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" random building"

Episode 7: Obstacles
Episode 7: Obstacles
Create the obstacles, their artwork and Watch Out sign, and animate them randomly in the in-game screen. (Learn more about Adobe gaming technologies in the Game Development Center.)
  • Products covered:
  • Flash Professional
  • AIR
  • Flash Builder
  • Product Version: CC
  • Views: 887
  • Added: Aug 27, 2012
  • Runtime: 00:25:51
  • Tags: Stage3D ,  Starling ,  collision detection ,  game development
Episode 9: Items
Episode 9: Items
Add food items to the in-game screen randomly and animate them, and detect collisions between the items and hero using similar techniques used for obstacles. (Learn more about Adobe gaming technologies in the Game Development Center.)
  • Products covered:
  • Flash Professional
  • AIR
  • Flash Builder
  • Product Version: CC
  • Views: 813
  • Added: Aug 27, 2012
  • Runtime: 00:07:20
  • Tags: Stage3D ,  Starling ,  game development
Generating Class Instances with ActionScript (episode 56)
Generating Class Instances with ActionScript (episode 56)
Doug examines a method for dynamically generating new instances of custom class objects for his Flash Professional CS5 project using ActionScript.
  • Products covered:
  • Flash Professional
  • Product Version: CC
  • Views: 4,190
  • Added: Apr 05, 2011
  • Runtime: 00:03:36
  • Tags: Flash ,  tutorial ,  Flash Professional ,  actionscript ,  app ,  application ,  build ,  class ,  code ,  coding
Working with Getters to Access Private Attributes (episode 54)
Working with Getters to Access Private Attributes (episode 54)
Doug fixes a problem in his dice application by changing the way data is transferred between custom classes.  This episode highlights best practices for accessing information using getter functions.
  • Products covered:
  • Flash Professional
  • Product Version: CC
  • Views: 3,329
  • Added: Mar 22, 2011
  • Runtime: 00:03:28
  • Tags: Flash ,  access ,  actionscript ,  app ,  application ,  attributes ,  build ,  class ,  code ,  coding
Using the Deco Tool
Using the Deco Tool
In this video you will learn about content aware scaling in Flash CS5.
  • Products covered:
  • Flash Professional
  • Product Version: CC
  • Views: 3,462
  • Added: Sep 23, 2010
  • Runtime: 00:04:13
  • Tags: Deco Tool ,  animation ,  buidling brush ,  drawing ,  random building
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