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"Game Performance"

CreateJS: Building Rich Interactive Experiences in HTML5
CreateJS: Building Rich Interactive Experiences in HTML5
CreateJS is a suite of open source libraries for building games, data visualizations, eLearning, ads, and other rich experiences on top of modern web standards, targeting web, mobile, digital publishing, and desktop. It provides a mature base for working with high-performance 2D graphics, animation, sound, and asset management.Grant Skinner, CEO of gskinner.com and founder of CreateJS, will share:• Fun, real-world examples of CreateJS in use• How to get started building great content with the libraries• A look at advanced features • Tools for a productive design/develop workflow
  • Views: 423
  • Added: May 06, 2013
  • Runtime: 01:06:38
Mastering Multiplayer Stage3D and AIR Game Development for Mobile Devices
Mastering Multiplayer Stage3D and AIR Game Development for Mobile Devices
Explore the exciting possibility of making a multiplayer game for multiple devices using the same codebase while maintaining desktop-like game quality. The session will be taught by two experts from Frima Studio: Jean-Philippe Doiron, principal architect R&D, and Luc Beaulieu, CTO.Join us to learn about:• The use of Stage3D across web and mobile deployments (with Adobe AIR)• The challenges encountered when attempting to maintain high-performance specifications on mobile devices • The required production pipeline and guidelines for deploying and debugging on iOS and Android • An overview of the deployment process, from start to finish• Techniques used to go from low fps for static scenes to 30+ fps for full gaming, like batching, change in render target, overdraw, native extensions, and FlasCC
  • Views: 1,402
  • Added: May 05, 2013
  • Runtime: 00:54:41
Introducing Flash Player 11.2
Introducing Flash Player 11.2
Show: ADC Presents
Lee Brimelow and Tom Nguyen highlight an array of new browser-and-device-friendly features in Flash Player 11.2 such as silent background updates, multi-threaded decoding for video, and mobile stage 3D, which delivers optimized performance for game development.
  • Products covered:
  • AIR
  • Flash Professional
  • Product Version: CC
  • Views: 11,854
  • Added: Feb 26, 2012
  • Runtime: 00:07:29
  • Tags: Flash ,  3d ,  decoding ,  gaming ,  mobile ,  optimize ,  optimized ,  performance ,  player ,  stage
Leveraging Adobe Alchemy to Optimize Games and Applications
Leveraging Adobe Alchemy to Optimize Games and Applications
Be sure to attend this session if you want to know more about how to use Adobe Alchemy in real projects. Alchemy enables the conversion of C and C++ code into high-performance ActionScript bytecode for use in Adobe Flash and Adobe AIR applications.
  • Products covered:
  • AIR
  • Views: 2,763
  • Added: Oct 05, 2011
  • Runtime: 00:47:08
  • Tags: Flash ,  adobe ,  air ,  code ,  Alchemy ,  MAX 2011
Optimizing Game Performance for Web, Mobile, and Desktop
Optimizing Game Performance for Web, Mobile, and Desktop
Find out how to code a game that performs up to the user's expectations. One key advantage of Adobe Flash is the ability to publish your games across multiple devices while maintaining a single code base. Come to this session to discover several tips and tricks that help maintain performance across each operating system. Important game development techniques, such as blitting, upscaling assets across different screen resolutions, sprite sheets, and bitmap caching, will also be discussed.
  • Products covered:
  • AIR
  • Flash Professional
  • Flash Builder
  • Product Version: CC
  • Views: 717
  • Added: Oct 05, 2011
  • Runtime: 00:59:47
  • Tags: adobe ,  Game Performance ,  MAX 2011
Developing 2D Games on Top of Stage 3D (Molehill) in Flash Player
Developing 2D Games on Top of Stage 3D (Molehill) in Flash Player
Learn how to use Stage 3D (aka "Molehill"), the new low-level GPU-accelerated APIs in Adobe Flash Player, to develop high-performance 2D games. Thibault Imbert, product manager for the Adobe Flash runtimes, will explore these new APIs and their usage inside game frameworks and engines. Stage 3D is going to change the web for 2D and 3D gaming, and this session will show how to make the most of it.
  • Products covered:
  • Flash Builder
  • Product Version: CC
  • Views: 3,253
  • Added: Oct 04, 2011
  • Runtime: 00:54:38
  • Tags: Flash ,  adobe ,  2D ,  3d ,  gpu acceleration ,  API's ,  MAX 2011
Game Theory and Design for the Flash Platform
Game Theory and Design for the Flash Platform
Learn the tools of the trade for creating great games for the Adobe Flash Platform, including enhancing the fun factor, optimizing performance, and deploying across devices. John Say and his team at Say Design have enjoyed the excitement and rewards of building a wide variety of games over the last ten years using the Flash Platform. From the web to mobile to kiosks, they have delivered games on almost every device enabled for the Flash Platform. Catch up on their latest tips and tricks for Flash Player on mobile.
  • Products covered:
  • Flash Professional
  • Flash Builder
  • Product Version: CC
  • Views: 1,400
  • Added: Oct 27, 2010
  • Runtime: 01:10:52
Move It! Shake It! All in Sync: It's the 2010 Rich Media Ad Shootout
Move It! Shake It! All in Sync: It's the 2010 Rich Media Ad Shootout
Come see the best rich media campaigns of 2010. Learn how they made that game ad tilt your HTML page or drive a car from an animated banner into a video ad. This session will feature companies that pioneer innovative uses of Adobe Flash and its interface with the HTML page to deliver outstanding campaign performance for their clients. Speakers from Doubleclick, EyeWonder, Greystripe, MediaMind, Medialets, PointRoll, and Sprout are scheduled to present.
  • Products covered:
  • Dreamweaver
  • Creative Suite Web Premium
  • Flash Professional
  • Media Server
  • Flash Builder
  • Creative Suite Master Collection
  • Product Version: CC
  • Views: 547
  • Added: Oct 27, 2010
  • Runtime: 02:14:10
Building Great Games with Flash
Building Great Games with Flash
Learn the secrets and tools of the trade for creating great games with Flash Professional, including honing the fun factor, performance optimizations, and cross-platform/device strategies.
  • Products covered:
  • Flash Professional
  • Product Version: CC
  • Views: 6,661
  • Added: Oct 14, 2009
  • Runtime: 01:00:00
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