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24 results found on

"AIR App Creation"

Extending Mobile Games with AIR Native Extensions (ANEs)
Extending Mobile Games with AIR Native Extensions (ANEs)
Does your game need to integrate with the iOS Game Center? How about including an in-app purchasing system? Learn how to go beyond the standard ActionScript API when developing mobile games with Adobe AIR, part of the Adobe Game Developer Tools in the Adobe Creative Cloud. Come to this session to understand and learn in more detail how to:• Write your own extension using native code, and develop the ActionScript API that wraps it• Package a native extension, and reuse it during your game development• Leverage third-party native extensions available today
  • Views: 204
  • Added: May 05, 2013
  • Runtime: 00:46:33
App of the Week - Oakley One Icon
App of the Week - Oakley One Icon
Oakley, a designer of sunglasses, ski goggles and other innovative sports accessories, uses Adobe Digital Publishing Suite to create a merchandising app with inspiring editorial about sponsored athletes. Check out the app of the week video to see some creative applications of DPS overlays. Scroll through the editorial that seemingly appears from behind a mountain. Use the 360 degree overlay to control a snowboarder's rotations through the air.
  • Products covered:
  • InDesign
  • Digital Publishing Suite
  • Product Version: CC
  • Views: 1,488
  • Added: Apr 09, 2013
  • Runtime: 00:04:13
  • Tags: DPS ,  Digital Publishing Suite ,  InDesign ,  App of the Week ,  Teresa Demel ,  athletes ,  oakley ,  one icon ,  ski ,  snowboard
Creating a prepackaged AIR app
Creating a prepackaged AIR app
Discover how to deploy AIR applications from within Flash Professional CS6 as "captive runtimes." Captive runtime allows developers to bundle the AIR framework into an AIR application, creating a self-contained entity that eliminates third-party dependency.
  • Products covered:
  • Flash Professional
  • Product Version: CC
  • Views: 5,679
  • Added: May 06, 2012
  • Runtime: 00:04:59
  • Tags: flash professional ,  new features ,  production premium ,  AIR App Creation ,  Anastasia McCune ,  CS6 ,  Captive Runtime ,  Design and Web Premium ,  Master Collection
TV: The Final Frontier for App Monetization
TV: The Final Frontier for App Monetization
Discover how Adobe AIR for TV is gaining momentum with leading TV and BluRay manufacturers, enabling opportunities for developers to create and monetize applications. Learn how to build an AIR for TV app as we walk through the workflow of getting an application into a marketplace. In addition, you will hear about some of the new features coming to AIR for TV, such as multichannel audio, GameInput APIs for game controllers, and Stage3D support for 2D and 3D graphics acceleration.
  • Products covered:
  • AIR
  • Flash Professional
  • Flex SDK
  • Flash Builder
  • Product Version: CC
  • Views: 1,007
  • Added: Oct 05, 2011
  • Runtime: 00:51:53
  • Tags: adobe ,  air ,  app ,  bluray ,  developers ,  tv ,  MAX 2011
Creating Apps in 2D or 3D for the LG Cinema 3D and Smart TV Platform
Creating Apps in 2D or 3D for the LG Cinema 3D and Smart TV Platform
Learn how you can unlock opportunities in the multibillion-dollar TV market by discovering how to create 2D and 3D apps for the largest screen in the home. Be the first to see a 3D app created for LG's Cinema 3D Smart TV platform using Adobe AIR, and learn how the LG Smart TV developer program can allow you to capitalize on this rapidly growing market segment.
  • Products covered:
  • AIR
  • Flash Professional
  • Product Version: CC
  • Views: 2,234
  • Added: Oct 03, 2011
  • Runtime: 00:56:45
  • Tags: 2D ,  3d ,  adobe air ,  apps ,  LG Cinema ,  Smart TV
Kodak Gallery PhotoBook App
Kodak Gallery PhotoBook App
In this episode, learn how Universal Mind used Adobe Flash Platform to build the Photo Book app for Kodak, helping Kodak offer a profitable online service to allow customers to easily create their own Photo Books to share “Kodak Moments”.
  • Products covered:
  • AIR
  • Flex SDK
  • Flash Builder
  • Product Version: CC
  • Views: 2,868
  • Added: Jul 18, 2011
  • Runtime: 00:02:12
  • Tags: Kodak ,  air ,  enterprise ,  flash builder ,  ria ,  self-service
CS5.5 Roadshow: Episodes 13-16
CS5.5 Roadshow: Episodes 13-16
In this final episode, our four presenters look at developing for mobile devices, the video production workflow, creating native apps and digital publishing.
  • Products covered:
  • Dreamweaver
  • InDesign
  • Flash Professional
  • Product Version: CC
  • Views: 3,580
  • Added: Jul 14, 2011
  • Runtime: 01:10:09
  • Tags: Flash ,  CS5.5 ,  Digital Publishing Suite ,  Greg Rewis ,  InDesign ,  Jason Levine ,  Media Encoder ,  Mobile devices ,  PhoneGap ,  app development
Adobe AIR 2.7: Faster App Performance on iOS
Adobe AIR 2.7: Faster App Performance on iOS
Renaun Erickson, Adobe Flash Platform Evangelist, demonstrates faster AIR 2.7 app performance on iPad.
  • Products covered:
  • AIR
  • Views: 15,966
  • Added: Jun 14, 2011
  • Runtime: 00:02:07
  • Tags: AIR 2.7 ,  AIR ,  AdobeAIR ,  Renaun Erickson ,  app ,  application ,  code ,  coding ,  develop ,  developer
Access the Microphone on Android Mobile Devices
Access the Microphone on Android Mobile Devices
Show: ADC Presents
In this video, Duane Nickull explores microphone access in Adobe mobile applications built with Flash Builder 4.5.  He creates a simple recording app to run on mobile devices and shares the source code.
  • Products covered:
  • AIR
  • Flash Builder
  • Product Version: CC
  • Views: 4,882
  • Added: Jun 14, 2011
  • Runtime: 00:11:31
  • Tags: audio ,  AIR ,  Adobe AIR ,  CS5 ,  Duane Nickull ,  Flash Builder ,  Flash Pro ,  Flash Professional ,  Flash ,  4.5
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