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45 results found on

"Native Mobile"

Building a Mobile App with Adobe Creative Cloud
Building a Mobile App with Adobe Creative Cloud
Creative Cloud provides the tools you need to build standards-based HTML5 applications for multiple screens. Learn how to use Adobe Edge Reflow CC to create responsive layouts, code your project using Edge Code CC, test and debug on multiple devices with Edge Inspect CC, and package quickly and easily for distribution across app stores with Adobe PhoneGap Build.
  • Products covered:
  • Dreamweaver
  • Flash Professional
  • Edge Animate
  • Product Version: CC
  • Views: 1,128
  • Added: May 06, 2013
  • Runtime: 00:02:20
  • Tags: Animate ,  CSS ,  Dreamweaver ,  Edge ,  HTML ,  PhoneGap Build ,  Reflow ,  Web Applications ,  animation ,  creative cloud
What's New in Adobe Edge Animate CC
What's New in Adobe Edge Animate CC
Check out what's new in Edge Animate CC. Sarah Hunt, product manager, shows you powerful new features like motion paths, templates, and publishing options.
  • Products covered:
  • Edge Animate
  • Product Version: CC
  • Views: 3,387
  • Added: May 06, 2013
  • Runtime: 00:03:19
  • Tags: CSS ,  CSS3 ,  DPS ,  Digital Publishing ,  HTML ,  JavaScript ,  animation ,  html5 ,  interactivity ,  jQuery
Getting Shellacked with TopCoat
Getting Shellacked with TopCoat
Discover TopCoat, Adobe's open source UI library for creating native applications using web standards. Kristofer Joseph, the tech lead on TopCoat, will walk through how you can use TopCoat today.Joseph will cover:• How to use TopCoat to build your next native desktop or mobile application • Examples of applications using this new library • The philosophies behind the project• How to get set up as an official contributor• A sneak peek at possible future applications of TopCoat
  • Views: 478
  • Added: May 06, 2013
  • Runtime: 00:36:35
iD Gum ArtCade: 1 Codebase, 18 Games, 3 Platforms, Thousands of Devices
iD Gum ArtCade: 1 Codebase, 18 Games, 3 Platforms, Thousands of Devices
Hear how rehabstudio, a leading digital agency, created ArtCade, a unique gaming platform that lets teens scan art on packs of iD Gum to unlock, play, and share games. We'll be joined by a diverse cast of characters to share with you the production story and tricks behind:• Creating a game platform and 18 games in less than 3 months• Using Adobe Flash technology and Adobe AIR to create native apps for iOS, Android, and Facebook• Using a single codebase for web, iOS, and Android across tablet and mobile• Creating a Facebook scoring and achievement engine• Using Starling for hardware acceleration, sprite sheets, and retina support for iOS and Android
  • Views: 226
  • Added: May 06, 2013
  • Runtime: 00:38:11
PhoneGap and Untappd: The Perfect Pint
PhoneGap and Untappd: The Perfect Pint
Untappd was able to use the power of PhoneGap to deliver a native iOS and Android app that increased daily user signups by 200% per month and check-ins from 1.5 million in 2011 to 16 million in 2012, leveraging the same code as its mobile web app. Come hear how and why PhoneGap can make such an incredible difference.The founders of Untappd will share:• Statistics about how PhoneGap accelerated user adoption• Rewards and challenges behind building with PhoneGap• Why Untappd chose to go with PhoneGap over native
  • Views: 167
  • Added: May 05, 2013
  • Runtime: 00:55:04
Mastering Multiplayer Stage3D and AIR Game Development for Mobile Devices
Mastering Multiplayer Stage3D and AIR Game Development for Mobile Devices
Explore the exciting possibility of making a multiplayer game for multiple devices using the same codebase while maintaining desktop-like game quality. The session will be taught by two experts from Frima Studio: Jean-Philippe Doiron, principal architect R&D, and Luc Beaulieu, CTO.Join us to learn about:• The use of Stage3D across web and mobile deployments (with Adobe AIR)• The challenges encountered when attempting to maintain high-performance specifications on mobile devices • The required production pipeline and guidelines for deploying and debugging on iOS and Android • An overview of the deployment process, from start to finish• Techniques used to go from low fps for static scenes to 30+ fps for full gaming, like batching, change in render target, overdraw, native extensions, and FlasCC
  • Views: 1,394
  • Added: May 05, 2013
  • Runtime: 00:54:41
Extending Mobile Games with AIR Native Extensions (ANEs)
Extending Mobile Games with AIR Native Extensions (ANEs)
Does your game need to integrate with the iOS Game Center? How about including an in-app purchasing system? Learn how to go beyond the standard ActionScript API when developing mobile games with Adobe AIR, part of the Adobe Game Developer Tools in the Adobe Creative Cloud. Come to this session to understand and learn in more detail how to:• Write your own extension using native code, and develop the ActionScript API that wraps it• Package a native extension, and reuse it during your game development• Leverage third-party native extensions available today
  • Views: 496
  • Added: May 05, 2013
  • Runtime: 00:46:33
Case Study: Designing and Developing PhoneGap from the Ground Up
Case Study: Designing and Developing PhoneGap from the Ground Up
Come learn how the team at Pound & Grain designed and built a PhoneGap application from scratch while working with Adobe's Agency Partner Program. The application is built with jQuery Mobile, CSS3 transitions and animations, and the Parse API for storing data. In this session, Sandy Fleischer from Pound & Grain will talk about:• The reasons behind the team's technology choices• The team's design/development process for creating the application• PhoneGap's advantages and disadvantages• Tips and tricks for performance, extending PhoneGap, and making the app feel native
  • Views: 343
  • Added: May 05, 2013
  • Runtime: 00:33:19
Packaging an App with PhoneGap Build
Packaging an App with PhoneGap Build
This video looks at the PhoneGap Build Service panel in Dreamweaver CS6, which uploads your files to an online service that generates the native app files for different mobile operating systems.
  • Products covered:
  • Dreamweaver
  • Product Version: CC
  • Views: 14,713
  • Added: May 14, 2012
  • Runtime: 00:08:39
  • Tags: Design Premium ,  PhoneGap ,  dreamweaver ,  native apps ,  web premium ,  CS6 ,  David Powers ,  PhoneGap Build
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