FrameMaker goes beyond Word in extending your style control over graphic object styles. As with paragraphs, character tags and tables, FrameMaker provides a catalog for object styles, which can enable you to globally update the position or appearance of named anchored frames and graphics. This functionality empowers you to achieve consistency with graphic formatting just as you have always done with text formatting.
In this episode of The Complete Picture, Julieanne demonstrates how nesting Smart Objects enables each filter applied to have it’s own unique Smart Filter (layer) masks.
Many of us have been frustrated by how "slippery" the positioning of anchored frames can be in Word. FrameMaker 11 provides considerably more control. This video starts out with a bang, showing how you can easily generate a table of parts, views or animations (with auto-hypertext links) to a 3D graphics. The published PDF output provides an attractive, guided user experience. Discover how FrameMaker 11's new Object Styles allow you to name, then globally update the appearance or positioning of both anchored frames and graphic objects. Hotspots also allow you to create a link between a zone of a graphic and related text.
Word's style catalogs don't obviously segregate text styles from paragraph styles. FrameMaker 11 provides simple, logical catalogs for paragraphs, character styles, table styles and even graphic object styles. In FrameMaker 11, not only can you globally update headings, lists and emphasized text, you can even change all instances of named tables, labeled anchored frames or graphic objects! This allows you a level of formatting control and document consistency amongst multiple authors you could have only dreamed of with Word. Warning: once you use these tools, there is no turning back.
Products covered:
Views: 105
Added: Mar 08, 2013
Runtime: 00:07:12
Tags:
FrameMaker
,
Word
,
styles
,
Catalogs
,
Character Catalog
,
Character Styles
,
Object Style Catalog
,
Object Styles
,
Paragraph Catalog
,
Paragraph Styles
In this episode of The Complete Picture, Julieanne explains the difference between duplicating a Smart Object using the Layers panel to create multiple instances of a layer and creating a copy of a Smart Object using the application menu for independent editing.
Products covered:
Product Version: CC
Views: 6,137
Added: Jan 02, 2013
Runtime: 07:14:00
Tags:
Photoshop
,
Duplicating Layers
,
Duplicating a Smart Object
,
Instances
,
New Smart Object via Copy
Smart Object Support for Blur Gallery and Liquify
Watch as Photoshop Senior Product Manager, Zorana Gee, introduces how you can now create photographic blurs and reshape images and video nondestructively with new Smart Object support for Blur Gallery and Liquify. These features are available now, exclusively to Creative Cloud members.
Products covered:
Product Version: CC
Views: 5,235
Added: Dec 11, 2012
Runtime: 00:02:02
Tags:
Photoshop
,
Blur Gallery
,
Creative Cloud
,
Liquify
,
Smart Object support
,
non destructive
,
reshape images
In this episode of The Complete Picture, Julieanne show you the difference between opening a raw file as a pixel based layer verses a Smart Object and the advantages of both approaches.
Products covered:
Product Version: CC
Views: 13,251
Added: Dec 05, 2012
Runtime: 00:12:43
Tags:
Photoshop
,
RAW
,
acr
,
lightroom
,
smart objects
,
Edit Contents
,
Edit In
,
Open Image
,
Open Object
Learn some creative techniques for replacing the night sky with advanced masking, and Smart Objects. Also discover the best eposure settings for capturing the detail in the Milky Way galaxy.
Products covered:
Product Version: CC
Views: 3,065
Added: Jul 31, 2012
Runtime: 00:11:38
Tags:
Blend Modes
,
Galaxy
,
Photoshop
,
Long exposure
,
Multiple Exposures
,
Night Photography
,
Stacking
FrameMaker 11 has graphic object properties, which behave somewhat like layers in InDesign. Confined to vector graphic shapes and anchored frames, they allow users to universally change all instances of certain anchored frames, text call-outs, or common shapes and graphic objects.
In this video you'll see how to use Illustrator's shape tools to create primitive shapes that you can use as the basis for objects. You'll also learn how to use the Shape Builder tool to combine shapes.
Creating and organizing articles in the Articles panel for export to EPUB, without changing layout or writing code. Also covers the improvements to the Anchored Object workflow, which is now as simple as dragging and dropping.
Using Object Export Options to customize how objects and images are exported to EPUB to ensure best viewing results on any screen - no matter what size.
In this episode of the Flex in a Week training series, you will define a value object as one of the arguments in an extended Event class. You will then instantiate both the value object and the custom event and dispatch the value object in the event object.
