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Flash Professional CS5.5 - Pinning Support for IK
Ever wanted even more control when using the Bone tool? In this tutorial, Paul Trani shows you how to use Flash Professional CS5.5 to pin the tail of inverse kinematics (IK) bones to the stage while posing an armature. Pinning support enables you to isolate armatures for more precise control when posing.
Flash Professional CS5.5 - IK Support
Using the Bone tool in Flash Professional to link objects together, you can easily make and control advanced animations, such as a character running or a chain with movable links that falls with natural grace. Watch as Paul Trani tackles that case in particular in this tutorial.