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7 results found on

"API's"

Building the Next Killer Flash App for Facebook
Building the Next Killer Flash App for Facebook
Dive deep with Daniel Dura, former Adobe Flash Platform evangelist, on how to create exciting Facebook projects with Flash. Building a Flash technology–based Facebook application requires a good understanding of both Flash and Facebook APIs. In this session, you'll learn just what it takes to build a killer Facebook app.
  • Products covered:
  • Flash Professional
  • Product Version: CC
  • Views: 1,377
  • Added: Oct 05, 2011
  • Runtime: 00:50:19
  • Tags: adobe ,  Facebook ,  API's ,  Flash Application ,  MAX 2011 ,  Next Killer
Node.js and You
Node.js and You
Node.js is the hottest thing the tech world has had to talk about this year. In case you didn't know, Node.js is a server platform for application development that makes building high-availability APIs and real-time applications really simple. And the best news is that you code for it with JavaScript. In this session, learn what Node.js is and what it means to use a nonblocking infrastructure. We'll talk about why JavaScript is well suited to this kind of environment, and then we'll show how to leverage Node.js to build applications for the browser, mobile, and beyond.
  • Views: 1,878
  • Added: Oct 05, 2011
  • Runtime: 00:55:31
  • Tags: adobe ,  javascript ,  server ,  API's ,  MAX 2011 ,  Node.js
Mobile Apps That Wow
Mobile Apps That Wow
Learn how to use Adobe AIR to build apps for mobile platforms such as Android, BlackBerry, and iOS. This session will provide an overview of APIs tuned for mobile use, including Accelerometer for games and Geolocation for location-based services. We'll discuss what makes mobile apps special and how to use the Adobe Flash Platform to deliver awesome experiences on these devices.
  • Products covered:
  • AIR
  • Flash Builder
  • Product Version: CC
  • Views: 1,386
  • Added: Oct 05, 2011
  • Runtime: 00:56:33
  • Tags: adobe ,  GeoLocation ,  air ,  apps ,  blackberry ,  iOS ,  mobile ,  API's ,  MAX 2011 ,  wow
Developing 2D Games on Top of Stage 3D (Molehill) in Flash Player
Developing 2D Games on Top of Stage 3D (Molehill) in Flash Player
Learn how to use Stage 3D (aka "Molehill"), the new low-level GPU-accelerated APIs in Adobe Flash Player, to develop high-performance 2D games. Thibault Imbert, product manager for the Adobe Flash runtimes, will explore these new APIs and their usage inside game frameworks and engines. Stage 3D is going to change the web for 2D and 3D gaming, and this session will show how to make the most of it.
  • Products covered:
  • Flash Builder
  • Product Version: CC
  • Views: 3,285
  • Added: Oct 04, 2011
  • Runtime: 00:54:38
  • Tags: Flash ,  adobe ,  2D ,  3d ,  gpu acceleration ,  API's ,  MAX 2011
Setting up your development environment
Setting up your development environment
Learn how to set up your development environment to invoke LiveCycle ES2 services using the Java API’s including user and *.jar configuration.
  • Products covered:
  • LiveCycle
  • Product Version: CC
  • Views: 654
  • Added: Apr 14, 2010
  • Runtime: 00:09:00
  • Tags: ES ,  ES2 ,  LC ,  livecycle ,  lces
Episode 16
Episode 16
A visit to jFall, the Netherlands Java User Group conference to discuss all things Java and Flex. Duane interviews NLJUG Chair Klassjan Tukker and demonstrates Adobe LiveCycle ES Workbench accessing Java API’s.
  • Views: 6,048
  • Added: Jan 25, 2009
  • Runtime: 00:13:32
  • Tags: LiveCycle ES ,  duane ,  duanes world ,  Java script ,  jfall ,  mixmatchmusi.com
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