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"Stage 3D"

Flash Technology: Better Games, More Easily, For More People
Flash Technology: Better Games, More Easily, For More People
Game developers talk about why they love developing games in Flash: easy workflow, maximum exposure, rapid prototyping, ubiquity of experience across devices, Stage 3D, graphics acceleration, and the ability to distribute to multiple platforms.
  • Flash Professional
  • Product Version: CC
  • Views: 18,762
  • Added: May 15, 2012
  • Runtime: 00:04:41
  • Tags: Flash, workflow, 3d, Professional, developer, device, devices, games, gaming, graphic
Hardware Accelerated Graphics for Mobile Games with Adobe AIR 3.2
Hardware Accelerated Graphics for Mobile Games with Adobe AIR 3.2
Lee Brimelow and Thibault Imbert discuss the enhanced graphics rendering engine and the Stage3D API, enabling developers to port their Flash games to mobile with up to 60 frames per second.
  • AIR
  • Flash Professional
  • Product Version: CC
  • Views: 7,139
  • Added: Feb 26, 2012
  • Runtime: 00:04:45
  • Tags: Flash, air, engine, frames, graphics, mobile, rendering, thibault imbert, API, frames per second
Introducing Flash Player 11.2
Introducing Flash Player 11.2
Lee Brimelow and Tom Nguyen highlight an array of new browser-and-device-friendly features in Flash Player 11.2 such as silent background updates, multi-threaded decoding for video, and mobile stage 3D, which delivers optimized performance for game development.
  • AIR
  • Flash Professional
  • Product Version: CC
  • Views: 14,082
  • Added: Feb 26, 2012
  • Runtime: 00:07:29
  • Tags: Flash, 3d, decoding, gaming, mobile, optimize, optimized, performance, player, stage
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