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"Todd Perkins"

Using the new features in the AIR for Android SDK
Using the new features in the AIR for Android SDK
Get an introduction to the AIR for Android publishing options in Flash Professional CS5.5. Learn how to debug an AIR for Android application on a mobile device via a USB port.
  • Flash Professional
  • Product Version: CC
  • Views: 21,313
  • Added: Jul 18, 2011
  • Runtime: 00:01:15
  • Tags: Flash, intermediate, tutorial, Todd Perkins, air, code snippet, lynda, lynda.com, mobile, new feature
Using new code snippets for AIR and mobile
Using new code snippets for AIR and mobile
Get an overview of the new AIR and mobile device code snippets in Flash Pro CS5.5. Learn how to use a snippet to make an object move onscreen when a user tilts their mobile device.
  • Flash Professional
  • Product Version: CC
  • Views: 6,712
  • Added: Jul 18, 2011
  • Runtime: 00:02:11
  • Tags: Flash, intermediate, tutorial, Todd Perkins, air, android, lynda, lynda.com, mobile, new feature
GS-13: Understanding Publishing in Flash
GS-13: Understanding Publishing in Flash
Learn to publish an application you've created. Use the Flash Publish settings to adjust how the file is published.
  • Flash Professional
  • Product Version: CC
  • Views: 23,298
  • Added: May 04, 2010
  • Runtime: 00:01:42
  • Tags: Flash, tutorial, Design Premium, Todd Perkins, beginner, cs5, html, production premium, publish, swf
GS-02: Understanding frames and keyframes
GS-02: Understanding frames and keyframes
Learn how to tell the difference between frames, keyframes, and blank keyframes by using visual cues on the Timeline. Learn what each type of frame in the Timeline indicates about the contents of the Stage.
  • Flash Professional
  • Product Version: CC
  • Views: 99,902
  • Added: Apr 30, 2010
  • Runtime: 00:02:54
  • Tags: Flash, tutorial, Design Premium, Todd Perkins, beginner, cs5, frame, production premium, timeline, web premium
GS-03: Understanding the Library panel
GS-03: Understanding the Library panel
Learn to use the library to organize the reusable assets in your file. Preview, sort, and organize assets into folders in the Library panel. Switch between the libraries of open files and re-use assets between files.
  • Flash Professional
  • Product Version: CC
  • Views: 55,752
  • Added: Apr 30, 2010
  • Runtime: 00:03:57
  • Tags: Flash, tutorial, Design Premium, Todd Perkins, beginner, cs5, library, production premium, web premium, sharing assets
GS-04: Using symbols
GS-04: Using symbols
Optimize the file size and performance of your Flash applications by using symbols in the Library panel.
  • Flash Professional
  • Product Version: CC
  • Views: 54,464
  • Added: Apr 30, 2010
  • Runtime: 00:02:40
  • Tags: Flash, tutorial, Design Premium, Todd Perkins, beginner, cs5, library, optimization, production premium, symbols
Creating text with the Text Layout Framework (TLF)
Creating text with the Text Layout Framework (TLF)
Learn how the Text Layout Framework lets you finely control text properties, flow text across multiple containers, and work with vertical, right-to-left, and multi-language text.
  • Flash Professional
  • Product Version: CC
  • Views: 38,832
  • Added: Apr 30, 2010
  • Runtime: 00:07:31
  • Tags: Flash, intermediate, tutorial, Advanced, Design Premium, TLF, Todd Perkins, cs5, production premium, text
GS-06: Understanding movie clips
GS-06: Understanding movie clips
Convert any piece of artwork into a movie clip symbol. Learn the differences between movie clips and other types of symbols. Understand the relationship between a movie clip and the main Timeline.
  • Flash Professional
  • Product Version: CC
  • Views: 61,903
  • Added: Apr 30, 2010
  • Runtime: 00:02:16
  • Tags: Flash, tutorial, Design Premium, Todd Perkins, animation, beginner, cs5, production premium, web premium, movie clip
GS-07: Understanding object and merge drawing
GS-07: Understanding object and merge drawing
Understand the differences between the object and merge drawing modes in Flash. Toggle between the two modes when creating shapes, make shape selections, and convert drawing objects to merge.
  • Flash Professional
  • Product Version: CC
  • Views: 40,352
  • Added: Apr 30, 2010
  • Runtime: 00:03:30
  • Tags: Flash, tutorial, Design Premium, Todd Perkins, beginner, cs5, drawing, production premium, web premium, break apart
GS-08: Distributing Stage contents to layers
GS-08: Distributing Stage contents to layers
Layers allow you to organize the contents of the Stage from front to back. Objects on a layer can be shown, hidden, edited, or moved at the same time. Move objects into layers by using the Distribute To Layers command.
  • Flash Professional
  • Product Version: CC
  • Views: 28,386
  • Added: Apr 30, 2010
  • Runtime: 00:01:42
  • Tags: Flash, tutorial, Design Premium, Todd Perkins, beginner, cs5, layers, production premium, web premium, stacking order
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