Filter by :
80 results found on

"interactivity"

Adobe and NVIDIA collaborate to build the best tools for creative pros
Adobe and NVIDIA collaborate to build the best tools for creative pros
Executives from Adobe and NVIDIA talk about how the two companies team up and con-engineer to build the best of the class tools for Creative Pros beneficial to their video production workflow. www.nvidia.com/adobe www.nvidia.com/quadro
  • After Effects
  • Premiere Pro
  • Creative Cloud
  • SpeedGrade
  • Anywhere
  • Product Version: CC
  • Views: 977
  • Added: Apr 02, 2014
  • Runtime: 00:04:09
  • Tags: video workflow, Adobe Anywhere, Adobe Creative Cloud for video, Adobe and NVIDIA, GPU accelerated video workflow, Quadro for Adobe, collabotive video workflow
Native Content Viewers
Native Content Viewers
Deliver a faster, more delightful reading experience with new, native Content Viewers and extend the reach of your content to readers on Android and Windows. Engage your readers on Android and Windows with apps built specifically to take advantage of the device, enabling faster rendering of content and interactivity. Build custom-branded Android apps – including new support for Android phones, in addition to Android tablets – through a new web-based DPS App Builder.
  • Digital Publishing Suite
  • Views: 2,750
  • Added: Mar 15, 2014
  • Runtime: 00:04:09
  • Tags: Android app, DPS, Digital Publishing Suite, native app
Streamlined Lumetri Color Correction with NVIDIA Quadro and Premiere Pro CC
Streamlined Lumetri Color Correction with NVIDIA Quadro and Premiere Pro CC
Real-time, non-destructive color grading is now a possibility with the new Direct Link between Premiere Pro CC and SpeedGrade CC. No other system offers this connection between editing and grading, even if the timeline includes speed changes and After Effects Dynamic Link comps. Add GPU acceleration and you’ve got an unrivaled production solution.
  • Views: 906
  • Added: Dec 09, 2013
  • Runtime: 00:05:09
  • Tags: Color Correction, Direct Link, Finishing, Lumetri, SpeedGrade
Jan de Coster, Erasmus Hogeschool Brussels, Belgium
Jan de Coster, Erasmus Hogeschool Brussels, Belgium
Jan De Coster grew up with a vivid fascination for physics, science fiction stories and hacking stuff. In college he realized that all the stories around science were often far more appealing than the theory behind them. In the mid 90's he started on his first multimedia productions en eventually evolved to working in advertising, where he invented stories and games for online campaigns. But soon his interest in virtual worlds tiered, and he started to invent interactive machines in the real world. Besides working in his studio, Slightly Overdone, Jan also started teaching at Erasmus Hogeschool Brussels this year, telling students specializing in "Art & Technology" about the creative side of electronics and the design of interactivity in physical space.
  • Photoshop
  • Premiere Pro
  • Digital Publishing Suite
  • Creative Cloud
  • Product Version: CC
  • Views: 206
  • Added: Oct 22, 2013
  • Runtime: 00:05:48
  • Tags: education, teachers, Barcelona, Students, Summit
Adobe & NVIDIA at IBC 2013
Adobe & NVIDIA at IBC 2013
Join Adobe’s Dave Helmly, Sr. Manager, Solutions Consulting Pro Video/Audio and NVIDIA’s Greg Estes, GM of Media and Entertainment Industry live from IBC 2013 to hear about exciting new professional video solutions, from powerful Premiere Pro and After Effects tools on the workstation to the innovative Adobe Anywhere networked video collaboration platform, driven by NVIDIA Tesla. Dave and Greg share details of new GPU-accelerated features in Premiere Pro CC, such as high-res debayering with the new Mercury Debayering Engine, and powerful professional-grade NVIDIA GPUs, like the new NVIDIA Quadro K6000 and Quadro K5100M.
  • After Effects
  • Premiere Pro
  • Anywhere
  • Creative Cloud
  • Product Version: CC
  • Views: 2,487
  • Added: Oct 04, 2013
  • Runtime: 00:07:19
  • Tags: After Effects CC, Anywhere CC, Dave Helmly, GPU, Greg Estes, K5100M, K6000, Mercury Debayering Engine, NVIDIA, Premiere Pro CC
Copyright © 2016 Adobe Systems Incorporated. All rights reserved.
Use of this website signifies your agreement to the Terms of Use and Privacy Policy and Cookies