Development for the Creative Cloud.
Thanks for tuning in; we've got an awful lot to share with you today,
including a bunch of announcements.
We've got a big update to Photoshop,
updates to Adobe Muse,
and a bunch of collaboration tools
that we've built into the Creative Cloud.
Now, our industry is changing all the time,
and our jobs are changing all the time.
Photographer, for example, are often working in 3D and video now.
Print designers are always moving their content over to the web
and learning new skills there.
Web designer are having to focus on
all kinds of devices,
having to build web sites for mobile.
So that's why we think using--getting the Creative Cloud
is the best solution.
We offer all of the tools from the Creative Suite in a Creative Cloud Membership,
as well as a bunch of services that tie it all together.
We've got cloud-based storage for collaborating and sharing with our team
and syncing all of your content to multiple devices.
So you can create wherever you're inspired.
You also have services and tools that help you publish anywhere.
You can publish to the web using HTML5.
You can publish out mobile apps.
You can even, for the first time, publish to the iPad.
Really helps you keep a step ahead.
Whenever we develop new software or new services,
it'll come to the Creative Cloud first.
We did that recently with Edge Tools and Services for professional web designers and developers.
You can get those exclusively in the Creative Cloud;
likewise, we have a bunch of game developer tools that we launched not too long ago.
Also only available on the Creative Cloud.
Now, the majority of our customers
are coming to Adobe and purchasing the Creative Cloud
when they make a choice about buying their software.
In fact, over 1 million people
are currently using both the free and paid versions of the Creative Cloud,
so there's a lot of momentum there,
and we're putting a lot of effort behind that.
So the first thing I'd like to tell you about today
is our Digital Publishing Suite.
Now this is a set of technology that allows you to publish
using InDesign to the iPad
via the Apple App store.
It gives you everything you need to create the content,
to publish the content, and to optimize that content for that device.
Since we've launched this,
over 2,000 apps have been submitted to the app store by our customer
and are available for download.
In fact, they have been downloaded nearly 53 million times.
This is the same technology that's used by Vogue,
GQ, O, Oprah's Magazine, National Geographic.
Big companies use this for things like their annual reports,
marketing brochures, catalogs,
but even individual designers.
Now that this is part of the Creative Cloud,
everybody has access to it.
So a designer such as Graham Peace,
he's a London-based designer that's taken his portfolio
and made it come alive on the iPad
using the Digital Publishing Suite.
You can find his portfolio on the app store.
It's a free download; you should definitely check it out.
So we're adding an awful lot to the Creative Cloud,
not only services, but updating a lot of our software, as well.
I'm extremely excited to announce
that today, on the Creative Cloud web site,
we're launching an update to Photoshop that includes
a lot of new features.
To help show those new features is Rufus Deuchler,
an Adobe Evangelist.
Rufus?
>> Hey, wow, like you say, there's a lot of new features,
but only have time for 3.
So let's start right away.
The first thing I want to show is how you can apply now
the liquify filter
and blur--the field blur, the iris blur, and title shift
as a smart filter on you images.
So first, before you do that, you would go to your image
and under Filter, you would convert the image
to a smart object,
and then under Filter,
you can then choose blur, iris blur,
and place it on the image where you need it to be,
and then hit Return,
and this now gets applied inside of the Layers panel as a smart filter,
so you can turn it on and off,
so it's totally non-destructive to the image.
The other thing I wanted to show you
is how you can add the same type of filters also on moving images.
So this is an imported movie clip
inside of Photoshop
and what I want to do here is to transform also this video clip
to a smart filter object,
a smart object,
and then again, under Filter,
I'm going to take the iris blur again
and place this iris blur right here on the model's face
and now when I go back to my timeline by hitting Return,
I can play that movie,
and you can see that this blur was applied to a moving image, as well.
So this is quite fascinating that you can do that on moving images, as well,
and it is purely non-destructive.
The other thing I wanted to show you, as well,
is that we now have conditional actions; what does that mean?
Actually, let me go back to Photoshop
and I'm going to open the Actions window
and take the action that I have here.
It's an action to actually apply watermarks on the image
and as most Photoshop users know
that actions don't actually recognize images intelligently.
They don't know whether they're vertical or horizontal.
So what we can do now--I'm going to double-click on the If here,
is I can add a condition, all right?