In this episode of the Flex in a Week training series, you will learn about the event object that is automatically passed around with an event instance and contains useful information for you to capture. You will also learn about event propagation, which includes the capturing, targeting and bubbling phases of event handling.
In this episode of the training series, you will learn how a class can be implemented as a value object to type data. You will also learn how to turn a collection of generic objects into a typed data model.
Doug continues to cover best practices for accessing data in object-oriented programming. In this video, he uses the "get" command to make his custom class' private method act like a regular public variable.
Products covered:
Product Version: CC
Views: 3,730
Added: Mar 29, 2011
Runtime: 00:03:06
Tags:
Flash
,
Flash Pro
,
best practices
,
get command
,
FlashPro
,
Professional
,
access
,
actionscript
,
app
,
application
This super advanced demo talks about some of the 32 bit editing tools that are available in Photoshop CS4 and CS5. Also learn some amazing techniques for combining these 32 bit images with Smart Objects.
Randy Jay Braun Photography
Products covered:
Product Version: CC
Views: 2,223
Added: Mar 14, 2011
Runtime: 00:14:52
Tags:
Adobe Photoshop CS5
,
Russell Brown
,
Smart Object 32 Bit HDR Editing Techniques
Discover the wonders of Overlay and Hard Light for special blending techniques when working with portrait images. Special thanks to professional photographer Joel Grimes, and the talented modeling of Jessica Mion, and Moses Sumney.
Products covered:
Product Version: CC
Views: 4,103
Added: Mar 14, 2011
Runtime: 00:12:28
Tags:
Adobe Photoshop CS5
,
Russell Brown
,
Smart Object Blend Mode Portrait Techniques
Learn how to distort and dramatically alter the shape of text characters with these non-destructive techniques that leave your text completely editable.
Products covered:
Product Version: CC
Views: 1,856
Added: Mar 14, 2011
Runtime: 00:05:46
Tags:
Adobe Photoshop CS5
,
Russell Brown
,
Text Layers
,
smart objects
Doug shows the ActionScript coding needed to bring the dice-rolling application from the last few videos alive. He focuses on the importance of communication among multiple classes in object-oriented programming.
Products covered:
Product Version: CC
Views: 4,990
Added: Mar 08, 2011
Runtime: 00:04:36
Tags:
Flash
,
FlashPro
,
Professional
,
actionscript
,
app
,
application
,
class
,
code
,
coding
,
communicate
Doug demonstrates the difference between public and private methods, and their respective effects, inside custom classes for your Flash Professional projects.
Building on the skills covered in his continuing lesson on object-oriented programming in Flash Professional, Doug highlights how to create mouse events for classes that automatically are part of each instance.
Products covered:
Product Version: CC
Views: 4,791
Added: Feb 22, 2011
Runtime: 00:04:31
Tags:
Flash
,
Platform
,
Professional
,
actionscript
,
behavior
,
class
,
code
,
code
,
coding
,
create
In the last few videos, Doug explained the concept of custom classes in object-oriented programming and how to create them. Now Doug introduces the class-specific function known as a method.
Products covered:
Product Version: CC
Views: 4,915
Added: Feb 15, 2011
Runtime: 00:06:18
Tags:
Flash
,
Flash Pro
,
Flash Pro
,
actionscript
,
class
,
class
,
code
,
code
,
coding
,
coding
Doug further explores the usefulness of customized classes in object-oriented programming in Flash Professional CS5. He also explains more of how the constructor works as he expands the dice project.
Doug explains how to associate a Flash Professional project to a specific class called the Document class, and how to create the class using ActionScript.
Products covered:
Product Version: CC
Views: 7,689
Added: Jan 25, 2011
Runtime: 00:05:58
Tags:
Flash
,
Flash Pro
,
Professional
,
actionscript
,
class
,
code
,
coding
,
cs5
,
developer
,
document
In this video, Doug opens up a new topic for developers working in Flash Professional CS5. He defines what object-oriented programming means, and explains the role that classes play in an object’s behavior.
Products covered:
Product Version: CC
Views: 6,977
Added: Jan 18, 2011
Runtime: 00:02:21
Tags:
Flash
,
Professional
,
actionscript
,
behavior
,
class
,
classes
,
code
,
coding
,
cs5
,
design
With Adobe® Captivate® you can make your learning come alive with rich animation effects. You can create object animations within Adobe® Captivate® 5, by choosing from an extensive list predefined effects like straight-line motion, rotation, and glow.
