Greg DeMichillie, Sr. Director of Product Management, and Danny Winokur, VP/GM Interactive Business Unit, facilitate an open discussion about Flex compiler technologies.
Products covered:
Product Version: CC
Views: 3,334
Added: Dec 16, 2011
Runtime: 01:04:22
Tags:
Flash
,
CS5.5
,
Platform
,
air
,
builder
,
community
,
develop
,
developer
,
development
,
enterprise
This tutorial by Adobe Community Professional Tom Green shows how to work with the selection tools in Flash Catalyst. He shows how to select, align, and manipulate objects and shapes.
Products covered:
Product Version: CC
Views: 1,013
Added: Nov 17, 2011
Runtime: 00:03:54
Tags:
intermediate
,
tutorial
,
beginner
,
flash catalyst
,
getting started
,
Infinite Skills
,
Tom Green
,
selection tools
In this lesson, Adobe Community Professional Tom Green shows how to optimize graphical elements for more efficient rendering with Adobe Flash player. See how you can create a more responsive user experience.
Products covered:
Product Version: CC
Views: 878
Added: Nov 17, 2011
Runtime: 00:02:51
Tags:
intermediate
,
tutorial
,
beginner
,
flash catalyst
,
getting started
,
Infinite Skills
,
Tom Green
,
optimize bitmap graphics
,
optimize vector graphics
In this tutorial, Adobe Community Professional Tom Green shows how to create a basic interactive button for use within a functional Flash Catalyst interface.
Products covered:
Product Version: CC
Views: 1,722
Added: Nov 17, 2011
Runtime: 00:04:12
Tags:
intermediate
,
tutorial
,
beginner
,
flash catalyst
,
getting started
,
Infinite Skills
,
Tom Green
,
create button components
This tutorial by Adobe Community Professional Tom Green demonstrates how to introduce interactivity into Flash Catalyst projects. He shows how to work within the Interactions panel to create basic, responsive buttons and design elements.
Products covered:
Product Version: CC
Views: 1,089
Added: Nov 17, 2011
Runtime: 00:05:10
Tags:
intermediate
,
tutorial
,
beginner
,
flash catalyst
,
getting started
,
Infinite Skills
,
Tom Green
,
add interactions
This tutorial by Adobe Community Professional Tom Green provides a walkthrough for creating a cohesive, browser-ready action sequence using the Catalyst Timeline, Interactions panel, and associated tools.
Products covered:
Product Version: CC
Views: 1,186
Added: Nov 17, 2011
Runtime: 00:04:26
Tags:
intermediate
,
tutorial
,
beginner
,
flash catalyst
,
getting started
,
Infinite Skills
,
Tom Green
,
action sequence
Come to this session to learn the best techniques to create 2D Adobe Flash technology–based games for the consumer TV space. With the introduction of Adobe AIR for the digital home, game developers using Flash can now expand their work to yet another platform, while reusing the same code base and tools (Flash Professional CS5.5, Flash Builder 4.5.1, and so on). Paul Clancy, lead developer at PlayJam, will talk in depth about TV game types, screen constraints, input methods, best practices, publishing, and distribution. Don't miss the opportunity to take your games to the big screen.
Products covered:
Product Version: CC
Views: 772
Added: Oct 05, 2011
Runtime: 00:42:19
Tags:
Flash
,
adobe
,
2D
,
air
,
games
,
MAX 2011
,
Optimizing
Learn how you can simplify the creation of immersive experiences that are presented consistently across desktops, smartphones, tablets, and televisions with Adobe Flash Professional CS5.5. Target the latest mobile platforms including Android, BlackBerry, and iOS. Efficiently create content that targets multiple devices, copy and paste layers, and easily adapt artwork for various sizes. Plus use more than 20 new code snippets, including ones optimized for mobile and application development.
Products covered:
Product Version: CC
Views: 2,436
Added: Oct 05, 2011
Runtime: 01:02:44
Tags:
adobe
,
CS5.5
,
android
,
blackberry
,
flash professional
,
iOS
,
smartphones
,
MAX 2011
Discover specific workflow enhancements available in Adobe Flash Professional CS5.5. This session steps through the process of deploying Flash Professional content on mobile platforms, including Android, BlackBerry, and iOS.