So if the image is a landscape image, do this and that,
or else do something else.
So let's batch a bunch of images.
I have those inside of bridge, let's me open this.
You see that we have a selection of horizontal images
and vertical images,
and what I want to do is to actually apply a watermark on them.
So going back to Photoshop,
I will go to File, Automate, Batch,
and launch that batch on that source folder,
and I'm going to say OK,
and you see these images are now opening one after the other
and the action is actually applied on them.
So for example on vertical images, I have the watermark at the bottom.
For horizontal, let me find one--horizontal images, I have the watermark at the top, okay?
So that is pretty cool that you can now add these actions with "if."
Make them conditional.
The third thing I wanted to show you
is the ability to
import CSS into Photoshop
and why is that important?
Well, how many web designers
or designers that create for the web
actually use their--they make a screenshot of a web site
and then with the eyedropper,
they would go inside of the images to pick out the colors,
so we've made that much, much easier now,
because what I can do from the Swatches panel--
let me open the Swatches panel a little bit more
and in the menu,
what I can do now is load some swatches
and if I go here,
I can now select a CSS,
and I can load the colors that are inside of a CSS file,
a cascading style sheet, all right?
So basically, all I have to do is open the web site,
grab the CSS file, go to Photoshop,
and open that CSS file to have all of the colors
that are from that web site inside of Photoshop.
So I can work with them right away.
This is very, very cool.
Let me open another image that I have here.
What I've done here is I've used Photoshop to actually design the web page, okay?
Which most web designers actually do--
it all starts in Photoshop.
So how cool would it be now that I could take some of that content.
For example, let me take the promo gems here, for example,
and simply by selecting the layer,
I can do Control click, and I can copy the CSS
directly from Photoshop.
It's taking this CSS--it's taking all of the objects.
It's taking the rounded corners of that--of that rectangle here,
and I paste that into a CSS.
You get it all there, okay?
So this is really a web designer's dream to be able to take stuff from Photoshop
and actually see that in any application used to create the web,
and this is pure CSS with all of the colors, the fonts that we use and everything.
So very, very useful.
And one last thing that I wanted to show you, Jeff,
is the fact that Photoshop now supports high DPI,
so--high DPI--so for retina displays,
this is really great.
So Jeff, what I have here are 2 images.
I took screen graphs from a non-retina display and from a retina display.
Let me just open those here from within bridge.
So this is non-retina, okay,
and you can see that this image is at 200%,
and if I move to the other image, which is a screen graph from a retina display,
and the image is still at 200%,
what you can see there is that you see much more of the image.
So not only do we get very sharp and crisp icons in the application,
but we also get more of the image to work with.
So let me just show you that one more time.
The non-retina display,
and the retina display at the same exact magnification.
>>Fantastic! Great, so now all the features you showed
were exclusive to Creative Cloud members
on a version of Photoshop that's on the Creative Cloud web site right now.
High DPI version of Photoshop is available to any CS6 customer.
>>Absolutely.
>>And it's not just Photoshop.
We're doing Illustrator, as well, so both Illustrator and Photoshop
with high DPI are on the web site now.
>>That's right.
>>Fantastic. Rufus, thank you so much. This has been great.
All right, now we're going to talk to somebody
who knows more about Photoshop than I think a lot of people even here at Adobe do.
He is the President of The National Association of Photoshop Professionals
and the CEO of Kelby Media.
Please welcome Scott Kelby.
Scott, how are you? Good to see you. Have a seat.
So what do you think of the new features?
>>Well, I'm a Photoshop guy, so this is a very exciting day!
I think it's--I've been using Photoshop for many, many years.
I started on Photoshop 2.0,
and so I've spent so many years of my life,
waiting 18 months between the new--waiting for a new version,
24 months, sometimes, waiting for a new version.
It's only been, like, 6 months,
and being a part of this now,
I've got new features today.
Jeff, you know that those engineers get stuff--
you know they don't really wait 18 months and develop everything at the end.
They have features that are new all the time,
and now, we actually--we get them right away,
like conditional actions, right?
We've been waiting for those for years.
To be able to apply smart filters to things like liquify;
this is stuff that we would--so where would be be?
We'd be in 2014, God knows!
But we have them today.
So right, we don't really know, but that's the thing;
now we have access to the technology
as soon as the engineers have it ready.
I think that's amazing. I think for Photoshop users
it grows with us; I love it.
