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15 results found on

"runtimes"

Creating a prepackaged AIR app
Creating a prepackaged AIR app
Discover how to deploy AIR applications from within Flash Professional CS6 as "captive runtimes." Captive runtime allows developers to bundle the AIR framework into an AIR application, creating a self-contained entity that eliminates third-party dependency.
  • Flash Professional
  • Product Version: CC
  • Views: 9,913
  • Added: May 06, 2012
  • Runtime: 00:04:59
  • Tags: flash professional, new features, production premium, AIR App Creation, Anastasia McCune, CS6, Captive Runtime, Design and Web Premium, Master Collection
Flash Player 11 and Adobe AIR 3: Changing the Game
Flash Player 11 and Adobe AIR 3: Changing the Game
Join Tom Nguyen and Thibault Imbert, product managers for the Adobe Flash Player and Adobe AIR runtimes, for a deep dive into all the new features introduced in Flash Player 11 and AIR 3. The web is going to change, and this session will show you how to be prepared.
  • Views: 3,437
  • Added: Oct 05, 2011
  • Runtime: 00:55:45
  • Tags: adobe, air, thibault imbert, Flash Player 11, MAX 2011, Tom Nguyen
Concurrency in Flash Runtimes
Concurrency in Flash Runtimes
Dive deep into the new ActionScript worker API with Jason Williams, senior Flash Player engineer, and Krzysztof Palacz, senior computer scientist on the virtual machine. During this session, Williams and Palacz will cover how this new feature works and how to design your application using ActionScript workers in Adobe Flash Player and Adobe AIR. If you're curious about leveraging multicore architecture in Flash, this is one session you shouldn't miss!
  • AIR
  • Views: 3,165
  • Added: Oct 05, 2011
  • Runtime: 01:00:57
  • Tags: Flash, adobe, air, MAX 2011
Developing Next-Generation Games with Stage3D (Molehill) Part 1
Developing Next-Generation Games with Stage3D (Molehill) Part 1
Get a preview of the new 3D capabilities (Molehill) in Adobe Flash Player. Thibault Imbert, product manager for the Adobe Flash runtimes, and Luc Beaulieu, CTO at Frima Studio, will showcase what can be done with Molehill using many examples. They'll also share their thoughts about how it will change online gaming in the years to come. This session demonstrates the full potential of Molehill, both technical and artistic.
  • Views: 1,447
  • Added: Oct 05, 2011
  • Runtime: 00:51:31
  • Tags: adobe, 3d, games, Frima Studio, Luc Beaulieu, MAX 2011, Next-Generation, Stage 3
Developing 2D Games on Top of Stage 3D (Molehill) in Flash Player
Developing 2D Games on Top of Stage 3D (Molehill) in Flash Player
Learn how to use Stage 3D (aka "Molehill"), the new low-level GPU-accelerated APIs in Adobe Flash Player, to develop high-performance 2D games. Thibault Imbert, product manager for the Adobe Flash runtimes, will explore these new APIs and their usage inside game frameworks and engines. Stage 3D is going to change the web for 2D and 3D gaming, and this session will show how to make the most of it.
  • Flash Builder
  • Product Version: CC
  • Views: 3,511
  • Added: Oct 04, 2011
  • Runtime: 00:54:38
  • Tags: Flash, adobe, 2D, 3d, gpu acceleration, API's, MAX 2011
Flash Player 11 and Adobe AIR 3: Changing the Game
Flash Player 11 and Adobe AIR 3: Changing the Game
Join Tom Nguyen and Thibault Imbert, product managers for the Adobe Flash Player and Adobe AIR runtimes, for a deep dive into all the new features introduced in Flash Player 11 and AIR 3. The web is going to change, and this session will show you how to b
  • Views: 6,161
  • Added: Oct 04, 2011
  • Runtime: 00:55:45
  • Tags: adobe, air, flash player, thibault imbert, web, MAX 2011, Tom Nguyen
The Incubator: Test the Bleeding-Edge Capabilities of the Flash Platform
The Incubator: Test the Bleeding-Edge Capabilities of the Flash Platform
Learn more about the Adobe AIR and Adobe Flash Player Incubator, a technology preview program for more adventurous developers who are willing to test the bleeding-edge capabilities of runtimes and contribute to the future of the Flash Platform. Join Adobe's Tinic Uro and Benoit Ambry for a deep dive into what features we are working on, and why you should join the Incubator adventure.
  • Views: 1,209
  • Added: Oct 03, 2011
  • Runtime: 00:06:43
  • Tags: Adobe AIR Incubator, Adobe Flash Player Incubator, Benoit Ambry, Tinic Uro, runtimes
Shantanu Joins RIM CEO Mike Lazaridis on Stage at BlackBerry World
Shantanu Joins RIM CEO Mike Lazaridis on Stage at BlackBerry World
During RIM’s BlackBerry World developer conference, Adobe CEO Shantanu Narayen and Danny Winokur, Adobe’s VP of Flash Runtimes, discussed how our developer community has embraced the opportunity to create innovative apps for the PlayBook. Check out the presentation and demos of Flash Player as well as the Adobe Reader and Reader's Digest apps.
  • AIR
  • Creative Suite Design Premium
  • Creative Suite Web Premium
  • Flash Builder
  • Product Version: CC
  • Views: 952
  • Added: May 03, 2011
  • Runtime: 00:10:50
  • Tags: Playbook, Shantanu, air, blackberry, creative suite, developer, flash builder, flash player, mobile, rim
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