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Balance your shots by removing color casts
Show: Learn SpeedGrade CC
Dive into the primary color correction process and learn how to balance your shots. Discover how to expand the color range and remove color casts by layering primary corrections that affect the color, highlights, and shadows in your footage. Learn more from the full course on lynda.com.
iD Gum ArtCade: 1 Codebase, 18 Games, 3 Platforms, Thousands of Devices
Hear how rehabstudio, a leading digital agency, created ArtCade, a unique gaming platform that lets teens scan art on packs of iD Gum to unlock, play, and share games. We'll be joined by a diverse cast of characters to share with you the production story and tricks behind:• Creating a game platform and 18 games in less than 3 months• Using Adobe Flash technology and Adobe AIR to create native apps for iOS, Android, and Facebook• Using a single codebase for web, iOS, and Android across tablet and mobile• Creating a Facebook scoring and achievement engine• Using Starling for hardware acceleration, sprite sheets, and retina support for iOS and Android
Working with Predefined Character, Actor and Set Lists in Story
Learn how to create and manage character, cast, and location lists, so Story can automatically create production documents like schedules, call sheets, and production reports.
Previewing shadows and reflections
Show: Learn Photoshop CS6
3D has been altogether revamped in Photoshop CS6. One of the best enhancements is the program's ability to preview shadows and reflections before you render the scene, particularly those cast onto the ground plane. You can even drag a shadow to change the angle of a light.