>>That's right, and how about high DPI in Photoshop?
>>Oh, you know the thing about that, and Rufus just showed--it was really cool,
but when you really zoom in on that,
you're looking at 200% now,
I'm surprised every time I look at it,
how crisp and clear it is.
It really--I do a lot of retouching--retouch images and things,
and it makes a huge difference for--retouchers are going to be like
this retina display with the high DPI and stuff --
it makes a tremendous difference--it's more than just--it now matches the retina display.
This is a new way of working.
>>You don't see the pixels anymore.
>>Oh, you'd expect it to be very, very pixelated; I'm very surprised at how good it looks.
>> Right, right, right. Now you've been using the Creative Cloud for a few months now.
What do you think it means to somebody who--say, a photographer,
to have access to all the Creative Suite tools?
>>Okay, so this is big,
because you have to realize we're creative people, right?
We're photographers, and our tools are Photoshop, light room, and a camera, right?
And that's always been kind of our tool set, right?
But now, we have all of this--all of these tools,
because--for example, in Photoshop CS6,
one of the things that surprised me the most,
and when I show it in live seminars, it surprises the crowd the most,
is how cool the digital video features are,
that you can make a short little 2 or 3-minute video, and it looks really cool,
and so if you shoot DSLR video, Photoshop 6 has got all of these great tools,
but what happens is what's happening to me.
I get really good at it, and then I go,
"Man, I'd like to do more video! This is really cool!"
And then, of course, the next logical step would be Premiere Pro,
which I really wouldn't do
before the Creative Cloud.
Now I have it--I have the tools right there.
I got to the web site, and when you go to the web site and you see all these tools,
you see this incredible toolbox,
it opens a door to creativity that we never had before,
because we're creative. I want to make my business cards.
I want to make my brochure.
I want to create my web site.
I want to be able to take my images
and use DPS to create an interactive portfolio on my iPad.
I can do all of that stuff myself.
This is stuff I used to have somebody else do,
and I can do it, so I think that this is incredibly empowering to Photographers.
This opens up a whole new world for them.
Now, I've got these tools I've only dreamed about using,
and I wouldn't have done it before,
but now when you go to that web site, and can I stop for 1 second?
The web site thing.
I've had people come up to me at my seminars and say,
"You know, I really--I like the idea of the Cloud. It really makes a lot of sense,
but I don't really want to run Photoshop in a web browser."
I just want people to know that are watching out there,
it's regular Photoshop. It's on your desktop.
You just go download it from your web browser.
You download it from the Creative Cloud site,
but then it runs like any other Photoshop, and I think there's a lot of confusion about that,
which had nothing to do with what I'm talking about creativity, but I just had to say that,
because there are a lot of people that ask about that.
But for photographers, this just opened up an entirely new world for us.
We have--all the tools in the candy store are now ours.
We can do things we only dreamed of doing before,
but that's jut the downloadable programs.
There's a lot more to the creative cloud than that.
So--but I think that, for photographers,
the case gets more compelling every single day.
>>I agree. Fantastic. Well, Scott, I appreciate you stopping by.
We're going to see a little more from you later. You're going in depth on some gems in Photoshop.
Thanks so much, Scott.
All right, well we're going to switch gears a little bit here
and talk about Adobe Muse.
Muse is an application we launched about 6 months ago.
It's intended to help designers
manage a lot of the complexity of building web sites
and we've done a big update to that that we're releasing today, as well.
So let's have a look.
Rufus!
>>Jeff! I have to say that Adobe Muse has come a long way
since we've launched it,
and the feature I want to show everyone today
is a new feature that allows everyone to also use Adobe Muse
to create content for tablet device and smart phones
using the same exact web site that was created for the web.
Before I begin, let me just talk a little bit about what Adobe Muse is.
Adobe Muse is an application that lets designers create web sites
exactly like they would create a layout with InDesign, for example,
by dragging images, by using widgets to add interactive content to them
and then also preview them inside of Adobe Muse,
publish them, and also manage the web site once it's published.
So it's an all-around solution for creating web sites very, very easily.
The cool thing is that I never, ever have to look at the code, okay?
So this is one of the benefits for designers who don't want to know what's underlying behind their design, okay?
Just like a designer who designs with InDesign
doesn't want to have to read the post script
once it goes into print, okay?