Adobe® Captivate® lets you format objects across a project. Every project has common objects such as Text Captions. Using Object Styles you can set properties for the selected object and save them as an Object Style.
Use the drawing tools in Adobe® Captivate® to create artwork for your projects. Drawing tools help you create basic shapes within Adobe® Captivate® so that you don’t have to create and import them from other applications.
Peleus Uhley explains how the "allowScriptAccess" parameter can dramatically change the relationship between Flash objects and the websites they're contained in.
Design changes are inevitable, and it’s all too easy to destroy layers by resizing them up and down. Smart Objects, including live Illustrator artwork, will allow you to keep making changes while retaining the original layers in pristine form.
In this episode, you'll learn how to group animated elements together in Adobe After Effects CS5 to create a unified motion. This process is called Parenting. You'll also learn how to use Null Objects to group motion together.
Products covered:
Product Version: CC
Views: 15,044
Added: Sep 14, 2010
Runtime: 00:09:36
Tags:
After Effects CS5
,
How To
,
Null Objects
,
Parenting
,
Title Sequence
,
animating
,
compositing
,
motion graphics
,
video tutorial
,
Adam Shaening-Pokrasso. Adobe
Get more functionality out of your keyboard by applying new concepts in ActionScript. Doug uses the code snippets in Flash Professional CS5 to program arrow keys to control objects.
Drag and drop actions in your Flash Professional project are made easy using code snippets. Doug demonstrates adding an object to the stage, and how to control the behavior of that object.
In this sequel to the previous episode, Chet shows how to use the Animate effect in Flex 4 to animate filters that persist on an object after the animation is finished.
Doug Winnie demonstrates working with object parameters using a code snippet, and he explains how snippets offer ease and flexibility of coding in ActionScript for Flash Professional CS5 projects.
Flex 4 provides the tools you need to create custom graphics. In this episode, Chet explains how to utilize the Path object and mouse events to create a simple drawing application.
Join Platform Evangelist Michael Chaize as he examines the new component architecture in Flex 4. He highlights the ability to customize both the views and behaviors of objects in a project.
Learn to easily and efficiently edit the appearance of custom artwork and objects across multiple states of a project. Edit once, and use the states commands to share the edit.
Understand the differences between the object and merge drawing modes in Flash. Toggle between the two modes when creating shapes, make shape selections, and convert drawing objects to merge.
Use the Selection tool to grab objects or even objects within objects, such as text in a text frame or images within an image frame. Learn how to click through a grouped object to an object behind.
Products covered:
Product Version: CC
Views: 70,217
Added: Apr 30, 2010
Runtime: 00:05:39
Tags:
tutorial
,
Design Premium
,
Design Standard
,
InDesign
,
beginner
,
cs5
,
selection tool
,
David Blatner
,
direct selection tool
,
moving objects
Choose the Selection tool to select an object or group of objects or the Direct Selection tool to select individual paths or anchor points. Choose the Group Selection tool to select nested groups. Use modifier keys to add or subtract from selections.
Products covered:
Product Version: CC
Views: 148,687
Added: Apr 30, 2010
Runtime: 00:08:57
Tags:
tutorial
,
Design Premium
,
Design Standard
,
Mordy Golding
,
beginner
,
cs5
,
group
,
illustrator
,
objects
,
production premium
Navigate the stacking order in an Illustrator document by using the Selection tool. Select and isolate grouped objects and go into Outline Mode to view them more clearly. Learn how to select objects beneath the selected layer.
Learn about changing the stacking order of objects in an interactive tour, using familiar commands from Illustrator. Use the align commands to easily align objects on the artboard.
Synchronous Objects reveals the interlocking systems of organization in the choreography of William Forsythe's dance, One Flat Thing, reproduced. Users can explore choreographic structures, discover patterns and re-imagine what they might look like through streaming video, animation, information graphics and interactive creative tools. Concept, analysis, tools and visual representations are created by The Ohio State University's Advanced Computing Center for the Arts and Design, Department of Dance and William Forsythe. Website interface and application architecture designed and developed by tracermedia.
Former Adobe Flex SDK team member Chet Haase explores using a graphical object as a button and various ways of animating its look as you click on it to get a smooth 3D-like interaction.
An artist from Domani Studios talks about how you can quickly Create Tweens using object-based animations and the Motion Editor in Flash Professional CS4.