Products covered:
Product Version: CC
Views: 649
Added: Oct 05, 2011
Runtime: 00:52:54
Tags:
adobe
,
CS5.5
,
android
,
blackberry
,
flash professional
,
iOS
,
MAX 2011
Learn how to combine current best practices for mobile application development with the new features in Adobe Flash Professional CS5.5 to make it easier than ever before to create content that works across many devices and screen sizes.
Products covered:
Product Version: CC
Views: 421
Added: Oct 05, 2011
Runtime: 00:39:27
Tags:
adobe
,
CS5.5
,
devices
,
flash professional
,
screen sizes
,
MAX 2011
,
Practices
,
best
Find out how to leverage Adobe After Effects to create engaging and rich online advertising campaigns. Learn how PointRoll combines the power of After Effects with Adobe Flash Professional to create compelling and highly interactive rich media that's ready for the multiscreen environment. In this session, you'll also find out how to optimize your video for web deployment, establish best practices, embed metadata/cue point markers for integration with Flash, and use tracking data from mocha for After Effects CS5.5 (included with After Effects) to enable dynamic video.
Products covered:
Product Version: CC
Views: 3,607
Added: Oct 05, 2011
Runtime: 01:01:22
Tags:
adobe
,
CS5.5
,
after effects
,
mocha
,
MAX 2011
In this video, Paul Trani uses code snippets in Flash Professional CS5.5 to quickly turn his Flash project into a fully-functional app for mobile devices.
Learn the best techniques to edit, restore, and master audio with Adobe Audition CS5.5, and then import audio into other Adobe software such as Adobe Flash Professional and Adobe Premiere Pro. Whether you’re a web pro, a video pro, or just want to expand your skills, you’ll learn how to get professional-quality audio while minimizing the time spent engineering audio files.
Products covered:
Product Version: CC
Views: 6,898
Added: Oct 03, 2011
Runtime: 01:08:09
Tags:
Premiere Pro
,
adobe
,
audio
,
CS5.5
,
Pro Video
,
audition
,
flash professional
,
restoration
,
web
,
MAX 2011
Explore what's new for designers and animators in Adobe Flash Professional CS5.5 with Chris Georgenes. He'll take you through the process of creating a short animation while demonstrating techniques the experts use to achieve a fast and efficient workflow.
Products covered:
Product Version: CC
Views: 3,594
Added: Oct 03, 2011
Runtime: 01:01:39
Tags:
adobe
,
CS5.5
,
Chris Georgenes
,
Designers
,
animating
,
flash professional
,
Animators
,
MAX 2011
Join Paul Trani as he explores the powerful animation potential of IK layers in Flash Professional CS5.5, allowing you to link assets together to create dynamic, skeleton-like structures. IK layers act like Motion tweens.
Paul Trani highlights the strengths of TLF text in Flash Professional CS5.5, and reveals a few tricks for optimizing SWF file sizes by using the Text Container Manager (TCM). TCM text is a subset of TLF text functionality that yields smaller file sizes and is appropriate for any text that will not change at runtime.
Developer Evangelist Paul Trani shows how easy it is to manipulate entire sets of layers with a new feature in Flash Professional CS5.5 to duplicate aspects of an animation or create After Effects style compositions.
In this video, Paul Trani discusses the challenge of scaling complex animations across multiple screen sizes, and offers a couple workflows for accomplishing this in Flash Professional CS5.5.
Developer Evangelist Paul Trani applies CSS styling to TLF (Text Layout Framework), showcasing the rich design flexibility of ActionScript coding for Flash Professional CS5.5 projects.
Get an introduction to the AIR for Android publishing options in Flash Professional CS5.5. Learn how to debug an AIR for Android application on a mobile device via a USB port.
