Join renowned Flash developer R Blank as he explains the basics of getting things done in ActionScript 3.0. In practically focused lessons, R will provide code samples to get you up and running with ActionScript 3.0 — or help you understand more of what you've been doing if you're already playing around. He'll also show off the cool features you can exploit in Flash Player 10. You'll leave with a great set of source files. If you've been putting off the move to ActionScript 3.0 or have had trouble getting up to speed, this talk is for you.
Explore some of the most popular Flex and ActionScript 3.0 Architecture and Dependency Injection frameworks, such as Cairngorm, Mate, Parsley, PureMVC, Robotlegs, and Swiz. We'll also discuss what each framework's pros and cons are and which framework makes sense when faced with different architectural designs. You'll also learn which architectural patterns (like Model-View-Controller and Presentation Model) are considered popular in current application design.
Explore the most current optimization strategies for graphics in Adobe Flash Player and ActionScript 3.0, including their effects on both Adobe AIR content and existing web content. You'll walk away with an understanding of not only how to implement these best practices, but also why they are required for improved performance. From bitmap vs. vector to vector vs. array, this session has you covered.
Learn about the new and improved Flash Remoting available in ColdFusion 9. The new Flash Remoting is not only faster but handles circular references as well. You will also learn about the new ActionScript 3.0 persistence library for AIR.
Join R Blank for a discussion of the different techniques for getting things done in ActionScript 3.0. In a series of practical lessons, Blank will provide explanations and code samples that will get you up and running with ActionScript 3.0.
Learn how to harness ActionScript 3.0 to build meaningful and practical applications, including effective approaches to typical programming tasks. The building blocks we'll share are designed to take full advantage of ActionScript 3.0 as well as lay the f
Join Marc Bir and learn all about E4X, the easy way to work with XML data in ActionScript 3.0. We'll cover techniques for creating XML, filtering XML to find the data you need, and using that data in your Flex applications.
Alan Queen who used Flex 3 and ActionScript 3.0 to develop an AIR application called Digimix. In this video, Alan demos the audio editing application that allows you to import, mix, read, and write audio files.