So what I have here
is a web site that I've created for the desktop, okay?
So a big version of the web site,
and of course, in the plan mode,
what I do is I create all of the pages.
Here I have the home page,
the catalog page with images in a slide show.
I have a brand history,
and I also have master pages,
and this is really similar to a layout application,
because I can create pages
that will add
continuity to my layout
by having them applied to my designs.
So we notice that we have
2 new buttons up here.
We can create a version for a tablet,
and one for a smart phone
using that exact same layout,
but before I do that, let me also show you
how you can create a new web site in Adobe Muse,
and you can create the initial layout
as a desktop version of it
or a tablet version or a phone version,
and then re-use the elements as you create the other versions, if needed.
So let's cancel out of this
and have a look at what I did for the phone version of that same exact web site.
Of course, the size is different,
and the design is different,
and this is why it's very cool that I can take elements from my web version
and copy/paste them into my mobile version,
because I don't want to re-design everything, right?
But I want the pages to be slightly different than the original.
I want them to be more compact,
because of course, the size of the screen is smaller on a smart phone
and slightly bigger on a tablet device,
and of course, much bigger on a web site.
So on this page, for example,
I would like to take the slide show that I've created for the web version
to have also that inside of the phone version.
Let me go here to the desktop version,
open that page,
and what I simply do is copy that slide show,
which by the way, is a widget that I simply dragged into --
onto the layout and added the images,
so I can use that exact same widget
by copying it
and then opening my mobile version,
my smart phone version of that same page,
and when it's opened, I can paste that exact same widget
that I've used in the other layout,
and as I move it around,
you will see that the widget also has a--let me just select it a second here.
So with my widget selected,
what I can do is define exactly what it is I want in my layout.
For example, for the mobile version, I don't want the previous and next buttons.
I don't want the captions for the images,
and I don't want the counter, all right?
So I simplify everything,
and the other thing maybe that I don't want on my mobile version
is all of these images,
so I can go inside of the widget, select some of these images,
such as so; I'm going to Shift click on others,
and simply delete those from the gallery,
so I have a much simpler gallery for my mobile version,
and then all I need to do, really,
is to--let me just grab that
gallery here, okay.
Move the hero image here to the middle.
Actually, let me put it like this,
and by taking the hero,
I can resize that image.
Okay, for the mobile version,
take all of my thumbnails,
and put them down here, and I'm ready to go for my mobile version
of the same exact page.
And I would do that by publishing it,
so you can publish your Muse web site
to various providers.
You can use our own Adobe Business Catalyst hosting platform,
which allows you also to create web forms
that will work with Adobe Muse,
or you can choose your own provider,
or export that as HTML.
So now how this works
is that
once the page loads,
the--it'll load the page
depending on the size of the device that is being viewed on, okay?
So when you are on a small screen,
this is the layout that we're going to see.
If you are on a bigger screen, we're going to see another layout.
So let's have a look at this web site on my smart phone.
So we have the home page exactly like we designed it in Adobe Muse,
and if I go here to the catalog,
we have the image gallery with all of the images loading,
but one thing you will notice is that
when I thumb through the images,
actually the swiping is being enabled on the phone,
because the widget understands
that this has to be read on a phone.
So I can swipe through the images instead of using the little images I have down here.
The other really cool this is that
when I want to go to the contact form, for example,
what I've done is of course, I have field names here
that I can fill in with my information.
I'm going to say done to that form.
I have created buttons down here with a link to a Google map,
maybe an e-mail address,
and what this does when I press on this,
it will actually launch my mail application on the smart phone,
and if I click on the phone button here,
this will actually launch the call from my phone directly, okay?
So all of these widgets and hyperlinks
are now optimized for that mobile experience of the same web site,
so very, very easily, I could take my content from my web version of Muse
and create a mobile version of it.
>>Fantastic.
>>It is rather fantastic, yes!
>>I appreciate it.
Well, let's talk about Muse in the real world.
We have with us today Hjalti Karlsson,
who is the founder
of Karlsson Wilker Design.
They're a design agency in New York
that has won just about every design award that is possible to win.
So Hjalti, come on out!
It's great to meet you.
Please, have a seat.
So, tell me a little bit about the agency, your clients.
>>Yes, we started the company 11 years ago,
and we have--it's a variety of clients.
We don't really specialize in 1 set of projects.
