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" doug winnie"

Generating Class Instances with ActionScript (episode 56)
Generating Class Instances with ActionScript (episode 56)
Doug examines a method for dynamically generating new instances of custom class objects for his Flash Professional CS5 project using ActionScript.
  • Products covered:
  • Flash Professional
  • Product Version: CC
  • Views: 4,187
  • Added: Apr 05, 2011
  • Runtime: 00:03:36
  • Tags: Flash ,  tutorial ,  Flash Professional ,  actionscript ,  app ,  application ,  build ,  class ,  code ,  coding
Accessing Data from Custom Classes with
Accessing Data from Custom Classes with "get" (episode 55)
Doug continues to cover best practices for accessing data in object-oriented programming. In this video, he uses the "get" command to make his custom class' private method act like a regular public variable.
  • Products covered:
  • Flash Professional
  • Product Version: CC
  • Views: 3,735
  • Added: Mar 29, 2011
  • Runtime: 00:03:06
  • Tags: Flash ,  Flash Pro ,  best practices ,  get command ,  FlashPro ,  Professional ,  access ,  actionscript ,  app ,  application
FITC Amsterdam 2011 - Multiscreen development challenges
FITC Amsterdam 2011 - Multiscreen development challenges
Show: FITC
The mobile evolution brings interesting multiscreen development challenges to developers. Adobe’s Doug Winnie, Tom Higgins from Unity and Mattias Ekendahl & Riccardo Giraldi from B-Reel share their thoughts on developing for multiple screens and platforms at Flash in The Can 2011 (FITC) in Amsterdam.
  • Products covered:
  • Flash Professional
  • Product Version: CC
  • Views: 191
  • Added: Mar 28, 2011
  • Runtime: 00:04:42
  • Tags: Flash ,  FITC ,  doug winnie ,  edge ,  multiscreen ,  serge jespers
Working with Getters to Access Private Attributes (episode 54)
Working with Getters to Access Private Attributes (episode 54)
Doug fixes a problem in his dice application by changing the way data is transferred between custom classes.  This episode highlights best practices for accessing information using getter functions.
  • Products covered:
  • Flash Professional
  • Product Version: CC
  • Views: 3,328
  • Added: Mar 22, 2011
  • Runtime: 00:03:28
  • Tags: Flash ,  access ,  actionscript ,  app ,  application ,  attributes ,  build ,  class ,  code ,  coding
Working with Attributes in Custom Classes (episode 53)
Working with Attributes in Custom Classes (episode 53)
To make his dice-rolling simulation more useful, Doug adds attributes to his custom class which work just like normal coding variables for storing and retrieving information.
  • Products covered:
  • Flash Professional
  • Product Version: CC
  • Views: 3,085
  • Added: Mar 15, 2011
  • Runtime: 00:03:48
  • Tags: Flash ,  Professional ,  actionscript ,  app ,  application ,  attributes ,  classes ,  code ,  coding ,  cs5
Communicating Between Classes (episode 52)
Communicating Between Classes (episode 52)
Doug shows the ActionScript coding needed to bring the dice-rolling application from the last few videos alive.  He focuses on the importance of communication among multiple classes in object-oriented programming.
  • Products covered:
  • Flash Professional
  • Product Version: CC
  • Views: 4,994
  • Added: Mar 08, 2011
  • Runtime: 00:04:36
  • Tags: Flash ,  FlashPro ,  Professional ,  actionscript ,  app ,  application ,  class ,  code ,  coding ,  communicate
Adding Advanced Behavior to Custom Classes (episode 50)
Adding Advanced Behavior to Custom Classes (episode 50)
Building on the skills covered in his continuing lesson on object-oriented programming in Flash Professional, Doug highlights how to create mouse events for classes that automatically are part of each instance.
  • Products covered:
  • Flash Professional
  • Product Version: CC
  • Views: 4,791
  • Added: Feb 22, 2011
  • Runtime: 00:04:31
  • Tags: Flash ,  Platform ,  Professional ,  actionscript ,  behavior ,  class ,  code ,  code ,  coding ,  create
Extending Custom Classes with Methods (episode 49)
Extending Custom Classes with Methods (episode 49)
In the last few videos, Doug explained the concept of custom classes in object-oriented programming and how to create them. Now Doug introduces the class-specific function known as a method.
  • Products covered:
  • Flash Professional
  • Product Version: CC
  • Views: 4,919
  • Added: Feb 15, 2011
  • Runtime: 00:06:18
  • Tags: Flash ,  Flash Pro ,  Flash Pro ,  actionscript ,  class ,  class ,  code ,  code ,  coding ,  coding
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