This session will examine the Adobe Edge Animate Symbol structure and demonstrate a number of ways to achieve functional results similar to ActionScript using jQuery and JavaScript APIs. Learn these valuable techniques from Joseph LaBrecque, senior interactive software engineer at the University of Denver.In this session, we will:• Provide an overview of the Edge Animate Symbol structure• Demonstrate how to accomplish "component" creation• Show how to reuse these components in projects
Buttons are important for user interaction, so they are part of almost every interactive composition. In the first part of this episode you will learn how to easily create reusable multistate button components that can be used across projects. The second part uses these button components to create a slideshow - with a self generating, dynamic navigation.
Give full rein to your imagination using world-class tools for creating application simulations, product demos, digital imaging, rich animations, and audio production. Liven up courses with out-of-the-box assets like actors, themes, smart shapes, and interactive elements.
Discover the handy and time-saving Common Library, a set of pre-created graphics and images that you can bring into your design, including iphone graphics, Windows Phone 7 graphics, Mac and Windows graphics and more.
Products covered:
Product Version: CC
Views: 5,117
Added: May 08, 2012
Runtime: 00:02:48
Tags:
fireworks
,
CS6
,
Design & Web Premium
,
Master Collection
,
common library
,
mobile assets
,
patrick foster
Adobe updates the components of the Digital Publishing Suite about every six weeks. Some users have been confused about which updates to install and when to do this. Adobe Digital Publishing Evangelist Colin Fleming helps clear up this confusion.
The two major components are the Folio Builder and Folio Producer Tools downloads. This video discusses these and other components, when one should install these updates, and when one should wait to install them.
Products covered:
Product Version: CC
Views: 6,293
Added: Apr 24, 2012
Runtime: 00:09:16
Tags:
DPS
,
Digital Publishing Suite
,
InDesign
,
updates
,
Colin Fleming
In this tutorial, Adobe Community Professional Tom Green shows how to create a basic interactive button for use within a functional Flash Catalyst interface.
Products covered:
Product Version: CC
Views: 1,747
Added: Nov 17, 2011
Runtime: 00:04:12
Tags:
intermediate
,
tutorial
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beginner
,
flash catalyst
,
getting started
,
Infinite Skills
,
Tom Green
,
create button components
Piotr Walczyszyn explains the process of creating custom ItemRenderers in ActionScript3 for Flex mobile applications, as well as the functionality they add to your projects.
Developer Evangelist Piotr Walczyszyn walks you through how to create a custom SkinnableContainer Component for mobile applications using Flex and Flash Builder.
In this session you will learn about the infrastructure and tasks required to create custom components for Adobe's Web Experience Management solution (previously known ask CQ5.4). You will learn how to create custom components for your site templates including some best practices and lessons learned by developers new to the platform.
Views: 670
Added: Oct 05, 2011
Runtime: 00:49:25
Tags:
adobe
,
Templates
,
components
,
web
,
MAX 2011
,
management
Take Adobe's Web Experience Management solution (previously known as CQ5) beyond the basics with custom components. Web pages rendered by our WEM solution are dynamic by nature — they are a composite of components. You'll learn how to create and leverage component building blocks to create a rich, engaging customer experience. Out of the box, WEM provides great components for authors to use — but what happens when you need a new or slightly different component? In this session, we'll go into the anatomy of components and how to build and deploy them.
See how to create a multipart scroll bar component that has a track, thumb, and buttons. Create the skin for the scroll bar and then tell Flash Catalyst which elements in the skin act as the various parts of the scroll bar component.
Discover the building blocks that you use to create buttons, sliders, data lists, and so on in Flash Catalyst. This video shows you how to use prefabricated components, or create your own by converting existing artwork.
In this episode of the Flex in a Week training series, you will learn how to make the Panel skin more flexible by allowing it to access custom variables set in a custom component.
In this episode of the Flex in a Week training series, you will learn how to create Spark component skins, work with the skinnable Spark containers, and use constraint-based layout to position the container content within a skin.
