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Console quality 2D and 3D games with Stage 3D hardware acceleration
Learn from the Flash Player team how this new innovative feature in Flash Player will change how developers use 3D on the web and change the landscape of 2D and 3D game development.
How To Configure a High-Performance Workstation for Production Premium CS5.5
In the world of video production, time is money. Karl Soule shows you all you need to know to get maximum performance from the applications in Adobe Production Premium CS5.5. Learn all the hardware-related factors that influence how the software behaves, and see how to properly balance a system with Intel Xeon processors, the right amount of RAM, and high-performance Intel solid state drives.
Premiere Pro to Audition
Colin’s back showing off how fantastic his Z800 workstation performs with the new Adobe 5.5 software. In this episode he shows you how to send a complete Premiere Pro sequence to a multitrack project in the new Adobe Audition 5.5. From there he shows how you can add effects to individual clips, or complete tracks with lots of built-in effects or support for VST and AU plug-ins. Once complete, this project can be send back to Premiere Pro CS5.5 or exported to OMF or Final Cut Pro XML.
Camera Lens Blur in AE CS5.5
This new effect gives you the ability to create the optical effect of a real camera lens blur. If you need to add depth to a scene, or obscure something in the frame, Camera Lens Blur will do that and make it look completely realistic. You also have complete control parameters like iris shape, blur maps, super whites, gain and threshold.
Dude, Where's My Task?
Are you looking for the Tasks that you’re used to in Soundbooth when you start using Adobe Audition 5.5? Colin will show you a step by step walkthrough between to the two applications, pointing out where the same operations are in Audition. He’ll also point out that Audition is much more powerful at all the tasks you’re used to using in Soundbooth, including Noise Reduction, Time Stretching, Automatic Click Remover, DeHummer, Looping and more. The fact that he’s demonstrating all this on his “wicked fast” HP Z800 workstation makes Audition all the more powerful.
Nested Mercury Cuda
Premiere Pro CS5.5 improves the speed with which you can render nested sequences. You can literally nest sequences into sequences and you’ll get the benefits of the Mercury Playback Engine using both the CPU and the GPU or Graphics Processing Unit on an Nvidia card with CUDA. Throw the HP Z800 workstation into the mix and you see rendering speeds like you have never seen before.
Media Encoder 5.5 on the z800
Colin takes advantage of the HP Z800’s massive horsepower combined with the raw speed of the 64-bit Adobe Media Encoder 5.5 to show you how you can output different versions of your comps using a combination of After Effects, Dynamic Link and Media Encoder, while working on new composites, without missing a beat.
Entry-Level Video Editing Performance with the Intel Xeon E3 Processor
Learn how an entry-level workstation built with the brand new Intel Xeon E3 processor can give you unprecedented editing performance in Premiere Pro CS5.5 at an unbeatable price.