Senior Product Manager Tom Barclay shows you the major improvements in Flash Professional CC, which has been completely rearchitected to be faster and more reliable. He'll also demonstrate exciting new features like HD video export, a new code edtitor, live drawing and coloring, and enhanced HTML publishing.
Mobile devices are unlike laptop computers in that you interact with the content using touchpoints. In this video, Paul Trani creates a simple drawing application using ActionScript in Flash Professional.
In this episode of the Flex in a Week training series, you will learn how to create ActionScript classes without any MXML code. You will also learn how to import and instantiate these classes in your MXML application code and how to create an ActionScript method that manipulates class properties and can be called from MXML.
If you’re a web designer looking for a better understanding of Flash Professional, then this is the place to start. Using some basic graphics, Paul Trani shows you the fundamentals of programming in ActionScript in the context of a real-world project that is optimized for the web.
Product Version: CC
Apr 10, 2011
Flash, Adobe CS5.5, Paul Trani, beginner, optimization, web designers
Doug continues to cover best practices for accessing data in object-oriented programming. In this video, he uses the "get" command to make his custom class' private method act like a regular public variable.
Product Version: CC
Mar 29, 2011
Flash, Flash Pro, best practices, get command, FlashPro, Professional, access, actionscript, app, application
Doug shows the ActionScript coding needed to bring the dice-rolling application from the last few videos alive. He focuses on the importance of communication among multiple classes in object-oriented programming.
Building on the skills covered in his continuing lesson on object-oriented programming in Flash Professional, Doug highlights how to create mouse events for classes that automatically are part of each instance.
In this video, Doug opens up a new topic for developers working in Flash Professional CS5. He defines what object-oriented programming means, and explains the role that classes play in an object’s behavior.
Join trainer Paul Trani as he shows off new features in Flash Professional CS5's Actionscript editor. Features like custom class code hinting and code completion, as well as automatic writing of the import statement for libraries will help streamline your workflow.
Jun 14, 2010
actionscript, code completion, code hinting, flash professional
This presentation will introduce the iPhone SDK to aid in iOS development by using terms they already understand, by comparing the elements of the iPhone SDK to elements used in Flash. We'll do side-by-side comparison of Objective-C to ActionScript. We'll compare a few functional examples of tasks that you know how to do in ActionScript, and show you how to do them in Objective-C: parsing XML, loading images, saving preferences, animating graphics.
In this session, Zach will discuss how to use Flex to build desktop applications that target the Adobe Integrated Runtime. Starting from a birds-eye view of the runtime, discussing features and the question of "Why AIR?"
Learn how to craft ActionScript libraries using advanced techniques. Use custom metadata to make your code easier to read and provide greater code-reuse. And harness the power of the Proxy class to give subclasses an easier way to access data.