In this episode of the Flex in a Week training series, you will learn how to enhance an application by using global application styles and defining CSS styles for the Flex framework components and custom components.
In this episode of the Flex in a Week training series, you will learn how to define additional states in the component skin and implement animated transitions between three states.
In this episode of the Flex in a Week training series, you will learn about skin parts and how to use them to drastically change your Spark component's look-and-feel.
In this episode of the training series, you will learn how to create multicomponent composite effects and to control the timing for when components appear and disappear during the animations.
In this episode of the training series, you will learn about the parent/child relationship between components and how to define the position and size of child components explicitly and with percentage values.
In this episode of the training series, will learn how to create both item renderers and item editors as drop-in, inline, and component implementations, how to use Spark components in the renderers, and how to handle a click event on an item in the DataGrid control.
In this episode of the Flex in a Week training series, you will learn how Spark lays out components using the layout classes and how these layout classes can be applied to the Spark container classes, to give you fine control over your application display.
In this episode of the Flex in a Week training series, you will define a value object as one of the arguments in an extended Event class. You will then instantiate both the value object and the custom event and dispatch the value object in the event object.
In this episode of the training series, you will learn how to lay out your application using Design mode and the pre-built Flex components, including the video playback components.
In this episode of the training series, you will learn about the UI components available in the Spark and MX libraries and the architectural difference between them.
Technical Evangelist James Ward showcases the new DataGrid component in Flex 4.5, and explains how the new Spark architecture makes it easier than ever to customize and skin these components.
Join James Ward as he overviews the new Spark Form components in Flex 4.5, allowing you to provide dynamic, skinned data entry components in your Flex applications with very little work.
In his continuing series on the new Spark components in Flex 4.5, James Ward demonstrates how the new Formatters simplify the process of displaying common data types as localized/internationalized and human friendly strings.
Developer Evangelist Serge Jespers describes how to build a Flex 4.5 application using Flash Builder 4.5. Discover how you can benefit from manipulating components' properties such as improved efficiency in managing data from an xml file.
Ryan Stewart explores a handy optimization technique for the Blackberry PlayBook that allows you to easily incorporate images into list components for your mobile applications.
Products covered:
Views: 993
Added: Apr 19, 2011
Runtime: 00:04:49
Tags:
AIR
,
ImageCache
,
Ryan Stewart
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OS
,
Playbook
,
app
,
application
,
blackberry
,
build
,
cache
Using skins can provide versatility and an ease to customizing components. In this video, Renaun Erickson shows how to create both an image-based Button and a ToggleButton through Flex 4 skinning.
Spark components by default use the new Text Layout Framework (TLF) engine and require CFF embedded fonts. Renaun Erickson demonstrates how to embed fonts for both TLF and non-TLF based components.
Join Adobe's Hans Muller, senior engineer on the Flex framework team, as he walks you through the capabilities of the new Spark DataGrid component for use in creating highly customized data-visualization Flex applications. In this session, you'll learn how to build a high-performing Spark DataGrid as well as learn all about the new Spark DataGrid skinning contract. We'll also cover how to create custom item renderers for use with the DataGrid control.
Join Aaron Pederson and James Polanco, Flex component development experts, as they walk you through the inner workings of the Flex framework and explain how to write extensible, rich, and highly performing components. They will cover the new Spark component and skinning architecture and how to use it correctly to build Spark components for use in Flex applications.
Senior Product Manager Deepa Subramaniam explains how the next release of the Flex SDK, “Hero,” displays data in a more dynamic and extensible manner with the new Spark DataGrid component.
Explore how to use (and reuse) custom, reusable components in Flash and Flex projects so that they are easy for developers to implement and simple for designers to skin, allowing both sides to get what they want.
