Filter by :
64 results found on

"Todd Perkins"

Using the new features in the AIR for Android SDK
Using the new features in the AIR for Android SDK
Get an introduction to the AIR for Android publishing options in Flash Professional CS5.5. Learn how to debug an AIR for Android application on a mobile device via a USB port.
  • Flash Professional
  • Product Version: CC
  • Views: 21,841
  • Added: Jul 18, 2011
  • Runtime: 00:01:15
  • Tags: Flash, intermediate, tutorial, Todd Perkins, air, code snippet, lynda, lynda.com, mobile, new feature
Using new code snippets for AIR and mobile
Using new code snippets for AIR and mobile
Get an overview of the new AIR and mobile device code snippets in Flash Pro CS5.5. Learn how to use a snippet to make an object move onscreen when a user tilts their mobile device.
  • Flash Professional
  • Product Version: CC
  • Views: 6,885
  • Added: Jul 18, 2011
  • Runtime: 00:02:11
  • Tags: Flash, intermediate, tutorial, Todd Perkins, air, android, lynda, lynda.com, mobile, new feature
GS-13: Understanding Publishing in Flash
GS-13: Understanding Publishing in Flash
Learn to publish an application you've created. Use the Flash Publish settings to adjust how the file is published.
  • Flash Professional
  • Product Version: CC
  • Views: 23,755
  • Added: May 04, 2010
  • Runtime: 00:01:42
  • Tags: Flash, tutorial, Design Premium, Todd Perkins, beginner, cs5, html, production premium, publish, swf
GS-10: Introducing the Text Layout Framework
GS-10: Introducing the Text Layout Framework
Flash CS5 introduces a new text layout engine, the Text Layout Framework (TLF), which enables highly flexible and customizable text display. Set up a document to use the TLF engine. Learn about the three different types of TLF text.
  • Flash Professional
  • Product Version: CC
  • Views: 25,799
  • Added: Apr 30, 2010
  • Runtime: 00:02:01
  • Tags: Flash, tutorial, Design Premium, TLF, Todd Perkins, beginner, cs5, production premium, text, text layout framework
Creating text with the Text Layout Framework (TLF)
Creating text with the Text Layout Framework (TLF)
Learn how the Text Layout Framework lets you finely control text properties, flow text across multiple containers, and work with vertical, right-to-left, and multi-language text.
  • Flash Professional
  • Product Version: CC
  • Views: 39,832
  • Added: Apr 30, 2010
  • Runtime: 00:07:31
  • Tags: Flash, intermediate, tutorial, Advanced, Design Premium, TLF, Todd Perkins, cs5, production premium, text
GS-08: Distributing Stage contents to layers
GS-08: Distributing Stage contents to layers
Layers allow you to organize the contents of the Stage from front to back. Objects on a layer can be shown, hidden, edited, or moved at the same time. Move objects into layers by using the Distribute To Layers command.
  • Flash Professional
  • Product Version: CC
  • Views: 28,748
  • Added: Apr 30, 2010
  • Runtime: 00:01:42
  • Tags: Flash, tutorial, Design Premium, Todd Perkins, beginner, cs5, layers, production premium, web premium, stacking order
GS-07: Understanding object and merge drawing
GS-07: Understanding object and merge drawing
Understand the differences between the object and merge drawing modes in Flash. Toggle between the two modes when creating shapes, make shape selections, and convert drawing objects to merge.
  • Flash Professional
  • Product Version: CC
  • Views: 40,988
  • Added: Apr 30, 2010
  • Runtime: 00:03:30
  • Tags: Flash, tutorial, Design Premium, Todd Perkins, beginner, cs5, drawing, production premium, web premium, break apart
GS-06: Understanding movie clips
GS-06: Understanding movie clips
Convert any piece of artwork into a movie clip symbol. Learn the differences between movie clips and other types of symbols. Understand the relationship between a movie clip and the main Timeline.
  • Flash Professional
  • Product Version: CC
  • Views: 63,527
  • Added: Apr 30, 2010
  • Runtime: 00:02:16
  • Tags: Flash, tutorial, Design Premium, Todd Perkins, animation, beginner, cs5, production premium, web premium, movie clip
GS-05: Nesting Symbols
GS-05: Nesting Symbols
Place one symbol inside another by using a technique in Flash called nesting. Learn to create nested symbols, drag instances from the library, edit artwork in Symbol Editing mode, and use the breadcrumb trail to navigate back to the main Timeline.
  • Flash Professional
  • Product Version: CC
  • Views: 41,949
  • Added: Apr 30, 2010
  • Runtime: 00:01:37
  • Tags: Flash, tutorial, Design Premium, Todd Perkins, beginner, cs5, production premium, symbols, timeline, web premium
GS-04: Using symbols
GS-04: Using symbols
Optimize the file size and performance of your Flash applications by using symbols in the Library panel.
  • Flash Professional
  • Product Version: CC
  • Views: 55,245
  • Added: Apr 30, 2010
  • Runtime: 00:02:40
  • Tags: Flash, tutorial, Design Premium, Todd Perkins, beginner, cs5, library, optimization, production premium, symbols
Copyright © 2014 Adobe Systems Incorporated. All rights reserved.
Use of this website signifies your agreement to the Terms of Use and Privacy Policy and Cookies