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"screen density"

Best Practices for Building Flex Tablet Applications
Best Practices for Building Flex Tablet Applications
Thinking of building a tablet application and don't have time to go native on Android, iOS, and Blackberry Tablet OS? Come learn how you can build amazing experiences across all of these platforms even faster than native. We'll look at how to support varying screen sizes, resolutions, and pixel densities, and how this thing called Adobe Creative Suite can help.
  • Products covered:
  • Flex SDK
  • Flash Builder
  • Product Version: CC
  • Views: 5,016
  • Added: Oct 05, 2011
  • Runtime: 01:00:44
  • Tags: adobe ,  android ,  flex ,  BlackBerry Talet OS ,  MAX 2011 ,  TabletiOS
The Best Practices for Application and UX Design for Large Data Sets
The Best Practices for Application and UX Design for Large Data Sets
Learn how to create usable data-centric applications that show just the right amount at the right time: useful, but not overwhelming. With Adobe LiveCycle Data Services, if you try to force too much data into a display, or don't provide enough data at a time, your tool likely won't be of much practical use. The principle at work here is information density, and it's a key concept all Flex developers who deal in large data sets should (and can) master.
  • Products covered:
  • Flex SDK
  • Flash Builder
  • Product Version: CC
  • Views: 1,125
  • Added: Oct 03, 2011
  • Runtime: 00:54:47
  • Tags: adobe ,  data services ,  livecycle ,  MAX 2011 ,  data centric
Screen Density
Screen Density
Unlike laptop computers, the DPI (dots per inch) on mobile devices vary widely. This has a direct affect on the size of your content. In this video learn how to adjust the size of graphics as well as which graphics to use based on the DPI of the device.
  • Products covered:
  • Flash Professional
  • Creative Suite Web Premium
  • Product Version: CC
  • Views: 3,307
  • Added: Aug 10, 2011
  • Runtime: 00:10:53
  • Tags: PPI ,  Paul Trani ,  dots per inch ,  dpi ,  screen density
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