Products covered:
Product Version: CC
Views: 1,447
Added: May 25, 2010
Runtime: 00:34:07
Tags:
Catalyst
,
flash builder
,
flash professional
,
flex
,
antonio holguin
Join Platform Evangelist Michael Chaize as he examines the new component architecture in Flex 4. He highlights the ability to customize both the views and behaviors of objects in a project.
Learn how to create an order form with conditional text fields. Discover how custom components enable you to define additional states inside a component, and efficiently build applications with more than 20 pages/states.
Manage project components and imported artwork in the Library panel. The Library panel facilitates easy sharing of artwork both within the same project file as well as across different project files.
Once you’ve brought artwork into Flash Catalyst, you’re ready to start defining the components that will add interactivity to a project. In this movie, learn how to create button components from Illustrator art and edit a button’s appearance.
Learn how to organize your custom Illustrator artwork in preparation for creating a repeating list in Flash Catalyst. Build the components of a basic data list, including the scrollbar and repeated elements, all without writing any code.
In this movie, learn how to define the pages and states for a simple interactive game. You’ll also learn how to duplicate and reuse existing button components in a design.
Serge Jespers builds a Flex 4 application with Flash Builder 4, highlighting the ability to customize components such as the states panel and tags, log-in screen and button, and click events.
When the wireframe is finished, it's time to start adding the visual design. Doug covers how to update a project’s components piece-by-piece using Adobe Illustrator and Flash Catalyst CS5.
Flash Catalyst CS5 offers a number of complex components. In this tutorial, Doug demonstrates how to use wireframe drawing tools to build and customize the data list component.
It’s easy to work with pre-built components or, you can draw custom components to wireframe an idea or UI element. In this video, Doug introduces the wireframe drawing tools in Flash Catalyst CS5.
Create a wireframe of the user interface for a Flash-based website or application. Doug introduces the Wireframe Components panel in Flash Catalyst CS5 and shows how to quickly mock-up a wireframe.
Platform Evangelist Mihai Corlan shows how to create components with Flash Builder 4 and ActionScript, and simplifies how to customize an event dispatch in a Flex 4 project.
A component can change its look between different states, like when the mouse is over it. In this video, former Adobe Flex SDK team member Chet Haase shows how Flex buttons do this to provide important visual cues to the user.
Former Adobe Flex SDK team member Chet Haase walks you through an application that animates a scrolling behavior. Animations happen automatically when you click on a scrollbar’s track or up/down buttons, but this case requires custom code.
In this video, former Adobe Flex SDK team member Chet Haase takes a look at some of the techniques used in gaming consoles to achieve highly interactive and fun user experiences.
Learn how to use the Adobe Flash Collaboration Service to quickly add out-of-the-box collaboration components to your Flex applications. More importantly, discover a framework for creating custom components that include collaboration.
Information designer David Hogue uses HTML component symbols from the common library and shows the 3-slice technique to make a clean CSS and HTML export from Fireworks CS4.
Products covered:
Product Version: CC
Views: 5,893
Added: Jul 22, 2009
Runtime: 00:06:45
Tags:
component
,
cs4
,
css
,
fireworks
,
html
,
image
,
library
,
symbol
,
web
,
wireframe
Learn how to bind data to a bar chart graph with Duane Nickull. He assigns values to an array collection, resulting in a visual display of the attributes of the objects from the list.
Views: 10,683
Added: Jul 21, 2009
Runtime: 00:04:40
Tags:
air
,
array
,
components
,
data
,
flex
,
objects
,
value
,
visual
,
Collection
,
Duane Nickull
Join Robin Briggs as she shows us how to use the Text Component Library built on the new text engine in Flash Player 10 (now in public beta on Adobe Labs) to expand your text layout options with Robin Briggs.
Products covered:
Product Version: CC
Views: 300
Added: Dec 09, 2008
Runtime: 00:59:59
Tags:
Flash
,
actionscript
,
flash player
,
flex
,
Application Developer
,
Creative Designer
,
Design_Max_2008
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Fonts
,
General Audience
,
Web Developer