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11 results found on

"Sprite Sheet"

Exporting animation for mobile apps
Exporting animation for mobile apps
Learn how to export your Flash Professional animation as a sprite sheet, which you can use in a mobile app with many popular gaming engines and frameworks such as Starling, Cocos 2D, EaselJS, etc. Taken from Train Simple's Flash Training
  • Products covered:
  • Flash Professional
  • Product Version: CC
  • Views: 229
  • Added: May 06, 2013
  • Runtime: 00:05:26
  • Tags: Matthew Pizzi ,  Train Simple ,  animation ,  cc ,  flash pro ,  mobile ,  sprite sheets ,  trainsimple
iD Gum ArtCade: 1 Codebase, 18 Games, 3 Platforms, Thousands of Devices
iD Gum ArtCade: 1 Codebase, 18 Games, 3 Platforms, Thousands of Devices
Hear how rehabstudio, a leading digital agency, created ArtCade, a unique gaming platform that lets teens scan art on packs of iD Gum to unlock, play, and share games. We'll be joined by a diverse cast of characters to share with you the production story and tricks behind:• Creating a game platform and 18 games in less than 3 months• Using Adobe Flash technology and Adobe AIR to create native apps for iOS, Android, and Facebook• Using a single codebase for web, iOS, and Android across tablet and mobile• Creating a Facebook scoring and achievement engine• Using Starling for hardware acceleration, sprite sheets, and retina support for iOS and Android
  • Views: 203
  • Added: May 06, 2013
  • Runtime: 00:38:11
Icons, Sprites, and CSS with Fireworks
Icons, Sprites, and CSS with Fireworks
Learn how to use Adobe Fireworks to create icons and sprite sheets and extract CSS properties. Tools and techniques we'll explore include the Pen tool, composite paths, the Path panel, and CSS Properties.Dave Hogue, vice president of experience design at Fluid, will explain:• How to use vector tools in Fireworks to create icons for websites or mobile apps• How to create a CSS sprite sheet of the icons and design an icon toolbar• How to extract the CSS properties of the toolbar so that it can be built in Adobe Dreamweaver or Adobe Edge Code and Brackets
  • Views: 92
  • Added: May 05, 2013
  • Runtime: 00:56:05
Episode 3: Sprite Sheets
Episode 3: Sprite Sheets
Learn how the artwork and animation for the Hungry Hero game were built and how the sprite sheet is created using Texture Packer, then run the animation in the project. (Learn more about Adobe gaming technologies in the Game Development Center.)
  • Products covered:
  • Flash Professional
  • AIR
  • Flash Builder
  • Product Version: CC
  • Views: 2,287
  • Added: Aug 27, 2012
  • Runtime: 00:19:12
  • Tags: Sprite Sheet ,  Stage3D ,  Starling ,  game development
Sprite Sheet Workflow
Sprite Sheet Workflow
Show: ADC Presents
Developer Evangelist Paul Trani shows you how to leverage the capabilities of sprite sheets to optimize the performance of your animations in Flash Professional CS6.
  • Products covered:
  • Flash Professional
  • Product Version: CC
  • Views: 3,068
  • Added: May 06, 2012
  • Runtime: 00:04:49
  • Tags: Flash ,  workflow ,  Flash Pro ,  Flash Professional ,  animate ,  animations ,  developer ,  evangelist ,  optimize ,  performance
Generating sprite sheets from the library
Generating sprite sheets from the library
This tutorial demonstrates in detail how to generate a Flash sprite sheet from items in the library. Learn how to add multiple symbols or bitmaps images to a sprite sheet. Also learn about the effect the layout and output format of the sprite sheet has.
  • Products covered:
  • Flash Professional
  • Product Version: CC
  • Views: 8,258
  • Added: May 06, 2012
  • Runtime: 00:13:47
Generating sprite sheets from the Stage
Generating sprite sheets from the Stage
This tutorial demonstrates in detail how to generate a Flash sprite sheet from items on the Stage. Learn how to add multiple symbols or bitmaps images to a sprite sheet. Also learn about the effect the layout and output format of the sprite sheet has.
  • Products covered:
  • Flash Professional
  • Product Version: CC
  • Views: 3,280
  • Added: May 06, 2012
  • Runtime: 00:03:53
  • Tags: flash professional ,  new features ,  production premium ,  stage ,  symbols ,  Anastasia McCune ,  Bitmaps Images ,  CS6 ,  Design and Web Premium ,  Flash Sprite Sheet
Optimizing Game Performance for Web, Mobile, and Desktop
Optimizing Game Performance for Web, Mobile, and Desktop
Find out how to code a game that performs up to the user's expectations. One key advantage of Adobe Flash is the ability to publish your games across multiple devices while maintaining a single code base. Come to this session to discover several tips and tricks that help maintain performance across each operating system. Important game development techniques, such as blitting, upscaling assets across different screen resolutions, sprite sheets, and bitmap caching, will also be discussed.
  • Products covered:
  • AIR
  • Flash Professional
  • Flash Builder
  • Product Version: CC
  • Views: 716
  • Added: Oct 05, 2011
  • Runtime: 00:59:47
  • Tags: adobe ,  Game Performance ,  MAX 2011
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