Products covered:
Product Version: CC
Views: 18,520
Added: Jul 18, 2011
Runtime: 00:01:15
Tags:
Flash
,
intermediate
,
tutorial
,
Todd Perkins
,
air
,
code snippet
,
lynda
,
lynda.com
,
mobile
,
new feature
Get an overview of the new AIR and mobile device code snippets in Flash Pro CS5.5. Learn how to use a snippet to make an object move onscreen when a user tilts their mobile device.
Products covered:
Product Version: CC
Views: 5,698
Added: Jul 18, 2011
Runtime: 00:02:11
Tags:
Flash
,
intermediate
,
tutorial
,
Todd Perkins
,
air
,
android
,
lynda
,
lynda.com
,
mobile
,
new feature
In this final episode, our four presenters look at developing for mobile devices, the video production workflow, creating native apps and digital publishing.
Products covered:
Product Version: CC
Views: 3,588
Added: Jul 14, 2011
Runtime: 01:10:09
Tags:
Flash
,
CS5.5
,
Digital Publishing Suite
,
Greg Rewis
,
InDesign
,
Jason Levine
,
Media Encoder
,
Mobile devices
,
PhoneGap
,
app development
In Part 2 of this topic, Serge Jespers demonstrates how to efficiently build apps that run across popular devices and platforms using AIR and Flash CS5.5.
Products covered:
Product Version: CC
Views: 869
Added: Jul 14, 2011
Runtime: 00:12:57
Tags:
Flash
,
CS5.5
,
build apps AIR
,
flash professional
,
serge jespers
In this episode, our four presenters take you through the features of Photoshop, Dreamweaver, Premiere Pro, After Effects, Photoshop, Audition and Flash Professional.
Products covered:
Product Version: CC
Views: 3,623
Added: Jul 12, 2011
Runtime: 01:03:12
Tags:
Flash
,
Premiere Pro
,
3D Repousse
,
CS5.5
,
CSS3
,
Greg Rewis
,
Jason Levine
,
Media Queries
,
Photoshop
,
Photoshop
Geolocation is a top feature on mobile devices. In this video Paul Trani explains how to use the GPS coordinates of a device and plot the coordinates on a Google Map.
Products covered:
Product Version: CC
Views: 8,287
Added: Jun 28, 2011
Runtime: 00:12:41
Tags:
CS5
,
CS5.5
,
Flash Pro
,
Flash Professional
,
Flash
,
Droid
,
GeoLocation
,
Map
,
OS
,
android
How can you take advantage of the camera integrated in most mobile devices? Paul Trani shows you how to create an app that uses the native camera application.
Products covered:
Product Version: CC
Views: 4,514
Added: Jun 21, 2011
Runtime: 00:08:28
Tags:
CS5
,
CS5.5
,
Flash Pro
,
Flash Professional
,
Flash
,
Camera
,
Droid
,
OS
,
android
,
app
In this video, Duane Nickull explores microphone access in Adobe mobile applications built with Flash Builder 4.5. He creates a simple recording app to run on mobile devices and shares the source code.
Products covered:
Product Version: CC
Views: 4,897
Added: Jun 14, 2011
Runtime: 00:11:31
Tags:
audio
,
AIR
,
Adobe AIR
,
CS5
,
Duane Nickull
,
Flash Builder
,
Flash Pro
,
Flash Professional
,
Flash
,
4.5
Paul Trani demonstrates how, using Flash Professional, you can create a simple voice-controlled game that uses data from the microphone of a mobile device to move graphics.
Products covered:
Product Version: CC
Views: 2,548
Added: Jun 14, 2011
Runtime: 00:06:36
Tags:
audio
,
CS5
,
CS5.5
,
Flash Pro
,
Flash Professional
,
Flash
,
FlashPro
,
3d
,
app
,
application
Developer Evangelist Paul Trani explores the functionality you can build into a mobile application with ActionScript such as gesture events, which allow users to pinch and zoom-in on a photo.
Products covered:
Product Version: CC
Views: 3,484
Added: Jun 07, 2011
Runtime: 00:07:07
Tags:
ActionScript
,
CS5
,
CS5.5
,
Flash Pro
,
Flash Professional
,
Flash
,
Droid
,
OS
,
android
,
app
In this final tutorial in the Mobile App workshop, learn how to publish the campus information application from Flash Professional CS5.5 to an Android mobile device.
