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Adobe Students 'Office Hours': Chris Clarke, CCO at DigitasLBI
Adobe Students presents ‘Office Hours’, with the first of our series of influential creative leaders: Chris Clarke. Chris is THE Chief Creative Officer at advertising giant DigitasLBi. In this video, he’s taking the time to share his real-world nuggets of wisdom focusing on how to use the power of storytelling in your presentations.
From broken lightbulbs, thousands of matchsticks, and papier-mâché to giant typographic installations made from fluorescent light tubes, neon signs, and smoke bombs, come explore a variety of interesting processes for combining a large-scale physical construction of handmade typography and graphics with digital post-production. Join three team members at The Made Shop: Marke Johnson, architect turned graphic designer; Kimberly Johnson, shop manager and producer; and Nathan Johnson, composer and art director, as they discuss the conceptualization, construction, and execution of recent handmade digital projects.In this multimedia session, you'll learn about:• Behind-the-scenes time-lapse videos and documentation of the physical construction process• The meaning of and place for the handcrafted aesthetic in the digital era• Tips and processes for digitally manipulating physical-based graphics and typography
Kush using Photoshop Touch on Samsung Galaxy Note 10.1 ‘Giant Rubber Duck’
Show: Adobe Touch Apps
Kush creates a digital photo composite of a huge toy duck floating next to the San Francisco bay bridge on the go using Adobe Photoshop Touch running on the Samsung Galaxy Note 10.1
Large Scope/Little Worry
Giant projects can be scary if you don’t have a good process. Get an inside look at creating the Konductor AIR application with a focus on team development. Konductor combines an advanced CMS platform with an AIR based content editor that leverages the webkit engine to directly manipulate HTML. This session will be technically framed – a start to end examination of topics such as scope definition, developer and designer workflow, agile principles, iterative experience design, build processes, development framework, and quality assurance.