Now anyone can create Flash animations easily! With object-based animation, the time required to transform images into animated symbols in Flash CS4 Professional is reduced to seconds, when compared to earlier versions.
Products covered:
Product Version: CC
Views: 2,659
Added: Nov 11, 2009
Runtime: 00:02:44
Tags:
Flash
,
animate
,
animation
,
creating time
,
cs4
,
easy
,
multimedia
,
web
Now you can quickly align, space, rotate, and resize single or multiple objects with the help of dynamic guides. Instantly snap an object's edge or its vertical or horizontal center to another object or page edge in the layout.
Jeff Foster shows you how to convert video layers to smart objects and when to use them. If you want to apply a filter or effect to video in Photoshop CS4 Extended, this is a skill you need.
Products covered:
Product Version: CC
Views: 2,157
Added: Nov 04, 2009
Runtime: 00:03:31
Tags:
convert video
,
photoshop cs4 extended
,
smart objects
,
Jeff Foster
You can create some cool effects in InDesign by applying effects and hiding the object itself. Learn how in this short and informative videocast by InDesignSecrets co-hosts David Blatner and Anne-Marie Concepcion
Former Adobe Flex SDK team member Chet Haase demonstrates Flash Player 10 and its ability to position and transform objects in 3D – then showcases this capability using new effects in Flex 4.
Add drag and drop interactivity to Flash projects. Doug explains simple ActionScript statements that make drag and drop possible such as mouse over/mouse out and the start/stop drag method.
Controlling multiple objects in a Flash project can be tricky. Doug discusses using the Event Object to dynamically adjust multiple instances of objects with only a few lines of code.
Add Flash graphics to Flex 3 and Adobe AIR applications. Duane Nickull shows how to create an object and how to change its characteristics such as position, size and color.
Views: 1,798
Added: Aug 18, 2009
Runtime: 00:05:53
Tags:
Flash
,
Flash
,
air
,
air
,
code
,
code
,
color
,
developer
,
developer
,
flex
What happens when you team up a powerhouse brand like Coke with JUXT Interactive? In this case there was an explosion of color, and Cherry Coke earned an impressive following on MySpace.
Information designer David Hogue turns a wireframe into a web page by defining the divs, images, and text objects to make a clean CSS and HTML export from Fireworks CS4.
Products covered:
Product Version: CC
Views: 16,087
Added: Jul 21, 2009
Runtime: 00:13:37
Tags:
cs4
,
css
,
export
,
fireworks
,
html
,
image
,
object
,
web
,
wireframe
,
David Hogue
Learn how to bind data to a bar chart graph with Duane Nickull. He assigns values to an array collection, resulting in a visual display of the attributes of the objects from the list.
Views: 10,670
Added: Jul 21, 2009
Runtime: 00:04:40
Tags:
air
,
array
,
components
,
data
,
flex
,
objects
,
value
,
visual
,
Collection
,
Duane Nickull
Former Adobe Flex SDK team member Chet Haase adds lifelike motion to GUI objects, using traditional animation techniques of anticipation, follow-through, and motion blur.
Enjoy a gentle introduction to the fundamentals of object-oriented programming, including classes, objects, methods, and variables in this ActionScript tutorial.
In order to manipulate objects, Doug Winnie uses the assignment operator in ActionScript 3.0 to instantaneously overwrite values initially assigned in Flash.
Doug Winnie demonstrates how to access properties of an object such as size or location by using instance properties with ActionScript, sending messages to the output console.
Learn how much faster you can create and edit tweens in Flash Professional CS4 using the new Object-based animation model. Adobe Flash Evangelist Paul Burnett shows you how easy it is.
Products covered:
Product Version: CC
Views: 4,534
Added: Mar 19, 2009
Runtime: 00:03:18
Tags:
cs4
,
tweens
,
video tutorial
,
Flash Professional CS4
,
Object-based animation model
,
Paul Burnett
Join Colin Fleming and Steve Whatley as they show us the new 3D features in Photoshop Extended. Learn how to manipulate and edit the appearance of 3D objects and then incorporate these
creations into print, web, and video projects.
Julieanne Kost shows you the advantages of working with Smart Objects in Photoshop. Learn how to use this powerful feature to add more flexibility to your workflow.
Uncover the tremendous power behind Photoshop CS3's smart objects. Add flexibility to your workflow using, non-destructive transformations, and one-click template content replacement.