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" cache as bitmap"

Optimizing Game Performance for Web, Mobile, and Desktop
Optimizing Game Performance for Web, Mobile, and Desktop
Find out how to code a game that performs up to the user's expectations. One key advantage of Adobe Flash is the ability to publish your games across multiple devices while maintaining a single code base. Come to this session to discover several tips and tricks that help maintain performance across each operating system. Important game development techniques, such as blitting, upscaling assets across different screen resolutions, sprite sheets, and bitmap caching, will also be discussed.
  • Products covered:
  • AIR
  • Flash Professional
  • Flash Builder
  • Product Version: CC
  • Views: 716
  • Added: Oct 05, 2011
  • Runtime: 00:59:47
  • Tags: adobe ,  Game Performance ,  MAX 2011
Flash Professional CS5.5 - Export as Bitmap and Cache as Bitmap
Flash Professional CS5.5 - Export as Bitmap and Cache as Bitmap
Mobile devices can have a hard time processing complex vector graphics. With Flash Professional CS5.5 you now have the ability to export complex vector graphics as an easier-to-process bitmap while still retaining the graphic in vector format in Flash Pro. Paul Trani takes you through this process and shows you how to cache vector graphics as bitmap images.
  • Products covered:
  • Creative Suite Web Premium
  • Flash Professional
  • Product Version: CC
  • Views: 8,298
  • Added: Apr 10, 2011
  • Runtime: 00:02:06
  • Tags: Flash ,  Adobe CS5.5 ,  Paul Trani ,  cache as bitmap ,  export as bitmap. ,  mobile ,  multiscreen ,  optimization
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