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"Cross Platform"

Becoming a Successful Game Developer with Adobe Flash
Becoming a Successful Game Developer with Adobe Flash
Learn what it takes to become successful in the casual gaming world. If you are interested in serious game development but hesitant to take the next step, this session will help you move forward. Come discover the opportunities that are available with Adobe Flash.Ross Przybylski, game designer/developer and Adobe Game Developer Influencer, will share his experience in:• How to transition from game design hobbyist to successful game developer using Adobe Flash technologies• Why Flash is the platform of choice for creating cross-platform, multiscreen games• Overcoming challenges such as game engine creation, programming artificial intelligence, and designing multiscreen interfaces• Monetizing your game efforts
  • Views: 113
  • Added: May 26, 2013
  • Runtime: 01:15:07
Tips for Creating Real PhoneGap Apps That Look As Good As They Perform
Tips for Creating Real PhoneGap Apps That Look As Good As They Perform
Learn from those on the front lines of code and design how to build industry-leading digital experiences that perform great and challenge assumptions about hybrid apps, and look darn good while doing it. Michael Wolf, director of technology at Cynergy, will show:• Dos and don'ts of cross-platform mobile design• Patterns that help you build and design with a common codebase, but enable each platform to shine• Performance pitfalls to avoid and tricks that can save you• The nuts and bolts of real-world PhoneGap applications like Halo Waypoint and Verizon Wireless
  • Views: 1,209
  • Added: May 05, 2013
  • Runtime: 00:50:20
Collaboration of Sienna Gallery, ENPS & Adobe offers serious cross platform Solution for Broadcasters
Collaboration of Sienna Gallery, ENPS & Adobe offers serious cross platform Solution for Broadcasters
Sienna Chief Technical Officer, Mark Gilbert, talks about how the collaboration between Sienna & Adobe offers broadcasters a serious cross-platform solution for news and sports creating seamless, efficient workflows.
  • Products covered:
  • Premiere Pro
  • Product Version: CC
  • Views: 100
  • Added: Sep 18, 2012
  • Runtime: 00:02:14
  • Tags: Premiere Pro ,  adobe ,  sports ,  Broadcasters ,  IBC ,  SIENNA ,  news
Moving Your Video Business to Windows
Moving Your Video Business to Windows
In another user requested video, Colin answer the question that many Mac users are wondering - how hard is it to move to Windows? Colin explores just how easy it is to move your FinalCut Pro 7 projects into Premiere Pro CS6 on Windows. He also invites Terry Brown from HP to join him to see exactly what all the excitement is over HP hardware and why RED Digital Cinema has chosen a Windows platform for massive performance gains.
  • Products covered:
  • Premiere Pro
  • Product Version: CC
  • Views: 2,010
  • Added: Aug 13, 2012
  • Runtime: 00:31:58
  • Tags: Mercury Playback Engine ,  Premiere Pro ,  Elitebook ,  HP ,  Switcher ,  Windows ,  mac ,  xml ,  Compatibility ,  Cross Platform
Adobe Premiere Pro CS6 Integration with arvato Systems VPMS
Adobe Premiere Pro CS6 Integration with arvato Systems VPMS
VPMS is arvato Systems’s MAM system that serves as a cross-funcitonal control unit for broadcasting processes with the infrastructure of video server, editing and graphics. See how VPMS now integrates with Adobe Premiere Pro for an effective and simplified workflow.
  • Products covered:
  • Premiere Pro
  • Product Version: CC
  • Views: 464
  • Added: Jul 26, 2012
  • Runtime: 00:02:06
  • Tags: workflow ,  Adobe Premiere Pro ,  Media Encoder ,  after effects ,  audition ,  broadcast ,  editing ,  metadata ,  photoshop extended ,  production premium
Tech Comm Suite 4: cross platform integration, multi-channel publishing
Tech Comm Suite 4: cross platform integration, multi-channel publishing
Technical Communication Suite 4 tightly integrates FrameMaker 11 functionality with RoboHelp 10. See how all applications, including Captivate 6, work together seamlessly to expand techcomm even further.
  • Products covered:
  • Technical Communication Suite
  • FrameMaker
  • RoboHelp
  • Views: 344
  • Added: Jul 25, 2012
  • Runtime: 00:01:27
  • Tags: Captivate 6 ,  FrameMaker 11 ,  RoboHelp 10 ,  TCS4 ,  Tech Comm Suite 4 ,  Technical Communication Suite 4
PhoneGap: Device API
PhoneGap: Device API
In this episode, Kevin Hoyt employs the Device API in PhoneGap to get more information about the mobile platform on which the application is running.
  • Products covered:
  • Dreamweaver
  • Product Version: CC
  • Views: 5,679
  • Added: Dec 08, 2011
  • Runtime: 00:05:50
  • Tags: API ,  PhoneGap ,  Platform ,  app ,  application ,  code ,  coding ,  design ,  designer ,  develop
PhoneGap: Connection API
PhoneGap: Connection API
PhoneGap’s Connection API can detect your mobile device's Internet connection. Kevin explains how to use this to your advantage when developing mobile apps.
  • Products covered:
  • Dreamweaver
  • Product Version: CC
  • Views: 5,229
  • Added: Dec 08, 2011
  • Runtime: 00:06:26
  • Tags: API ,  PhoneGap ,  Platform ,  app ,  application ,  code ,  coding ,  design ,  designer ,  develop
PhoneGap: Contacts API
PhoneGap: Contacts API
Continuing his in-depth look at PhoneGap, Kevin creates an HTML-based app that can access the contact list on your iOS or Android mobile device.
  • Products covered:
  • Dreamweaver
  • Product Version: CC
  • Views: 4,415
  • Added: Dec 08, 2011
  • Runtime: 00:11:05
  • Tags: API ,  PhoneGap ,  Platform ,  app ,  application ,  code ,  coding ,  design ,  designer ,  develop
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