We do a lot of web design,
print, videos, et cetera, et cetera.
>>And I bet a lot of the clients that you work for
when you're building for the web
are asking for mobile versions of the site,
or even mobile first.
>>Yeah, it used to be--a few years ago,
no one ever mentioned mobile.
We just did our desktop web sites, et cetera, et cetera.
And now, if someone comes with a web site project,
it's a given; you just have to do a phone version of it, as well.
So, yeah.
>>Yeah, and--so you did a project recently, using Muse,
for a foosball competition in New York for designers.
Tell me a little bit about that.
>>Yeah, so we started this 9 years ago
with a fellow designer, a friend Paul Sahre,
and it's like this foosball championship for designers in New York City.
We called it the World Graphic Design Foosball Championship.
>>This is the table soccer?
>>Exactly, 2 guys on a team,
and 9 years ago, we had 16 teams.
Then 2 or 3 months ago, when the competition took place,
we had almost 70 teams,
so there's a lot of--it just turned into a big event.
So it's an annual event.
For the web site to promote it,
we chose Muse to design it.
So we designed the web site using Muse and the mobile.
>>Great.
So the site itself uses a lot of the features that are in Muse today.
>>Yeah, I think we pretty much
like tried to use every single thing that was allowed
in Muse to use--
we--like the Twitter feed,
like on the mobile, the gifts and the videos, pretty much all of it.
>>All the widgets, all of that, yeah.
And then you did both the desktop version, mobile versions.
>>Yeah, both versions, and then--I think the only--
the biggest version from the desktop to the mobile
is that the desktop uses the scroll, like a long scroll,
but on the mobile,
it's more like--the focus is more on the button,
so you just push it, so it's fairly easy.
>>So it's adapted to each device, basically.
>>Yeah, so we found this very easy to do--
>>So tell me about your first impressions using Muse.
>>Yeah, I would say the--
our first impression was that it just looked very familiar.
It looked like--it looked like InDesign,
Illustrator that we are all very familiar with.
So I would say--so the learning curve was not that hard.
It was pretty easy
to get started, using it.
I'm not a coder. I'm not a programmer,
so it's great to--
you use it, and then you can preview it,
so it's great.
>>So in using Muse, you were able to focus more on the creativity of the web site
without having to worry about getting your hands into text editor and things like that.
>>Yeah.
>>Did--how does your team feel about that?
Do you have some developers on the team?
>>Yeah, we have developers on the team,
and everybody was just positive using the new software.
We were all just curious what you could do with it,
and then at one point with the web site,
the design of it and the functionality,
it was geared towards designers,
so everybody that go--most of the people that go on the site,
they are designers.
So they know how to use it, et cetera, et cetera.
>>Right, so you're basically showing off.
>>Yes!
That's pretty much what we were trying to do.
>>Well, great! Well, I appreciate you coming today.
Good luck with your projects! Thanks!
Now Muse is available as part of every Creative Cloud membership.
You can just go to the web site,
you can download it, and you can start to use it today to experiment with
the sorts of things you want to build on the web.
Now, I'd like to show you some of the stuff
that we're doing to make it even easier to collaborate using the Creative Cloud.
Since we began,
we wanted to make it as easy as possible for whole teams
to get access to our software,
and to be able to do their work in a collaborative way.
So starting today,
we're making available on the Creative Cloud web site
Creative Cloud for Teams.
Now this is an incredibly easy way
to get our software, to use it together, to share with one another,
to collaborate with all of you files.
Each individual user
on your team
gets 100 gigs of cloud-based storage.
Now that's 5 times more than the individual Creative Cloud membership.
And we have 1 dashboard
for managing all your licenses,
who uses the software and who doesn't.
So, let me show you that now.
So when I logged into the Creative Cloud,
you can see the files that I have here
that I've got in my cloud-based storage.
They're all exposed here, and I can start to do things with them.
I've also got all of the apps and services
that I can download and get access to,
start using that, as well.
I can manage my account
up here on the corner,
and as you can see, I've got the amount of storage that I've used.
I can sign out, I can manage my account.
Now, we've added the ability to manage my team,
so let me click on that,
and we'll go over to this dashboard.
Now this shows me all the users I have on my team.
What they're using, how much of their quota, and things like that.
You can see these are the various people I've got.
