This lesson introduces techniques for working between Illustrator and Flash Catalyst. Learn how to prepare vector files for export, and how to incorporate them into an active Catalyst document.
This lesson demonstrates workflow compatibility between Photoshop and Flash Catalyst. Learn how to prepare a PSD file for use in Catalyst, and the steps required to import and use the graphics.
This tutorial by trainer Tom Green introduces states and layers, the basic building blocks of all Catalyst projects. He also explains how this functionality has changed in the CS5.5 release.
This tutorial shows how to organize content within Flash Catalyst projects using the Library panel. Learn how the Library panel provides access to relevant components and artwork as needed.
This tutorial by Adobe Community Professional Tom Green shows how to work with the selection tools in Flash Catalyst. He shows how to select, align, and manipulate objects and shapes.
In this lesson, instructor Tom Green demonstrates the powerful text and drawing functionality accessible from the Flash Catalyst toolbox. He shows how to create text boxes, accents, and a graphical scrollbar.
This tutorial offers a walkthrough of Catalyst’s built-in support for Illustrator-based workflow. Learn how to go from one program to another to make graphical adjustments and corrections on the fly.
In this lesson, Adobe Community Professional Tom Green shows how to optimize graphical elements for more efficient rendering with Adobe Flash player. See how you can create a more responsive user experience.
In this tutorial, Adobe Community Professional Tom Green shows how to create a basic interactive button for use within a functional Flash Catalyst interface.
This tutorial shows how to create radio buttons and checkbox form elements within active Flash Catalyst projects. Discover how to use these elements in web interfaces and rich internet applications.
This tutorial by Adobe Community Professional Tom Green demonstrates how to introduce interactivity into Flash Catalyst projects. He shows how to work within the Interactions panel to create basic, responsive buttons and design elements.
In this lesson, Tom Green introduces the Timeline functionality in Flash Catalyst and explains how it differs from timelines in other applications. He shows how to create motion and effects between states using the Fade and Move functions.
This tutorial narrated by Tom Green provides an introduction to adding smooth transitions in Catalyst. See how to use Fade In and Fade Out functionality to transition from one image to another, using a mouse rollover as a trigger.
This tutorial by Adobe Community Professional Tom Green provides a walkthrough for creating a cohesive, browser-ready action sequence using the Catalyst Timeline, Interactions panel, and associated tools.
This lesson from InfiniteSkills shows how to add relevant sound effects to a Flash Catalyst presentation or interface. In this example, you'll learn how to enhance a slideshow with image transitions.
This tutorial by Tom Green shows how to design a data list in Adobe Fireworks and import it into Flash Catalyst. He shows how to create a standalone FXG file, and then convert its graphical assets into functional Catalyst components.
Tom Green takes the graphical data list constructed in the previous lesson and adds "dummy data" that can you can use as a placeholder for client presentations, and to which developers can connect back-end databases.
This video teaches you about conditional interactions, which you use when you want interactions in your project to be available only under a certain set of circumstances.
Learn about interactions, the transitions between states in your Flash Catalyst application. This video shows you how to define interactions for various components. Also learn about the most common interaction, Play Transition To State.
Learn how to create resizable applications in Flash Catalyst 5.5 that resize dynamically to fit the screen on which they’re displayed. Use constraint handles to tie objects to the bounds of the application.
Learn how to create start and end points for a sequence of actions in Flash Catalyst. This video shoes you how to set a default state for your application and add application interactions. You’ll also learn how to use the Timeline to define the order and timing of the transitions between the interactions.
Skinning horizontal and vertical scroll bar components
See how to create a multipart scroll bar component that has a track, thumb, and buttons. Create the skin for the scroll bar and then tell Flash Catalyst which elements in the skin act as the various parts of the scroll bar component.
Discover the building blocks that you use to create buttons, sliders, data lists, and so on in Flash Catalyst. This video shows you how to use prefabricated components, or create your own by converting existing artwork.
Flash Catalyst Product Manager Jacob Surber highlights a few of the new features in Flash Catalyst CS5.5, including new layout workflows, "replace with" and global targeting.
Jacob Surber discusses the workflows available for importing graphics from Photoshop, Illustrator and Fireworks into a Flash Catalyst project, and suggests ways to make this process easier for developers and designers.
Wireframing and Prototyping in Flash Catalyst CS5.5
In this video, Jacob Surber demonstrates two of the most requested new features in Flash Catalyst CS5.5: enhanced workflows for wireframing and prototyping.
Computer Scientist Peter Flynn gives an overview of the new timeline animation capabilities in Flash Catalyst CS5.5 which allow you to more easily add flexible and organic animations to your projects.
Sneak Peek: The New Flash Builder and Flash Catalyst Bi-Directional Workflow
Watch as Flash Platform Evangelist Serge Jespers give you a Sneak Peek of Flash Builder and Flash Catalyst updates in the works that enable Flex developers to work in parallel with designers using Flash Catalyst