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" games"

Zynga Multiplatform with Adobe AIR
Zynga Multiplatform with Adobe AIR
Learn how Zynga, the world's leading provider of social game services, is bringing its games to all platforms via Adobe Flash, AIR, Starling, and Stage 3D. Don't miss this session to understand how Zynga builds and optimizes its games to deliver native performance across all devices and platforms, and how the company is connecting millions of players via a common platform.In particular, we'll discuss:• Specific problems, solutions, and learnings from various production projects• How Zynga leverages its BRO high-performance render engine to move more complex games to other platforms• How the move toward multiplatform development is changing• How new mobile and web games are being designed and developed
  • Views: 148
  • Added: Jun 11, 2013
  • Runtime: 00:59:43
Enhanced interactions library
Enhanced interactions library
Watch the new interactions that are available in Adobe Captivate 7, like Hangman, Jigsaw, YouTube video streaming, in-course web browsing, learner notes and more.
  • Products covered:
  • Captivate
  • Product Version: CC
  • Views: 263
  • Added: Jun 03, 2013
  • Runtime: 00:01:21
  • Tags: interactions ,  Adobe Captivate ,  elearning ,  drag and drop ,  elearning authoring ,  elearning games
Drag-and-drop components
Drag-and-drop components
Check out the new drag-and-drop feature in Adobe Captivate 7.
  • Products covered:
  • Captivate
  • Product Version: CC
  • Views: 260
  • Added: Jun 03, 2013
  • Runtime: 00:02:01
  • Tags: interactions ,  Adobe Captivate ,  elearning ,  drag and drop ,  elearning authoring ,  elearning games
HTML5 Gaming on the Mobile Web
HTML5 Gaming on the Mobile Web
In the ever increasingly mobile-dominated world, it has become vital that your games work across both mobile and desktop browsers. Join Richard Davey from Photon Storm as he takes a look at the current state of HTML5 mobile browser–based gaming and where it's headed in the near future. Geared toward those entering mobile browser game development, this session will cover:• Performance tips• Animation and audio handling• Common pitfalls and how best to resolve them using a framework-agnostic approach
  • Views: 917
  • Added: May 26, 2013
  • Runtime: 01:00:43
Becoming a Successful Game Developer with Adobe Flash
Becoming a Successful Game Developer with Adobe Flash
Learn what it takes to become successful in the casual gaming world. If you are interested in serious game development but hesitant to take the next step, this session will help you move forward. Come discover the opportunities that are available with Adobe Flash.Ross Przybylski, game designer/developer and Adobe Game Developer Influencer, will share his experience in:• How to transition from game design hobbyist to successful game developer using Adobe Flash technologies• Why Flash is the platform of choice for creating cross-platform, multiscreen games• Overcoming challenges such as game engine creation, programming artificial intelligence, and designing multiscreen interfaces• Monetizing your game efforts
  • Views: 111
  • Added: May 26, 2013
  • Runtime: 01:15:07
Publishing Adobe Flash Content to HTML
Publishing Adobe Flash Content to HTML
Featurette: Be more creative with enhanced HTML5 support using the updated Toolkit for CreateJS, which includes new functionality for buttons, hit areas, and motion curves.
  • Products covered:
  • Flash Professional
  • Creative Cloud
  • Product Version: CC
  • Views: 2,051
  • Added: May 06, 2013
  • Runtime: 00:01:17
  • Tags: CSS ,  CreateJS ,  HTML ,  JavaScript ,  Toolkit for CreateJS ,  animation ,  banner ad ,  canvas ,  flash ,  flash
Showcasing a Modern Adobe Flash Professional CC
Showcasing a Modern Adobe Flash Professional CC
Senior Product Manager Tom Barclay shows you the major improvements in Flash Professional CC, which has been completely rearchitected to be faster and more reliable. He'll also demonstrate exciting new features like HD video export, a new code edtitor, live drawing and coloring, and enhanced HTML publishing.
  • Products covered:
  • Flash Professional
  • Creative Cloud
  • Product Version: CC
  • Views: 6,309
  • Added: May 06, 2013
  • Runtime: 00:07:00
  • Tags: AS3 ,  ActionScript ,  HD video ,  HTML ,  Video ,  animation ,  canvas ,  drawing ,  fla ,  flash
Adobe Flash Professional CC Overview
Adobe Flash Professional CC Overview
Overview: Work faster than ever before with a 64-bit architecture, a new streamlined user interface, and more connected tools. Create HTML content and export high-definition video and audio. Share work directly from within the application.
  • Products covered:
  • Flash Professional
  • Creative Cloud
  • Product Version: CC
  • Views: 3,586
  • Added: May 06, 2013
  • Runtime: 00:01:40
  • Tags: 1080 ,  CSS ,  CreateJS ,  HD ,  HTML ,  JavaScript ,  Toolkit for CreateJS ,  Video ,  animation ,  banner ad
Look Ma! Game Development with No Canvas and No Flash!
Look Ma! Game Development with No Canvas and No Flash!
Learn how to build a multiplayer, multidevice game using only HTML5, CSS3, and JavaScript that runs on desktop and tablets and is controlled by your phone. Join product experts Paul Burnett and Michael Stoddart to discover:• How to build a workflow using Adobe Edge Code, Edge Animate, and PhoneGap to create both the game and the controller• How to use Box2DWeb and jQuery to create the logic for the game and CSS3 to create and animate the game display• How to set up and use Node.js, Socket.IO, and Express to build a multiuser controller for the game• Insights into the challenges faced in building the game, and their solutions
  • Views: 363
  • Added: May 06, 2013
  • Runtime: 01:01:15
From the Sublime to the Ridiculous: Novel Game Control Techniques
From the Sublime to the Ridiculous: Novel Game Control Techniques
Join Jonathan Hawke from Resn, creators of the online energy ball, for a fireside chat delving into some of the latest and more unconventional game control techniques. Using game examples such as Resn's Face Arcade and the EDF London 2012 Light Games, we'll discuss:• How to use common hardware such as web cameras, the humble computer mouse, and mobile phones in innovative ways to surprise and more deeply engage audiences• Using Adobe Flash technology, HTML, and other wizardry to build mind-boggling games for multiple platforms, including desktop browsers, iOS, and Leap Motion• How to generate (hopefully) original game experience ideas that get right inside your audience's heads
  • Views: 59
  • Added: May 06, 2013
  • Runtime: 01:03:05
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