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How to Sell Creative Cloud for Teams
This is a short video about how to sell Creative Cloud for teams using a new tool called the VIP Reseller Console. The Reseller Console allows you to enroll customers, add new seats, track what has been purchased, and more. This short video shows you how this is done.
The Magic Bullet of Web Gaming
Video games are more than 40 years old, and we are starting to see repeated patterns of audience engagement. We'll show how the time between success reinforcement and the size of an audience have been linked for nearly the last 40 years. Hear from Richard Hileman, Electronic Arts chief creative director, as we explore:• How today's mobile, tablet, social, web, and console games, and new platforms like Connected TV, reflect the link between success reinforcement and audience size• How the complexity of the controller and the game serves as an audience filter over time, by impacting the learning curve of the game • How web-based platforms, combined with innovations in controlling games, can significantly boost the size of the game-playing audience
From C++ to Flash: The Power of the Adobe Flash C++ Compiler
Learn how to bring your native C/C++ games and libraries from consoles and PCs to Adobe Flash, extending your reach to over a billion people on the web.In this session, Adobe lead Flash C++ Compiler engineers will:• Review the basic concepts of the Flash C++ Compiler• Dive into the tools for building, testing, and debugging C/C++ projects• Demonstrate samples and production games compiled with this technology
How to Manage Creative Cloud for Teams
Show: Learn Creative Cloud
This is a short video about how to manage and administer Creative Cloud for teams using a new, intuitive web-based tool called the VIP Admin Console. The Admin Console allows IT administrators to add Creative Cloud seats, assign or re-assign these seats to team members, monitor storage allocation and more. This short video shows you how this is done.
FrameMaker 11: XML View Walkthrough
FrameMaker 11 introduces a powerful new way to author an edit XML directly with XML View. Let Intelliprompt suggest legal elements, and have elements "closed" for you. Realtime validation will display errors in a console. Use the "tree" to navigate through your XML code. This feature is one of many reasons that have led industry thought leaders to pronounce FrameMaker 11 a "real" DITA authoring solution.
Console quality 2D and 3D games with Stage 3D hardware acceleration
Learn from the Flash Player team how this new innovative feature in Flash Player will change how developers use 3D on the web and change the landscape of 2D and 3D game development.