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"doug winnie"

Accessing Data from Custom Classes with
Accessing Data from Custom Classes with "get" (episode 55)
Doug continues to cover best practices for accessing data in object-oriented programming. In this video, he uses the "get" command to make his custom class' private method act like a regular public variable.
  • Flash Professional
  • Product Version: CC
  • Views: 4,324
  • Added: Mar 29, 2011
  • Runtime: 00:03:06
  • Tags: Flash, Flash Pro, best practices, get command, FlashPro, Professional, access, actionscript, app, application
FITC Amsterdam 2011 - Multiscreen development challenges
FITC Amsterdam 2011 - Multiscreen development challenges
Show: FITC
The mobile evolution brings interesting multiscreen development challenges to developers. Adobe’s Doug Winnie, Tom Higgins from Unity and Mattias Ekendahl & Riccardo Giraldi from B-Reel share their thoughts on developing for multiple screens and platforms at Flash in The Can 2011 (FITC) in Amsterdam.
  • Flash Professional
  • Product Version: CC
  • Views: 203
  • Added: Mar 28, 2011
  • Runtime: 00:04:42
  • Tags: Flash, FITC, doug winnie, edge, multiscreen, serge jespers
Working with Attributes in Custom Classes (episode 53)
Working with Attributes in Custom Classes (episode 53)
To make his dice-rolling simulation more useful, Doug adds attributes to his custom class which work just like normal coding variables for storing and retrieving information.
  • Flash Professional
  • Product Version: CC
  • Views: 3,622
  • Added: Mar 15, 2011
  • Runtime: 00:03:48
  • Tags: Flash, Professional, actionscript, app, application, attributes, classes, code, coding, cs5
Communicating Between Classes (episode 52)
Communicating Between Classes (episode 52)
Doug shows the ActionScript coding needed to bring the dice-rolling application from the last few videos alive.  He focuses on the importance of communication among multiple classes in object-oriented programming.
  • Flash Professional
  • Product Version: CC
  • Views: 5,819
  • Added: Mar 08, 2011
  • Runtime: 00:04:36
  • Tags: Flash, FlashPro, Professional, actionscript, app, application, class, code, coding, communicate
Adding Advanced Behavior to Custom Classes (episode 50)
Adding Advanced Behavior to Custom Classes (episode 50)
Building on the skills covered in his continuing lesson on object-oriented programming in Flash Professional, Doug highlights how to create mouse events for classes that automatically are part of each instance.
  • Flash Professional
  • Product Version: CC
  • Views: 5,421
  • Added: Feb 22, 2011
  • Runtime: 00:04:31
  • Tags: Flash, Platform, Professional, actionscript, behavior, class, code, code, coding, create
Extending Custom Classes with Methods (episode 49)
Extending Custom Classes with Methods (episode 49)
In the last few videos, Doug explained the concept of custom classes in object-oriented programming and how to create them. Now Doug introduces the class-specific function known as a method.
  • Flash Professional
  • Product Version: CC
  • Views: 5,641
  • Added: Feb 15, 2011
  • Runtime: 00:06:18
  • Tags: Flash, Flash Pro, Flash Pro, actionscript, class, class, code, code, coding, coding
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