Create a Clock (episode 15)

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About This Episode
See Doug build a clock in Flash using ActionScript to manipulate objects’ properties and add mouse and timer events. Everything we’ve learned from his tutorials is combined into one project.
Episode Title Runtime CC Products Covered My Library
Setting Initial Values to Class Instance using Con... 00:02:15
 
  • Flash Professional
 
Generating Class Instances with ActionScript (epis... 00:03:36
 
  • Flash Professional
 
Accessing Data from Custom Classes with "get" (epi... 00:03:06
 
  • Flash Professional
 
Working with Getters to Access Private Attributes... 00:03:28
 
  • Flash Professional
 
Working with Attributes in Custom Classes (episode... 00:03:48
 
  • Flash Professional
 
Communicating Between Classes (episode 52) 00:04:36
 
  • Flash Professional
 
Method Functionality in Object-oriented Programmin... 00:03:58
 
  • Flash Professional
 
Adding Advanced Behavior to Custom Classes (episod... 00:04:31
 
  • Flash Professional
 
Extending Custom Classes with Methods (episode 49) 00:06:18
 
  • Flash Professional
 
Working with Custom Classes (episode 48) 00:03:38
 
  • Flash Professional
 
Custom Classes for Object-oriented Programming (ep... 00:05:47
 
  • Flash Professional
 
Document Classes in Object-oriented Programming (e... 00:05:58
 
  • Flash Professional
 
Object-oriented Programming (episode 45) 00:02:21
 
  • Flash Professional
 
Control Objects using your Keyboard (episode 44) 00:04:31
 
  • Flash Professional
 
Customize your Cursor with Code Snippets (episode... 00:04:47
 
  • Flash Professional
 
Learn Text Controls using Code Snippets (episode 4... 00:04:50
 
  • Flash Professional
 
Combining Code Snippets in Flash Professional CS5... 00:04:06
 
  • Flash Professional
 
Drag and Drop with Code Snippets in Flash Professi... 00:03:07
 
  • Flash Professional
 
Working with Timers using Code Snippets (episode 3... 00:05:02
 
  • Flash Professional
 
Apply Code Snippets to an Object in Flash Professi... 00:04:13
 
 
The Code Snippets Panel in Flash Professional CS5... 00:02:31
 
 
Use Arrays to Access Objects on the Stage (episode... 00:03:38
 
  • Flash Professional
 
Looping through items of an Array (episode 35) 00:03:59
 
  • Flash Professional
 
Removing Items from an Array (episode 34) 00:04:16
 
  • Flash Professional
 
Adding Items to an Array (episode 33) 00:03:11
 
  • Flash Professional
 
Introducing Arrays (episode 32) 00:04:33
 
  • Flash Professional
 
Extending Loops in ActionScript (episode 31) 00:05:36
 
  • Flash Professional
 
Looping in ActionScript (episode 30) 00:05:28
 
  • Flash Professional
 
Incorporate Random Chance in your Animations (epis... 00:05:09
 
  • Flash Professional
 
The Mechanics of Basic Animation in ActionScript (... 00:06:19
 
  • Flash Professional
 
Animation Basics (episode 27) 00:04:01
 
  • Flash Professional
 
Use Mathematical Functions to Generate Random Numb... 00:05:19
 
  • Flash Professional
 
Create Animations with Mathematical Functions in F... 00:04:44
 
  • Flash Professional
 
Customize your Workspace in Flash Professional (ep... 00:04:54
 
  • Flash Professional
 
Boolean Logic Operators (episode 23) 00:02:54
 
  • Flash Professional
 
Building Logic Using Conditional Tests (episode 22... 00:05:14
 
  • Flash Professional
 
Testing Conditions (episode 21) 00:03:47
 
  • Flash Professional
 
Introducing Boolean Values (episode 20) 00:05:11
 
 
Create Drag and Drop Objects (episode 19) 00:03:48
 
 
Working with the Event Object (episode 18) 00:04:08
 
 
More Control with the Timeline (episode 17) 00:06:11
 
 
Working with Timelines (episode 16) 00:04:44
 
 
Create a Clock (episode 15) 00:06:21
 
 
Create a Timer (episode 14) 00:05:24
 
 
Events and MouseEvent Handlers (episode 13) 00:06:42
 
 
Order of Mathematical Operations (episode 12) 00:04:03
 
 
Mathematical Operators (episode 11) 00:05:55
 
 
Returning values from functions (episode 10) 00:06:46
 
 
Accepting Values in Functions (episode 9) 00:06:14
 
 
Fundamentals of functions (episode 8) 00:05:53
 
 
Working with comments (episode 7) 00:06:46
 
 
Adding named objects to the stage (episode 6) 00:06:33
 
 
Exploring named Library assets (episode 5) 00:04:22
 
 
Changing object parameters (episode 4) 00:03:27
 
 
Accessing object parameters (episode 3) 00:04:10
 
 
Working with the Actions Panel (episode 2) 00:03:02
 
 
Welcome to ActionScript 3.0 (episode 1) 00:05:03
 
  • Flash Professional
 
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