Mobile devices are unlike laptop computers in that you interact with the content using touchpoints. In this video, Paul Trani creates a simple drawing application using ActionScript in Flash Professional.
An accelerometer allows the content on a mobile device to change based on the physical positioning of the device. Developer Evangelist Paul Trani shows how this function works using Flash Professional.
Products covered:
Product Version: CC
Views: 6,062
Added: May 24, 2011
Runtime: 00:07:05
Tags:
CS5.5
,
Flash Pro
,
Flash Professional
,
Flash
,
4.5
,
Droid
,
OS
,
accelerometer
,
android
,
cellphone
Ryan Stewart introduces new features in Flash Professional CS5.5 that make it easier than ever for designers and developers to collaborate on building applications aimed at multiple devices.
Products covered:
Product Version: CC
Views: 7,080
Added: May 02, 2011
Runtime: 00:04:02
Tags:
CS5.5
,
Flash Pro
,
Flash Professional
,
Flash
,
FlashPro
,
Ryan Stewart
,
CS5.5
,
Droid
,
Platform
,
Professional
In this tutorial, Paul Trani shows you how to use Flash Professional CS5.5 to convert a vector graphic into a bitmap (a process known as symbol rasterization) for editing in Photoshop.
Products covered:
Product Version: CC
Views: 7,900
Added: Apr 10, 2011
Runtime: 00:01:46
Tags:
Flash
,
Adobe CS5.5
,
Paul Trani
,
convert to bitmap
,
edit in Photoshop
,
rasterization
Contrary to popular belief, Flash can publish apps for iOS devices such as the iPhone, iPod, and iPad. In this tutorial, Paul Trani shows you how to use Flash Professional CS5.5 to create and publish an app for the iPad that uses the accelerometer and saves images to the camera roll.
Products covered:
Product Version: CC
Views: 31,558
Added: Apr 10, 2011
Runtime: 00:08:08
Tags:
Camera roll
,
Flash Professional CS5.5
,
Paul Trani
,
accelerometer
,
iOS
,
iPad
,
iPod
,
tablets
Maintaining a consistent look and feel between projects can be a tedious process. That has changed with Flash Professional CS5.5 shared libraries. Paul Trani highlights this time-saving feature, which enables you to easily update assets across multiple FLAs.
Products covered:
Product Version: CC
Views: 16,272
Added: Apr 10, 2011
Runtime: 00:03:51
Tags:
Flash
,
workflow
,
Adobe CS5.5
,
Paul Trani
,
Project Panel
,
mobile
,
multiscreen
,
shared libraries
In this tutorial, Paul Trani demonstrates some of the exciting new features in Flash Professional CS5.5, including resizing content, symbol rasterization, enhanced layer control, shared libraries for multiscreen projects, enhanced code snippet handling, and even publishing directly to Android devices.
Products covered:
Product Version: CC
Views: 31,600
Added: Apr 10, 2011
Runtime: 00:11:06
Tags:
Flash
,
Adobe CS5.5
,
Paul Trani
,
android
,
mobile
,
multiscreen
Using the Bone tool in Flash Professional to link objects together, you can easily make and control advanced animations, such as a character running or a chain with movable links that falls with natural grace. Watch as Paul Trani tackles that case in particular in this tutorial.
Products covered:
Product Version: CC
Views: 10,992
Added: Apr 10, 2011
Runtime: 00:05:45
Tags:
Adobe CS5.5
,
Bone Tool
,
IK
,
Paul Trani
,
animation
,
armatures
,
inverse kinematics
If you’re a web designer looking for a better understanding of Flash Professional, then this is the place to start. Using some basic graphics, Paul Trani shows you the fundamentals of programming in ActionScript in the context of a real-world project that is optimized for the web.