They have now complete access to the Creative Cloud,
all of the Creative Suite tools, and all of that kind of stuff.
If I wanted to,
I could very easily have 1 of them stop using it.
I could give their seat to somebody else and things like that.
What I'm going to do now is add a user to my team.
I've got a couple ways I can do that.
I could, if I were adding a whole bunch of people,
I could just click on this and then paste a bunch of e-mail addresses right in here
or even, if I wanted to,
click there and upload a text file
of hundreds of addresses, if I--of e-mail addresses if I had them.
But I'm not going to do that now, so let me cancel that.
Instead, I'm just going to add a single seat
that pops up right there,
and really all I do is add the e-mail address.
and then invite the user.
Now I have the option, of course, to personalize this a little bit
or whatever,
so I'll just do that,
and I'll send the invitation.
Now an e-mail is going over to Steve, my new user,
with a link in it that says, "Click here."
It'll take him to the Creative Cloud web site,
and he'll have access to everything.
That's how easy it is now to bring team members on when you're using Creative Cloud for teams.
So that's going to him now.
He'll be doing that.
Let's look at how we actually do the collaboration.
So I'm going to go over to the files area where we were before
and show you 2 ways of doing this.
The first, I can take these individual files that I have, right?
Here's a photograph that I have in the Creative Cloud.
And I can make this file public
so that people can view it without having an account, without logging in,
without any of that.
That's a great way to take a file, quickly send it over to a client,
get feedback from them, things like that.
They can leave comments, that sort of thing.
To do that, I just go to the Action menu here.
I click on Share,
and I can see that the file is private right now;
that means it's not accessible at all to anybody except myself.
What I do then is click right here to make that public.
You can see I can allow them to add comments,
I can allow them to download the original source file, things like that.
I can just type their e-mail address in here
or just grab this link, so I click here to copy the link.
Now I've got the URL; I can do whatever I want with that URL
to send people to this page.
So that's 1 way of sharing a file by making it public.
The other way--let me just pop back up-
is to take a whole folder of files
and use it as a kind of work space with my team.
That means that the file still will remain private.
It's not accessible out on the web,
but it is--it does give access to everybody on my team.
So this folder, for example,
you can see there's a little indication right here
that says it's already being shared,
that I've got 4 people sharing that file,
so let me just go down to this menu,
and here you can see Collaborate.
Now I click on Collaborate,
and it gives me a list of everybody who's got access to the file.
These are all people that are on my team.
Now, we wanted to add Steve to that,
so let me get his address in here.
And I'm going to invite him, as well.
Now Steve has access to the file.
That means that I can just keep putting files in there,
taking files out, all of that kind of stuff
and everybody will be able to come to the web site and see those.
As you can see here,
up by my--up by my Account menu,
I have 3 notifications,
and if I click into that--there we go,
if I click into that, we can see that 3 other folders
from my team have been shared with me.
There's this photo shoot from November, December.
There's some study concepts.
I'm going to take this one; I'm going to accept it.
There it is. Great.
And now I can just jump right over to there.
Again, we want to make this absolutely as simple as possible, right?
So now I'm sort of waiting for some of my team members to add some files to this,
but I've got access, and it's ready to go. Awesome.
So that's good, right?
It's very clean and simple interface,
on the web, for being able to manage all of this stuff.
It can get kind of complex with who's got access to what.
We just want to make that as simple as we possibly can,
because we know how important files, permission, and all that kind of stuff is,
especially when doing creative work with clients and things like that.
But that's access to the files and folders on the web site.
It's also equally important that all of your devices
have access to those files and folders, as well.
And so recently we launched a piece of software called the Adobe Creative Cloud Connection.
It's a piece of software that runs on your desktop or laptop machines
and takes all of the stuff that's in your cloud-based storage
and brings it to the team and keeps it in sync.
That means those files that are shared,
everybody on your team who has access to them
can edit and save their files, and everybody gets all the updates.
Very great way to collaborate.
So what it means is I get this folder here on my desktop.
On that, you can see,
here's all the files that I had in my Creative Cloud cloud-based storage,
and also if I scroll down, you can see there's that November photo shoot
that's popped up now.
There's that truck that I--the photograph of the truck I've been using and things like that.
Up here in the Menu bar,
you'll see that I've got Creative Cloud Connection running.
Here, I can turn sync off.
