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"sheets"

Adobe Output Module & Bridge
Adobe Output Module & Bridge
The Output Module can offer so much more than slideshows. Here we see how it can be used to create contact sheets, two-by-two type prints or a customizable Web gallery.
  • Products covered:
  • Photoshop
  • Product Version: CC
  • Views: 420
  • Runtime: 00:02:31
  • Tags: Design Standard ,  Photoshop ,  CS6 ,  Richard Harrrington
Lightroom 4 - Print the Perfect Image
Lightroom 4 - Print the Perfect Image
Learn how to use the Print module to bring your images into the spotlight and share with clients, friends or family. Also, see the new tools for making custom contact sheets and print packages.
  • Products covered:
  • Lightroom
  • Views: 51,407
  • Runtime: 00:21:37
  • Tags: Templates ,  Create Saved Print ,  Image Layout ,  Layout Style ,  Page Setup ,  Print Job ,  Print Options ,  The Print Module
Exporting animation for mobile apps
Exporting animation for mobile apps
Learn how to export your Flash Professional animation as a sprite sheet, which you can use in a mobile app with many popular gaming engines and frameworks such as Starling, Cocos 2D, EaselJS, etc. Taken from Train Simple's Flash Training
  • Products covered:
  • Flash Professional
  • Product Version: CC
  • Views: 244
  • Added: May 06, 2013
  • Runtime: 00:05:26
  • Tags: Matthew Pizzi ,  Train Simple ,  animation ,  cc ,  flash pro ,  mobile ,  sprite sheets ,  trainsimple
iD Gum ArtCade: 1 Codebase, 18 Games, 3 Platforms, Thousands of Devices
iD Gum ArtCade: 1 Codebase, 18 Games, 3 Platforms, Thousands of Devices
Hear how rehabstudio, a leading digital agency, created ArtCade, a unique gaming platform that lets teens scan art on packs of iD Gum to unlock, play, and share games. We'll be joined by a diverse cast of characters to share with you the production story and tricks behind:• Creating a game platform and 18 games in less than 3 months• Using Adobe Flash technology and Adobe AIR to create native apps for iOS, Android, and Facebook• Using a single codebase for web, iOS, and Android across tablet and mobile• Creating a Facebook scoring and achievement engine• Using Starling for hardware acceleration, sprite sheets, and retina support for iOS and Android
  • Views: 204
  • Added: May 06, 2013
  • Runtime: 00:38:11
Programming in CSS
Programming in CSS
Discover how you can you can program CSS the way you program the rest of your application: with variables, functions, and operations. This session will reveal tools and techniques that will improve your efficiency and flexibility when working with style sheets.In this session, you will:• Explore different approaches to making CSS "programmable"• Learn how to maximize the structure and reusability of your style sheets• Investigate existing CSS toolkits such as Sass, Less, and Stylus• See how these toolkits can be used in real-life projects
  • Views: 135
  • Added: May 05, 2013
  • Runtime: 00:59:58
Icons, Sprites, and CSS with Fireworks
Icons, Sprites, and CSS with Fireworks
Learn how to use Adobe Fireworks to create icons and sprite sheets and extract CSS properties. Tools and techniques we'll explore include the Pen tool, composite paths, the Path panel, and CSS Properties.Dave Hogue, vice president of experience design at Fluid, will explain:• How to use vector tools in Fireworks to create icons for websites or mobile apps• How to create a CSS sprite sheet of the icons and design an icon toolbar• How to extract the CSS properties of the toolbar so that it can be built in Adobe Dreamweaver or Adobe Edge Code and Brackets
  • Views: 96
  • Added: May 05, 2013
  • Runtime: 00:56:05
Creating contact sheets
Creating contact sheets
In this movie author Julieanne Kost discusses how Photoshop and Bridge can help you to print multiple images per page. She also shows you how to use the Units menu within the contact sheet to adjust all of the variables in your document.
  • Products covered:
  • Photoshop
  • Product Version: CC
  • Views: 7,014
  • Added: Nov 05, 2012
  • Runtime: 00:02:56
  • Tags: Bridge ,  Photoshop ,  contact sheet ,  julieanne kost ,  CS6
Working with Predefined Character, Actor and Set Lists in Story
Working with Predefined Character, Actor and Set Lists in Story
Learn how to create and manage character, cast, and location lists, so Story can automatically create production documents like schedules, call sheets, and production reports.
  • Products covered:
  • Story
  • Product Version: CC
  • Views: 206
  • Added: Oct 25, 2012
  • Runtime: 00:05:50
  • Tags: lists ,  managing ,  production ,  Locations ,  Story Plus ,  cast ,  characters ,  creating lists
Episode 3: Sprite Sheets
Episode 3: Sprite Sheets
Learn how the artwork and animation for the Hungry Hero game were built and how the sprite sheet is created using Texture Packer, then run the animation in the project. (Learn more about Adobe gaming technologies in the Game Development Center.)
  • Products covered:
  • Flash Professional
  • AIR
  • Flash Builder
  • Product Version: CC
  • Views: 2,296
  • Added: Aug 27, 2012
  • Runtime: 00:19:12
  • Tags: Sprite Sheet ,  Stage3D ,  Starling ,  game development
Creating a Contact Sheet
Creating a Contact Sheet
This lesson will guide you through the process of creating a contact sheet, enabling you to print a large number of images to be reviewed by others, for example.
  • Products covered:
  • Lightroom
  • Views: 13,738
  • Added: Jul 14, 2012
  • Runtime: 00:07:25
  • Tags: Tim Grey ,  Lightroom 4 Image Sharing Workshop ,  creating a contact sheet
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