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"adobe air"

Publishing Workflows for AIR for iOS
Publishing Workflows for AIR for iOS
Senior Product Manager Tom Barclay discusses recent Flash Professional CS6 updates, highlighting the enhanced workflows in Adobe AIR 3.4 for development of iOS applications.
  • AIR
  • Flash Professional
  • Product Version: CC
  • Views: 17,072
  • Added: Sep 25, 2012
  • Runtime: 00:03:50
  • Tags: Flash, workflow, Flash Pro, Professional, air, app, application, develop, developer, iOS
Creating a prepackaged AIR app
Creating a prepackaged AIR app
Discover how to deploy AIR applications from within Flash Professional CS6 as "captive runtimes." Captive runtime allows developers to bundle the AIR framework into an AIR application, creating a self-contained entity that eliminates third-party dependency.
  • Flash Professional
  • Product Version: CC
  • Views: 9,212
  • Added: May 06, 2012
  • Runtime: 00:04:59
  • Tags: flash professional, new features, production premium, AIR App Creation, Anastasia McCune, CS6, Captive Runtime, Design and Web Premium, Master Collection
Using AIR native extensions
Using AIR native extensions
Flash Professional CS6 projects are now compatible with AIR native extensions with the advent of AIR 3.2. In this movie, you'll learn about AIR native extensions, and where to find examples and documentation.
  • Flash Professional
  • Product Version: CC
  • Views: 5,730
  • Added: May 06, 2012
  • Runtime: 00:02:44
  • Tags: flash professional, new features, production premium, AIR 3.2, AIR Native Extensions, Anastasia McCune, CS6, Design and Web Premium, Master Collection, Platform and Device-Specifc Access
Hardware Accelerated Graphics for Mobile Games with Adobe AIR 3.2
Hardware Accelerated Graphics for Mobile Games with Adobe AIR 3.2
Lee Brimelow and Thibault Imbert discuss the enhanced graphics rendering engine and the Stage3D API, enabling developers to port their Flash games to mobile with up to 60 frames per second.
  • AIR
  • Flash Professional
  • Product Version: CC
  • Views: 6,972
  • Added: Feb 26, 2012
  • Runtime: 00:04:45
  • Tags: Flash, air, engine, frames, graphics, mobile, rendering, thibault imbert, API, frames per second
Tech Demo: Thunderbolt, MacBook Air, RED Rocket
Tech Demo: Thunderbolt, MacBook Air, RED Rocket
Here's a quick look at some Thunderbolt solutions I've been testing in my lab. In this video, you'll see an Apple MacBook Air 13" running Windows 7 64bit via Boot Camp with an activeThunderbolt port connected to Sonnet Chassis with a RED Rocket installed delivering full 4K playback on Ultra Lightweight notebook. **Note** the Mac OS does extremely well in this test as well. I only show Windows7 to help expand Thunderbolt across both platforms. The more users, the more devices.
  • Premiere Pro
  • Product Version: CC
  • Views: 8,807
  • Added: Jan 23, 2012
  • Runtime: 00:05:57
  • Tags: Windows, red, MacBook Air, Rocket, Sonnet. UltraStudio 3D, Thunderbolt
Adobe AIR with Captive Runtime Support for Mobile
Adobe AIR with Captive Runtime Support for Mobile
Technical Evangelist Andrew Trice covers Adobe AIR with captive runtime support for mobile application development, which will benefit your Flash Builder projects for Android OS. (Learn more about Adobe gaming technologies in the Game Development Center.)
  • AIR
  • Flash Builder
  • Product Version: CC
  • Views: 10,997
  • Added: Nov 20, 2011
  • Runtime: 00:01:40
  • Tags: game development, air, android, app, application, code, coding, develop, developer, development
Adobe AIR with Captive Runtime Support for Desktop
Adobe AIR with Captive Runtime Support for Desktop
Technical Evangelist Andrew Trice introduces Adobe AIR with captive runtime support which will provide seamless compatibility for your desktop applications built with Flash Builder.
  • AIR
  • Flash Builder
  • Product Version: CC
  • Views: 3,892
  • Added: Nov 20, 2011
  • Runtime: 00:02:18
  • Tags: game development, air, app, application, code, coding, compatible, desktop, develop, developer
MAX 2011 Sneak Peek - Near Field Communications in Adobe AIR
MAX 2011 Sneak Peek - Near Field Communications in Adobe AIR
In this episode, Ron Santos shows you a sneak peek of a potential new way to use Adobe AIR to create applications that communicate with the physical world via Near Field Communications (NFC).
  • Views: 4,433
  • Added: Oct 16, 2011
  • Runtime: 00:04:44
  • Tags: adobe air, apps, max, NFC, Sneaks, near field communications, peeks
Introducing Adobe AIR Launchpad
Introducing Adobe AIR Launchpad
Join Technical Evangelist Holly Schinsky as she introduces Adobe AIR Launchpad, a new tool for jump-starting your AIR app development for desktop and mobile.
  • AIR
  • Flex SDK
  • Flash Builder
  • Product Version: CC
  • Views: 12,082
  • Added: Oct 13, 2011
  • Runtime: 00:07:16
  • Tags: Flash, air, app, application, code, coding, design, designer, desktop, develop
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