Products covered:
Product Version: CC
Views: 2,089
Added: Apr 10, 2011
Runtime: 00:09:36
Tags:
Flash
,
Adobe CS5.5
,
Paul Trani
,
beginner
,
optimization
,
web designers
Learn to use CS5.5 Design Standard to deliver high-impact print designs, moving fluidly and confidently from inspiration to output without compromising quality. Plus, create digital documents like eBooks, digital magazines, interactive PDFs and more.
Products covered:
Product Version: CC
Views: 22,640
Added: Apr 10, 2011
Runtime: 00:24:23
Tags:
adobe
,
CS 5.5
,
Design Standard
,
Designs
,
Feature Tour
,
PDF's
,
digital
,
ebooks
,
magazines
,
prints
Flash Professional has long been a friend to designers, but it can be hard to figure out where to begin. In this tutorial, Paul Trani shows you how you can use Photoshop in conjunction with Flash Pro to create a design, add animation to it, and even publish a Flash project complete with interactivity, all in less than 10 minutes.
Paul Trani shows us how Android app development is a breeze when using Flash Professional CS5.5. He takes us through all the ins and outs of testing and deploying an app directly to an Android device.
Products covered:
Product Version: CC
Views: 14,297
Added: Apr 10, 2011
Runtime: 00:06:13
Tags:
Flash
,
AIR for Android
,
Adobe CS5.5
,
Paul Trani
,
android
,
publishing
With new phones and tablets appearing almost daily, how can you keep up with all the different screen sizes while maintaining an efficient workflow? In this tutorial, Paul Trani demonstrates how to use Flash Professional CS5.5 to efficiently target multiple screens using the Project panel, enhanced code snippets, and new publish settings.
Ever wanted even more control when using the Bone tool? In this tutorial, Paul Trani shows you how to use Flash Professional CS5.5 to pin the tail of inverse kinematics (IK) bones to the stage while posing an armature. Pinning support enables you to isolate armatures for more precise control when posing.
Products covered:
Product Version: CC
Views: 6,893
Added: Apr 10, 2011
Runtime: 00:02:35
Tags:
Flash
,
Adobe CS5.5
,
Bone Tool
,
Paul Trani
,
animation
,
posing
In this tutorial, Paul Trani shows you how Flash Professional CS5.5 enables you to easily scale contents of a file when you resize the stage. This is a great capability for anything from banners to mobile projects in which you need to target different dimensions.
Products covered:
Product Version: CC
Views: 12,776
Added: Apr 10, 2011
Runtime: 00:04:20
Tags:
Flash
,
Adobe CS5.5
,
Paul Trani
,
android
,
mobile
,
multiscreen
,
resizing
With the introduction of the Text Layout Framework (TLF), Flash can now handle even the most complex text layouts. In this tutorial, Paul Trani takes you through creating multicolumn TLF text while highlighting new functionality in Flash Pro CS5.5, such as the new tab ruler, which you can use to add gutters and custom tabs to your TLF text.
Products covered:
Product Version: CC
Views: 6,188
Added: Apr 10, 2011
Runtime: 00:04:33
Tags:
Flash
,
Adobe CS5.5
,
Paul Trani
,
TLF
,
text
,
text layout framework
In this tutorial, Paul Trani takes you through the enhanced code snippets panel in Flash Professional CS5.5. With great new capabilities for those new to ActionScript, this enhanced panel helps you quickly understand and use code snippets as well as save your own custom code snippets for future use.
Products covered:
Product Version: CC
Views: 34,610
Added: Apr 10, 2011
Runtime: 00:07:28
Tags:
Flash
,
Adobe CS5.5
,
Paul Trani
,
actionscript
,
code snippets
,
gestures
,
mobile
Flash Pro and Flash Builder have always worked well together, and now they even have a unified Project file format. In this tutorial, Paul Trani shows that changes made in Flash Builder appear in the enhanced Project panel in Flash Professional CS5.5, and vice versa.
Products covered:
Product Version: CC
Views: 11,200
Added: Apr 10, 2011
Runtime: 00:02:52
Tags:
Flash
,
Adobe CS5.5
,
Flash Pro
,
Paul Trani
,
Project Panel
,
flash builder
Flash Professional CS5.5 has some great enhancements to speed up any project’s workflow. To illustrate these new features, Paul Trani takes you through a workflow from creating a new document, to using the enhanced code snippets panel and the ever more valuable Project panel, to ultimately publishing your project to multiple formats and devices.
