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Building the Best Gameplay
Building the Best Gameplay
Take a dive deep into the techniques required to build the best games. Building games is fun, but building them well takes skill and experience. Ben Garney, core Flash architect at Push Button Engine and one of the most well-known names in the Adobe Flash gaming industry, will put some powerful tools into your game development toolkit: finite state machines, numerical simulation, components, data-driven definitions, and more. Build better, more interesting games faster and with less risk.
  • Views: 2,166
  • Added: Oct 04, 2011
  • Runtime: 00:55:10
Communicating Between Classes (episode 52)
Communicating Between Classes (episode 52)
Doug shows the ActionScript coding needed to bring the dice-rolling application from the last few videos alive.  He focuses on the importance of communication among multiple classes in object-oriented programming.
  • Flash Professional
  • Product Version: CC
  • Views: 6,202
  • Added: Mar 08, 2011
  • Runtime: 00:04:36
  • Tags: Flash, FlashPro, Professional, actionscript, app, application, class, code, coding, communicate
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