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What are the required skills and tools to ensure a solid design education today?
Design has to meet the challenges of our digitized communication to serve interdisciplinary approaches, opportunities and needs. At the same time design tools we use today have to support new trends like co-creation, sharing and rapid prototyping, to allow the necessary interactions in a purely iterative design process. In this presentation, Tanja will introduce their new understanding of Design Education at the mhmk, with practice based examples and case-studies on Master and Bachelor Level.
Kai Weber: Don't Ask for a Mandate
In this STC/Adobe booth interview, Kai Weber shares the importance of "just doing it." Don't wait for management to be convinced that you can move forward on a project: create a convincing prototype you can share which makes your improvements obviously essential. "People don't want to go to help in one system, and the online training in another system." Find out how Kai convinced his stakeholders to go with integrated training.
Sneak Peek: Audio Layers
Separating desired audio from background noise is a painful process. Or rather, it was. Use a visual editor to paint the sounds you want while identifying those you don't, and this tool will do the rest. It is early prototype technology that we are working on in our development labs. This is not part of any Adobe product but is an example of capabilities that we could include in future years.
Sneak Peek : Perspective Warp in Photoshop
Ever wished you had gotten closer to take your picture? Perhaps you were not right in front of your subject, or were too high or too low? This Photoshop sneak will let you adjust the perspective of parts of your shot while keeping the rest of the image intact. It is early prototype technology that we are working on in our development labs. This is not part of Photoshop CC, but is an example of capabilities that we could include in future years.
Sneak Peek: Playing with Lighting in Photoshop and After Effects
Photographers will often tell you that "It's all about the lighting", and this sneak experiments with playing with lighting after the fact. Tweak image lighting based on selected samples, and turn your home movies into blockbuster hits (or at least make them look the part) by adjusting lighting modeled on any movie you choose. It is early prototype technology that we are working on in our development labs. This is not part of Photoshop CC or After Effects CC, but is an example of capabilities that we could include in future years.
Space Age Miracle Tools: Experiments with Brackets
Join the Brackets community for a showcase of bleeding-edge experiments in web development and design tooling. This demo-only session is packed with some of the best ideas from the web community and Adobe. Jason San Jose, lead contributor to Brackets, will moderate:• Live demos and experiments• Working prototypes• Results from the Adobe MAX Brackets Hackathon
The Innovation Pipeline: How Adobe Defines the Next Big Thing in Web Design
Come learn how Adobe's Innovation Pipeline team goes from just an idea to a functional prototype ready for testing with real users in a matter of weeks. During this interactive session, you'll see how Adobe is driven by innovation and as a company is constantly looking for new areas ripe for transformation. Join Devin Fernandez, principal product manager for Adobe, to: • See how Adobe identifies key marketplace opportunities• Learn how the team approaches rapid prototyping• Hear some key lessons they've learned on the pathway to product innovation• Experience some of the things they've prototyped thus far• Get a peek into where the team thinks web design is going next
A Year Before the MAX Keynote — Envisioning the Context Project
Adobe's XD Seed team was tasked with inventing the future of collaborative workspaces. Learn how Anna Wintour, editor in chief of Vogue magazine, helped inspire this vision. We'll show how the Context project came to life.Adobe XD's Remon Tijssen, principal designer, and David Macy, principal incubator, will present:• Why WIRED says, "I can't tell you how excited we are about Context and the creative liberties it is going to provide us"• How trends in technology such as touchscreens, sensors, and multidevice interfaces change the way we collaborate• The energetic beauty of a system based on simple containers and high-performing, natural gestures• The evolution of Context from prototype to production code