Mobile devices can have a hard time processing complex vector graphics. With Flash Professional CS5.5 you now have the ability to export complex vector graphics as an easier-to-process bitmap while still retaining the graphic in vector format in Flash Pro. Paul Trani takes you through this process and shows you how to cache vector graphics as bitmap images.
Products covered:
Product Version: CC
Views: 8,333
Added: Apr 10, 2011
Runtime: 00:02:06
Tags:
Flash
,
Adobe CS5.5
,
Paul Trani
,
cache as bitmap
,
export as bitmap.
,
mobile
,
multiscreen
,
optimization
Greg Rewis of Adobe gets audience reaction to Ryan Stewart’s sneak-peek presentation on Flash Professional and “Wallaby,” an experimental technology now available on Adobe Labs.
Products covered:
Product Version: CC
Views: 1,235
Added: Mar 16, 2011
Runtime: 00:01:46
Tags:
Flash
,
adobe
,
Greg Rewis
,
Ryan Stewart
,
Scott Fegette
,
CS5.5
,
Interactive
,
Professional
,
SXSW
,
code
Learn the best creation and encoding techniques for HD video and audio distribution for the web using the tools found in Adobe Creative Suite 5 Production Premium.
See how mobile learning can be achieved using Adobe Creative Suite 5 and Adobe AIR. Most smartphones are capable of using learning content created with these tools without needing native development. This approach accelerates development, lowers costs, and increases adoption thanks to cross-platform compatibility. Various mobile platforms will be explored, featuring mobile web content and applications. Testing and debugging using Adobe Device Central and other testing platforms will be examined.
Use the Flash uncompressed XFL file format with a source control system to enable designers and developers to collaborate on Flash projects. Contributors can edit different assets simultaneously and see updated assets as soon as they are checked in.
Showcasing new features of Adobe Creative Suite 5 Production Premium to prepare students for future success. CS5 is the industry-standard software that teaches video production skills and enhances activities in school programs.
Products covered:
Product Version: CC
Views: 457
Added: Jun 29, 2010
Tags:
K12 Education
,
Robert McDaniels
,
video production
,
cs5 production premium
Showcasing new features of Adobe Creative Suite 5 Design Premium to prepare students for future success in graphic and print design. CS5 is industry-standard software that teaches design, communications, and project management.
Showcasing new features of Adobe Creative Suite 5 Web Premium to prepare students for future success in web design, web development, and interactive design technology.
Products covered:
Product Version: CC
Views: 793
Added: Jun 29, 2010
Tags:
K12 Education
,
web design
,
cs5 web premium
Whether you work as an individual or in a collaborative group setting, trainer Paul Trani will show how you can enhance your workflow by saving your Flash Professional CS5 project to an uncompressed .xfl document.
Adobe Flash Professional CS5 and Adobe Flash Builder 4 enable time-saving workflows. Learn how to develop content in Flash while editing associated ActionScript code in Flash Builder 4, switching easily between the two applications to edit and test.
Learn how to preview video on the Stage in the FLVPlayback component, add and edit video cue points within Flash Pro, seek to a cue point, and begin using cue points in ActionScript code.
Learn how to use the Spring properties of inverse kinematic bones. See how the Strength and Damping properties can help you create naturalistic movement of animated armatures.
Learn how the Text Layout Framework lets you finely control text properties, flow text across multiple containers, and work with vertical, right-to-left, and multi-language text.
Adobe Evangelist Greg Rewis shows off powerful new capabilities for web designers and developers in CS5, including features in Flash Professional CS5, Dreamweaver CS5, Flash Builder 4, and Flash Catalyst.
Adobe Creative Suite 5 Design Premium will let you streamline common design and production tasks with feature-packed releases of Photoshop, Illustrator, InDesign, Dreamweaver and Flash Professional. And extend the reach of your work by creating interactive content with new Flash Catalyst - without writing code.