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"Rochester"

Case Study: Creating Game Engines in WebGL and Stage3D
Case Study: Creating Game Engines in WebGL and Stage3D
Discover WebGL and Stage3D for Adobe Flash Player, two emerging technologies in the world of 3D online game development. Join Andrew Phelps, faculty member in the Rochester Institute of Technology Game Design & Development program, as he explains how his students tackle the challenges of game design with these modern platforms.You'll hear about:• The experiences students in his program had building game engines with HTML5/WebGL and Stage3D (development, workflows, and so on)• Sample work and projects that were created during the course• The successes and failures encountered along the way
  • Views: 1,978
  • Added: May 06, 2013
  • Runtime: 00:58:23
Building Workspaces of the Future — Today
Building Workspaces of the Future — Today
See how design and development students at Rochester Institute of Technology (RIT) collaborated with industry across multiple disciplines to conceive and build a vision of future workspaces. This session explores how RIT structured the process and workflow.
  • AIR
  • Flash Professional
  • Flex SDK
  • Flash Builder
  • Product Version: CC
  • Views: 408
  • Added: Oct 03, 2011
  • Runtime: 01:07:11
  • Tags: adobe, future, future, students, technology, Building Workspaces, MAX 2011, Rochester
Student Work and Curricular Design at RIT
Student Work and Curricular Design at RIT
Explore the use of Adobe products as a platform for academic support. See how students discover the design process through team-based development and assessment in the Interactive Games and Media Department at Rochester Institute of Technology (RIT).
  • Flash Professional
  • Flex SDK
  • Product Version: CC
  • Views: 283
  • Added: Oct 05, 2009
  • Runtime: 01:00:00
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