It shows me my storage that I've used, things like that.
Recent files that have been syncing and things like that.
I've got some preferences I can set.
All of that keeps me totally in sync, right?
So any one of these files, I would also be able
to view on the Creative Cloud web site if I wanted to, all of that is there.
Great.
So, let's go back to the web site now.
A very, very simple way for us to collaborate back and forth.
It's going to be great for working with your teams.
Now one of the things we've been realizing about the Creative Cloud
is that we are giving access to all of this software
to all of our users.
That means a tremendous amount of opportunity for them
to explore all of these new things to do, but also a lot to learn.
The software has got all sorts of features
and we wanted to make it easier to people to really sort of feel at home with all of it.
So one of the things we're launching right now
is training in the Creative Cloud.
So you see here on my Menu bar, I've got this Training link.
I'm going to click right into that and show you the new training web site we've put together.
This is a site that's made up
of some of the video tutorials we've been producing here at Adobe,
but also now exclusive content
that we have partnered with Adobe Training,
Video to Brain, and Attain to bring to you.
That means we've got video tutorials
like for example, Publishing Magazines on the iPad here
that are not available anywhere else.
They have over 100 of these tutorials.
Many of them totally exclusive.
You can't see them anywhere else.
We're updating these all of the time,
so new content is going to be coming in.
So if you want to learn how to publish magazines to the iPad
or create animations
or even learn all those new Photoshop features we just showed,
this would be the place to do it.
You can see, right, just scrolling down all of these videos we have
and that you can sort of navigate through them this way,
scrolling them around left and right.
We've organized it now to the specific work flows.
Also by individual Adobe products,
so you can go look up DPS that I was talking about earlier
or Edge Animate things like that.
There's Illustrator files.
Or you can look at the creative fields, right?
So I can say, "Show me videos about graphic design and illustration
or web design and development."
Then down here to photography, I can click into this one,
which is an exclusive video tutorial from Kelby Training,
talking about the new Photoshop features we just saw
that the generating CSS out of Photoshop.
I can simply start playing it.
All right.
You can do a little more.
You can, of course, make this full screen,
watch the video; it looks fantastic.
Here we've got Using the Creative Cloud
and bringing things into Photoshop.
If I come back, one of the really nice things about this
is that we have made the web site responsive,
so if you're on smaller screens,
like a tablet or even on a phone like this,
I can watch these videos anywhere that I am, right?
I might have a couple of minutes, log into the Creative Cloud,
pop one of these videos on,
learn something new while I'm waiting for the bus.
Fantastic, so this content,
coming from his partners, is just fantastic.
It's also internationalized,
so we have content from the partners in all different languages
and the thing to remember is that all of this comes at no additional cost
whatsoever to your Creative Cloud membership.
We just keep adding more and more.
Great!
So I think you'll agree
that we have added a tremendous amount to the Creative Cloud.
Many of our apps are updated,
and there's all kinds of new features that you can just start using today.
It really is the best way to buy the Creative Cloud.
Now, if you go to the web site,
you can get the Creative Cloud
for individually $49 per month.
If you want the team edition now,
you can get that for $69 per team member per month.
But like we did when we launched,
we still have our special offer in place.
For those customers who have purchased CS3 or above previously,
you get Creative Cloud individually for $29 per month for your first year,
and we're doing the same thing for teams,
so that for each team member, it's only $49 per seat per month
for your first year, so it's a great deal.
So you should go grab this right away.
Now Creative Cloud for teams, I think, makes it a lot easier
for people to join the Creative Cloud,
to work together,
and it scales up.
If you're a private enterprise, you want Creative Cloud for your entire company,
you can get more details about that, as well on Adobe.com
or just contact your local Adobe rep.
Creative Cloud really does enable an entirely new level of creativity.
We believe that it's the future of how people will work together,
how people will use our software,
and that's why we're focused on delivering so much innovation to the Creative Cloud.
So please stay tuned.
We have a lot more today.
We've got in depth from Scott Kelby
and from some of our Adobe Evangelists,
showing even more of the new features, hidden gems, and things like that.
We have the Twitter chat
that's continuing on
right here on the Create Now app,
so you have use the Create Now hashtag to ask questions,
there's going to be some prizes and things like that.
So thanks again for watching.
Really appreciate it.
We can't wait to see what you're going to build with all of these tools.
Thank you.
