Use Mathematical Functions to Generate Random Numbers (episode 26) Show: ActionScript 1:1 with Doug Winnie Learn how to incorporate random chance into your Flash projects by generating random numbers using the Math class in ActionScript 3.0. Products covered: Product Version: CC Views: 7,555 Added: Oct 30, 2009 Runtime: 00:05:19 Tags: Flash , Mathematical , actionscript , chance , code , coding , developer , doug winnie , math , mathematical functions
Create Animations with Mathematical Functions in Flash CS4 (episode 25) Show: ActionScript 1:1 with Doug Winnie Learn how to work with decimal numbers using common math functions in ActionScript. Doug demonstrates the floor, rounding and ceiling operations. Products covered: Product Version: CC Views: 9,280 Added: Oct 20, 2009 Runtime: 00:04:44 Tags: Flash , actionscript , animation , code , coding , decimal , developer , developer , developer , developer
Order of Mathematical Operations (episode 12) Show: ActionScript 1:1 with Doug Winnie In this video, Doug Winnie reviews how Flash calculates math based on a specific order of operations. Views: 9,141 Added: May 26, 2009 Runtime: 00:04:03 Tags: Flash , actionscript , doug winnie , math , calculate , mathmatical , order of operations
Mathematical Operators (episode 11) Show: ActionScript 1:1 with Doug Winnie Doug Winnie teaches the basics of calculating mathematical operations in ActionScript code, including commonly used shortcuts to save coding time. Views: 12,062 Added: May 19, 2009 Runtime: 00:05:55 Tags: Flash , actionscript , doug winnie , math , calculate , mathmatical