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"“phone gap”"

An Early View into the Next Generation of Adobe Dreamweaver CC
An Early View into the Next Generation of Adobe Dreamweaver CC
Get a first look at the next generation of Dreamweaver, with new features for visual CSS Designer and more.
  • Dreamweaver
  • Product Version: CC
  • Views: 14,099
  • Added: May 06, 2013
  • Runtime: 00:02:14
  • Tags: Adobe, CSS, Design, Designer, Dreamweaver, HTML, code. Mobile, how to design a website, html editor, phonegap
First Look: Next Generation Flash Professional
First Look: Next Generation Flash Professional
Sr. Product Manager Tom Barclay gives you the first look at the next generation of Adobe Flash Professional, codenamed Hellcat. Its 64-bit architecture makes it faster and more reliable than ever before. Tom also shows you the updated user interface which has been streamlined for better efficiency.
  • Flash Professional
  • Product Version: CC
  • Views: 22,313
  • Added: Mar 27, 2013
  • Runtime: 00:01:52
  • Tags: Flash, animation, drawing, flash professional, html
Flash Technology: Better Games, More Easily, For More People
Flash Technology: Better Games, More Easily, For More People
Game developers talk about why they love developing games in Flash: easy workflow, maximum exposure, rapid prototyping, ubiquity of experience across devices, Stage 3D, graphics acceleration, and the ability to distribute to multiple platforms.
  • Flash Professional
  • Product Version: CC
  • Views: 18,788
  • Added: May 15, 2012
  • Runtime: 00:04:41
  • Tags: Flash, workflow, 3d, Professional, developer, device, devices, games, gaming, graphic
Localhost and Adobe Edge Integration in Adobe Shadow
Localhost and Adobe Edge Integration in Adobe Shadow
Senior Computer Scientist Charlie Scheinost demos three new features in Adobe Shadow: keeping devices in sync when using localhost, using pull to refresh to ensure cleared caches on all devices, and Adobe Edge integration.
  • Edge Animate
  • Shadow
  • Product Version: CC
  • Views: 2,519
  • Added: Apr 16, 2012
  • Runtime: 00:02:13
  • Tags: Caching, Adobe Edge, Adobe Shadow, localhost
Hardware Accelerated Graphics for Mobile Games with Adobe AIR 3.2
Hardware Accelerated Graphics for Mobile Games with Adobe AIR 3.2
Lee Brimelow and Thibault Imbert discuss the enhanced graphics rendering engine and the Stage3D API, enabling developers to port their Flash games to mobile with up to 60 frames per second.
  • AIR
  • Flash Professional
  • Product Version: CC
  • Views: 7,144
  • Added: Feb 26, 2012
  • Runtime: 00:04:45
  • Tags: Flash, air, engine, frames, graphics, mobile, rendering, thibault imbert, API, frames per second
Introducing Flash Player 11.2
Introducing Flash Player 11.2
Lee Brimelow and Tom Nguyen highlight an array of new browser-and-device-friendly features in Flash Player 11.2 such as silent background updates, multi-threaded decoding for video, and mobile stage 3D, which delivers optimized performance for game development.
  • AIR
  • Flash Professional
  • Product Version: CC
  • Views: 14,132
  • Added: Feb 26, 2012
  • Runtime: 00:07:29
  • Tags: Flash, 3d, decoding, gaming, mobile, optimize, optimized, performance, player, stage
Adapt UIs for Multiple Mobile Platforms
Adapt UIs for Multiple Mobile Platforms
In this video, Michael Chaize discusses the complexities of developing UIs for multiple mobile platforms at once, and demonstrates a few tools for managing this process with Flex and Flash Builder.
  • Flex SDK
  • Flash Builder
  • Product Version: CC
  • Views: 5,301
  • Added: Nov 20, 2011
  • Runtime: 00:06:07
  • Tags: Layout, Platform, UI , app, application, cellphone, complex, design, develop, developer
Dynamically Adapt the Layout of Tablet and Mobile Apps
Dynamically Adapt the Layout of Tablet and Mobile Apps
Platform Evangelist Michael Chaize highlights the differences in UI design when developing apps for tablets or phones, and explains how to quickly adapt your application for either form factor.
  • Flex SDK
  • Flash Builder
  • Product Version: CC
  • Views: 12,499
  • Added: Nov 20, 2011
  • Runtime: 00:06:44
  • Tags: Layout, Platform, UI , app, application, cellphone, design, develop, developer, device
Adobe AIR with Captive Runtime Support for Mobile
Adobe AIR with Captive Runtime Support for Mobile
Technical Evangelist Andrew Trice covers Adobe AIR with captive runtime support for mobile application development, which will benefit your Flash Builder projects for Android OS. (Learn more about Adobe gaming technologies in the Game Development Center.)
  • AIR
  • Flash Builder
  • Product Version: CC
  • Views: 11,329
  • Added: Nov 20, 2011
  • Runtime: 00:01:40
  • Tags: game development, air, android, app, application, code, coding, develop, developer, development
Adobe AIR with Captive Runtime Support for Desktop
Adobe AIR with Captive Runtime Support for Desktop
Technical Evangelist Andrew Trice introduces Adobe AIR with captive runtime support which will provide seamless compatibility for your desktop applications built with Flash Builder.
  • AIR
  • Flash Builder
  • Product Version: CC
  • Views: 4,494
  • Added: Nov 20, 2011
  • Runtime: 00:02:18
  • Tags: game development, air, app, application, code, coding, compatible, desktop, develop, developer
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