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"Adobe AIR for desktop and devices"

Mastering Multiplayer Stage3D and AIR Game Development for Mobile Devices
Mastering Multiplayer Stage3D and AIR Game Development for Mobile Devices
Explore the exciting possibility of making a multiplayer game for multiple devices using the same codebase while maintaining desktop-like game quality. The session will be taught by two experts from Frima Studio: Jean-Philippe Doiron, principal architect R&D, and Luc Beaulieu, CTO.Join us to learn about:• The use of Stage3D across web and mobile deployments (with Adobe AIR)• The challenges encountered when attempting to maintain high-performance specifications on mobile devices • The required production pipeline and guidelines for deploying and debugging on iOS and Android • An overview of the deployment process, from start to finish• Techniques used to go from low fps for static scenes to 30+ fps for full gaming, like batching, change in render target, overdraw, native extensions, and FlasCC
  • Views: 1,771
  • Added: May 05, 2013
  • Runtime: 00:54:41
Developing Flex Mobile Applications
Developing Flex Mobile Applications
Find out how Adobe Flash Builder 4.5 makes it easy for you to build mobile apps for a variety of devices using the same workflow you use to build web or desktop applications today. You can now build apps to run on the Apple iOS, Google Android, and BlackBerry QNX platforms. Walk through the basic steps required in Flash Builder 4.5 to create and run a simple mobile Flex project both on the desktop and on a device. Also learn about new mobile-specific functionality in the Flex 4.5 software development kit (SDK).
  • Products covered:
  • AIR
  • Creative Suite Web Premium
  • Flex SDK
  • Flash Builder
  • Product Version: CC
  • Views: 2,360
  • Added: Oct 05, 2011
  • Runtime: 00:58:22
  • Tags: adobe ,  workflow ,  Flash Builder 4.5 ,  apps ,  mobile ,  Apple iOS ,  BlackBerry QNX ,  MAX 2011
Optimizing Game Performance for Web, Mobile, and Desktop
Optimizing Game Performance for Web, Mobile, and Desktop
Find out how to code a game that performs up to the user's expectations. One key advantage of Adobe Flash is the ability to publish your games across multiple devices while maintaining a single code base. Come to this session to discover several tips and tricks that help maintain performance across each operating system. Important game development techniques, such as blitting, upscaling assets across different screen resolutions, sprite sheets, and bitmap caching, will also be discussed.
  • Products covered:
  • AIR
  • Flash Professional
  • Flash Builder
  • Product Version: CC
  • Views: 721
  • Added: Oct 05, 2011
  • Runtime: 00:59:47
  • Tags: adobe ,  Game Performance ,  MAX 2011
What's New in Adobe AIR — and What's Next
What's New in Adobe AIR — and What's Next
Come hear the latest news about Adobe AIR, a runtime that allows developers to build applications for a wide range of devices including Android powered smartphones and tablets, the iPad and iPhone, BlackBerry PlayBook, TVs, and desktop computers. In this session, we'll provide a review of basic code samples and discuss new capabilities available to developers for building AIR apps. In addition, you'll have an opportunity to explore upcoming features with members of the product team.
  • Products covered:
  • AIR
  • Flex SDK
  • Flash Builder
  • Product Version: CC
  • Views: 707
  • Added: Oct 05, 2011
  • Runtime: 01:03:47
  • Tags: adobe ,  Playbook ,  air ,  android ,  blackberry ,  iphone ,  smartphones ,  MAX 2011 ,  TV's ,  computers
Adobe Video Solutions Roadmap
Adobe Video Solutions Roadmap
Join the Adobe Video Solutions product management team to learn more about the key technologies used to deliver high-quality and fault-tolerant live and on-demand video experiences, and see some eye-popping demonstrations from broadcasters using the technologies today. During this session, you'll learn about Adobe Flash Media Server with HTTP streaming, Flash Player and Adobe AIR for desktop and devices, HTML5, Open Source Media Framework, Adobe Flash Access, Adobe Pass for TV Everywhere, and how companies have put these technologies together to deliver some of the largest video events on the planet.
