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10 results found on

"Native apps"

Enhanced JQuery Support
Enhanced JQuery Support
Full visual support for JQuery UI widgets enhance your development workflow.
  • Dreamweaver
  • Product Version: CC
  • Views: 19,588
  • Added: Jun 12, 2013
  • Runtime: 00:07:22
  • Tags: Dreamweaver CC, JQuery, Jquery Widgets, Mobile apps, Native apps, publish apps
Building Mobile Apps
Building Mobile Apps
Build and package native apps for Android and iOS with Adobe PhoneGap Build Support in Dreamweaver.
  • Dreamweaver
  • Product Version: CC
  • Views: 48,668
  • Added: Jun 12, 2013
  • Runtime: 00:04:24
  • Tags: Dreamweaver CC, Mobile apps, Native apps, PhoneGap Build, package apps, publish apps
Building a Mobile App with Adobe Creative Cloud
Building a Mobile App with Adobe Creative Cloud
Creative Cloud provides the tools you need to build standards-based HTML5 applications for multiple screens. Learn how to use Adobe Edge Reflow CC to create responsive layouts, code your project using Edge Code CC, test and debug on multiple devices with Edge Inspect CC, and package quickly and easily for distribution across app stores with Adobe PhoneGap Build.
  • Dreamweaver
  • Flash Professional
  • Edge Animate
  • Product Version: CC
  • Views: 14,493
  • Added: May 06, 2013
  • Runtime: 00:02:20
  • Tags: Animate, CSS, Dreamweaver, Edge, HTML, PhoneGap Build, Reflow, Web Applications, animation, creative cloud
iD Gum ArtCade: 1 Codebase, 18 Games, 3 Platforms, Thousands of Devices
iD Gum ArtCade: 1 Codebase, 18 Games, 3 Platforms, Thousands of Devices
Hear how rehabstudio, a leading digital agency, created ArtCade, a unique gaming platform that lets teens scan art on packs of iD Gum to unlock, play, and share games. We'll be joined by a diverse cast of characters to share with you the production story and tricks behind:• Creating a game platform and 18 games in less than 3 months• Using Adobe Flash technology and Adobe AIR to create native apps for iOS, Android, and Facebook• Using a single codebase for web, iOS, and Android across tablet and mobile• Creating a Facebook scoring and achievement engine• Using Starling for hardware acceleration, sprite sheets, and retina support for iOS and Android
  • Views: 475
  • Added: May 06, 2013
  • Runtime: 00:38:11
Packaging an App with PhoneGap Build
Packaging an App with PhoneGap Build
This video looks at the PhoneGap Build Service panel in Dreamweaver CS6, which uploads your files to an online service that generates the native app files for different mobile operating systems.
  • Dreamweaver
  • Product Version: CC
  • Views: 27,453
  • Added: May 14, 2012
  • Runtime: 00:08:39
  • Tags: Design Premium, PhoneGap, dreamweaver, native apps, web premium, CS6, David Powers, PhoneGap Build
Digital Primates: Honing In on Multiple Targets with a Single Codebase
Digital Primates: Honing In on Multiple Targets with a Single Codebase
Join Jeff Tapper of Digital Primates as he digs into the practical and business benefits of targeting desktops, native apps, and televisions using a unified codebase. Tapper will showcase a film distributor who is in the process of making content available via an app that will run on Android, BlackBerry PlayBook, and TVs to complement existing web and iOS applications.
  • Media Server
  • Product Version: CC
  • Views: 243
  • Added: Oct 05, 2011
  • Runtime: 00:48:02
  • Tags: adobe, Film, Playbook, android, blackberry, iOS, MAX 2011
CS5.5 Roadshow: Episodes 13-16
CS5.5 Roadshow: Episodes 13-16
In this final episode, our four presenters look at developing for mobile devices, the video production workflow, creating native apps and digital publishing.
  • Dreamweaver
  • InDesign
  • Flash Professional
  • Product Version: CC
  • Views: 3,759
  • Added: Jul 14, 2011
  • Runtime: 01:10:09
  • Tags: Flash, CS5.5, Digital Publishing Suite, Greg Rewis, InDesign, Jason Levine, Media Encoder, Mobile devices, PhoneGap, app development
Future of Mobile Content: Content Owners Talk about HTML5, Flash, and Apps
Future of Mobile Content: Content Owners Talk about HTML5, Flash, and Apps
Over the past year many sites that previously used Adobe Flash Player compatible content — especially video — have transitioned to formats that "Flash un-ready" devices can handle. Join a panel of content producers from entertainment, education, and editorial industries as they explain why HTML5, H.264, and native apps for mobile devices do not replace their Flash Player compatible content for mobile.
  • Flash Professional
  • Product Version: CC
  • Views: 321
  • Added: Oct 26, 2010
  • Runtime: 01:09:30
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