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9 results found on

"molehill"

Flash and 3D, Start Your Engines!
Flash and 3D, Start Your Engines!
Learn how to turbo-boost your Flash 3D content using frameworks built on the new Stage3D (Molehill) APIs. This is a unique opportunity to meet face to face with the Away3D and Flare3D teams and witness the amazing visuals that can now be accomplished with GPU acceleration in Adobe Flash Player 11 and AIR 3. This is like two great sessions packed into one — you should not miss this session.
  • AIR
  • Views: 7,304
  • Added: Oct 05, 2011
  • Runtime: 01:01:20
  • Tags: Flash, adobe, 3d, air, gpu, MAX 2011, start your engines
Developing Next-Generation Games with Stage3D (Molehill) Part 2
Developing Next-Generation Games with Stage3D (Molehill) Part 2
Stage 3D introduction in Adobe Flash Player and Adobe AIR lets you use techniques such as deferred lighting, screen space dynamic shadow, MRT, and more through vertex and fragment shaders. Join Jean-Philippe Doiron, Principal Architect R&D at Frima Studio, and Jean-Philippe Auclair, R&D Architect, for a deep dive into GPU programming with the new Flash Player, and discover how to produce beautiful GPU effects that are reusable in your games and applications.
  • AIR
  • Views: 1,596
  • Added: Oct 05, 2011
  • Runtime: 00:55:53
  • Tags: adobe, 3d, air, flash player, games, Jean-Phillippe Doiron, MAX 2011, Next-Generation
Developing Next-Generation Games with Stage3D (Molehill) Part 1
Developing Next-Generation Games with Stage3D (Molehill) Part 1
Get a preview of the new 3D capabilities (Molehill) in Adobe Flash Player. Thibault Imbert, product manager for the Adobe Flash runtimes, and Luc Beaulieu, CTO at Frima Studio, will showcase what can be done with Molehill using many examples. They'll also share their thoughts about how it will change online gaming in the years to come. This session demonstrates the full potential of Molehill, both technical and artistic.
  • Views: 1,431
  • Added: Oct 05, 2011
  • Runtime: 00:51:31
  • Tags: adobe, 3d, games, Frima Studio, Luc Beaulieu, MAX 2011, Next-Generation, Stage 3
Developing 2D Games on Top of Stage 3D (Molehill) in Flash Player
Developing 2D Games on Top of Stage 3D (Molehill) in Flash Player
Learn how to use Stage 3D (aka "Molehill"), the new low-level GPU-accelerated APIs in Adobe Flash Player, to develop high-performance 2D games. Thibault Imbert, product manager for the Adobe Flash runtimes, will explore these new APIs and their usage inside game frameworks and engines. Stage 3D is going to change the web for 2D and 3D gaming, and this session will show how to make the most of it.
  • Flash Builder
  • Product Version: CC
  • Views: 3,496
  • Added: Oct 04, 2011
  • Runtime: 00:54:38
  • Tags: Flash, adobe, 2D, 3d, gpu acceleration, API's, MAX 2011
Deep Dive into Molehill (Stage 3D)
Deep Dive into Molehill (Stage 3D)
Join Adobe engineers Sebastian Marketsmueller and Grayson Lang for a deep dive into Stage 3D (aka Molehill). Marketsmueller and Lang will cover how to get started with GPU acceleration in Adobe Flash Player and what can be done with it, from a simple triangle to a complete 3D framework.
  • Views: 2,211
  • Added: Oct 03, 2011
  • Runtime: 01:03:48
  • Tags: adobe, 3d, flash player, MAX 2011, Sebastian Marketsmueller
The Flash Platform and Alternativa3D: Amazing New Possibilities
The Flash Platform and Alternativa3D: Amazing New Possibilities
Dive deep into the latest capabilities offered by the Alternativa3D framework, leveraging the Stage3D (Molehill) APIs. Anton Volkov and Alex Karpovich, CTO and CEO of AlternativaPlatform, have prepared stunningly amazing demos. Get the exclusive story from behind the scenes of Alternativa3D, plus in-depth technical descriptions and a preview of the freaky future of web gaming and services.
  • Views: 2,250
  • Added: Oct 03, 2011
  • Runtime: 00:39:20
  • Tags: adobe, flash platform, Anton Volkov, MAX 2011, Stage3D
Flash based apps: 3D comes to TV and top iOS apps
Flash based apps: 3D comes to TV and top iOS apps
Content providers can take advantage of Adobe AIR to deliver console-quality games, rich media apps with premium video across televisions, Blu-Ray players and set-top boxes. Take a look at successful AIR apps for iOS.
  • AIR
  • Flash Professional
  • Flex SDK
  • Flash Builder
  • Product Version: CC
  • Views: 8,211
  • Added: Oct 03, 2011
  • Runtime: 00:03:37
  • Tags: Flash, 2D, 3d, air, android, blackberry, desktop, games, gaming, graphics
FITC Amsterdam 2011
FITC Amsterdam 2011
Show: FITC
Check out Adobe’s video impression of Flash in The Can Amsterdam (FITC), one of Europe’s largest Flash community events. Adobe evangelist Serge Jespers and his camera crew were there to give you an overview.
  • Flash Professional
  • Product Version: CC
  • Views: 89
  • Added: Mar 28, 2011
  • Runtime: 00:05:33
  • Tags: Flash, FITC, HTML5, Paul Trani, Tomas Krcha, molehill, serge jespers
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