  • Products covered:
  • AIR
  • Media Server
  • Product Version: CC
  • Views: 745
  • Added: Oct 04, 2011
  • Runtime: 00:63:43
  • Tags: HTML5 ,  flash player ,  Adobe AIR for desktop and devices ,  Adobe Flash Access ,  Adobe Flash Media Server ,  Adobe Pass for TV Everywhere ,  Adobe Video Solutions ,  HTTP streaming ,  Open Source Media Framework
How to Extend Your Desktop AIR Applications Using Native Extensions
How to Extend Your Desktop AIR Applications Using Native Extensions
Learn how to take advantage of native extension support coming to Adobe AIR so you can access additional capabilities of a device and operating system, reuse legacy code libraries ,and improve the performance of your desktop applications. This session will provide a high-level overview and best practices for how developers can enhance their desktop applications using AIR.
  • Products covered:
  • AIR
  • Flash Builder
  • Product Version: CC
  • Views: 1,032
  • Added: Oct 04, 2011
  • Runtime: 01:03:29
  • Tags: adobe ,  air ,  code ,  desktop ,  extend ,  web ,  MAX 2011
From Desktop to Mobile: Application Functionality for Small Screens
From Desktop to Mobile: Application Functionality for Small Screens
Explore the issues of moving an established RIA experience from desktop to mobile. Join Joseph Labrecque from the University of Denver as he discusses transitioning the viewing experience for a campus resource from desktop to mobile. This session will examine how to take advantage of new workflow considerations across Adobe toolsets and determine what existing functionality is suitable for mobile applications, investigate device restrictions that can impact the general user experience, and describe how to make users aware of a new mobile application and what to expect.
  • Products covered:
  • AIR
  • Media Server
  • Flex SDK
  • Flash Builder
  • Product Version: CC
  • Views: 940
  • Added: Oct 04, 2011
  • Runtime: 00:51:35
  • Tags: RIA experience ,  destop to mobile ,  user experience
Flash based apps: 3D comes to TV and top iOS apps
Flash based apps: 3D comes to TV and top iOS apps
Content providers can take advantage of Adobe AIR to deliver console-quality games, rich media apps with premium video across televisions, Blu-Ray players and set-top boxes. Take a look at successful AIR apps for iOS.
  • Products covered:
  • AIR
  • Flash Professional
  • Flex SDK
  • Flash Builder
  • Product Version: CC
  • Views: 7,327
  • Added: Oct 03, 2011
  • Runtime: 00:03:37
  • Tags: Flash ,  2D ,  3d ,  air ,  android ,  blackberry ,  desktop ,  games ,  gaming ,  graphics
Applications for the Web, Desktop and Mobile
Applications for the Web, Desktop and Mobile
Show: ADC Presents
Mark Doherty explores the potential offered by the large array of devices you may use everyday. He highlights how to create contextual applications that operate across desktops, mobile phones and tablets.
  • Products covered:
  • AIR
  • LiveCycle
  • Flash Professional
  • Product Version: CC
  • Views: 4,257
  • Added: Jun 06, 2011
  • Runtime: 00:10:31
  • Tags: AIR ,  Adobe AIR ,  Flash Player ,  Droid ,  LCCS ,  OS ,  android ,  app ,  application ,  cellphone
Optimize Video Playback Across Smartphones, Tablets, and TVs with Adobe Flash Platform
Optimize Video Playback Across Smartphones, Tablets, and TVs with Adobe Flash Platform
With the explosive adoption of connected devices and growing consumer demand for richer Internet content, content publishers today face greater challenges than ever to deliver consistent branded experiences across different browsers, operating systems, and devices. Watch this NAB session to see why leading companies such as EPIX and CNET choose the Flash Platform as the most efficient way to create, optimize and deliver high-quality online video experiences consistently across a variety of desktop, smartphones, tablets, and smart TVs.
  • Products covered:
  • AIR
  • Views: 389
  • Added: Apr 12, 2011
  • Runtime: 00:25:16
  • Tags: Adobe Flash Platfrom ,  desktop ,  devices ,  multi-screen ,  smart TVs ,  smartphones ,  tablets ,  David Devisser
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