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8 results found on

"cellphone"

Dynamically Adapt the Layout of Tablet and Mobile Apps
Dynamically Adapt the Layout of Tablet and Mobile Apps
Platform Evangelist Michael Chaize highlights the differences in UI design when developing apps for tablets or phones, and explains how to quickly adapt your application for either form factor.
  • Flex SDK
  • Flash Builder
  • Product Version: CC
  • Views: 12,038
  • Added: Nov 20, 2011
  • Runtime: 00:06:44
  • Tags: Layout, Platform, UI , app, application, cellphone, design, develop, developer, device
Adapt UIs for Multiple Mobile Platforms
Adapt UIs for Multiple Mobile Platforms
In this video, Michael Chaize discusses the complexities of developing UIs for multiple mobile platforms at once, and demonstrates a few tools for managing this process with Flex and Flash Builder.
  • Flex SDK
  • Flash Builder
  • Product Version: CC
  • Views: 5,066
  • Added: Nov 20, 2011
  • Runtime: 00:06:07
  • Tags: Layout, Platform, UI , app, application, cellphone, complex, design, develop, developer
Input for Mobile Devices: GeoLocation/Google Maps
Input for Mobile Devices: GeoLocation/Google Maps
Geolocation is a top feature on mobile devices. In this video Paul Trani explains how to use the GPS coordinates of a device and plot the coordinates on a Google Map.
  • Flash Professional
  • Product Version: CC
  • Views: 9,126
  • Added: Jun 28, 2011
  • Runtime: 00:12:41
  • Tags: CS5, CS5.5, Flash Pro, Flash Professional, Flash, Droid, GeoLocation, Map, OS, android
Input for Mobile Devices: Camera
Input for Mobile Devices: Camera
How can you take advantage of the camera integrated in most mobile devices?  Paul Trani shows you how to create an app that uses the native camera application.
  • Flash Professional
  • Product Version: CC
  • Views: 4,923
  • Added: Jun 21, 2011
  • Runtime: 00:08:28
  • Tags: CS5, CS5.5, Flash Pro, Flash Professional, Flash, Camera, Droid, OS, android, app
Input for Mobile Devices: Gesture Events
Input for Mobile Devices: Gesture Events
Developer Evangelist Paul Trani explores the functionality you can build into a mobile application with ActionScript such as gesture events, which allow users to pinch and zoom-in on a photo.
  • Flash Professional
  • Product Version: CC
  • Views: 3,726
  • Added: Jun 07, 2011
  • Runtime: 00:07:07
  • Tags: ActionScript, CS5, CS5.5, Flash Pro, Flash Professional, Flash, Droid, OS, android, app
Applications for the Web, Desktop and Mobile
Applications for the Web, Desktop and Mobile
Mark Doherty explores the potential offered by the large array of devices you may use everyday. He highlights how to create contextual applications that operate across desktops, mobile phones and tablets.
  • AIR
  • LiveCycle
  • Flash Professional
  • Product Version: CC
  • Views: 4,902
  • Added: Jun 06, 2011
  • Runtime: 00:10:31
  • Tags: AIR, Adobe AIR, Flash Player, Droid, LCCS, OS, android, app, application, cellphone
Transform Gestures for Flash Builder and Adobe AIR Mobile Development
Transform Gestures for Flash Builder and Adobe AIR Mobile Development
Senior Technical Evangelist Duane Nickull illustrates using transformation gestures in Flash Builder, and discusses best practices for zoom events when developing for mobile devices.
  • AIR
  • Flash Builder
  • Flex SDK
  • Product Version: CC
  • Views: 4,160
  • Added: May 24, 2011
  • Runtime: 00:06:17
  • Tags: AIR, Adobe AIR, Duane Nickull, Flash Builder, Flash, Droid, OS, android, app, application
Input for Mobile Devices: Accelerometer
Input for Mobile Devices: Accelerometer
An accelerometer allows the content on a mobile device to change based on the physical positioning of the device. Developer Evangelist Paul Trani shows how this function works using Flash Professional.
  • Flash Professional
  • Product Version: CC
  • Views: 6,535
  • Added: May 24, 2011
  • Runtime: 00:07:05
  • Tags: CS5.5, Flash Pro, Flash Professional, Flash, 4.5, Droid, OS, accelerometer, android, cellphone
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