Come to this session to learn the best techniques to create 2D Adobe Flash technology–based games for the consumer TV space. With the introduction of Adobe AIR for the digital home, game developers using Flash can now expand their work to yet another platform, while reusing the same code base and tools (Flash Professional CS5.5, Flash Builder 4.5.1, and so on). Paul Clancy, lead developer at PlayJam, will talk in depth about TV game types, screen constraints, input methods, best practices, publishing, and distribution. Don't miss the opportunity to take your games to the big screen.
Products covered:
Product Version: CC
Views: 770
Added: Oct 05, 2011
Runtime: 00:42:19
Tags:
Flash
,
adobe
,
2D
,
air
,
games
,
MAX 2011
,
Optimizing
Learn how you can simplify the creation of immersive experiences that are presented consistently across desktops, smartphones, tablets, and televisions with Adobe Flash Professional CS5.5. Target the latest mobile platforms including Android, BlackBerry, and iOS. Efficiently create content that targets multiple devices, copy and paste layers, and easily adapt artwork for various sizes. Plus use more than 20 new code snippets, including ones optimized for mobile and application development.
Products covered:
Product Version: CC
Views: 2,436
Added: Oct 05, 2011
Runtime: 01:02:44
Tags:
adobe
,
CS5.5
,
android
,
blackberry
,
flash professional
,
iOS
,
smartphones
,
MAX 2011
Build essential Adobe Photoshop CS5 skills to produce images that look great, load fast on the web, and work well in Adobe Flash Professional. We'll reveal optimization techniques for making images look their best, debunk web resolution myths, show quick and easy ways to correct composition, tone, and color, and demonstrate how to recover image detail using Camera Raw on JPEG files. You'll learn how to automate many common tasks without creating complex Photoshop Actions, plus discover many other Photoshop shortcuts. By adopting these workflow tips, you’ll save time on everyday tasks and have more fun.
Products covered:
Product Version: CC
Views: 3,258
Added: Oct 05, 2011
Runtime: 01:00:05
Tags:
adobe
,
Photoshop
,
cs5
,
flash professional
,
power
,
MAX 2011
Discover specific workflow enhancements available in Adobe Flash Professional CS5.5. This session steps through the process of deploying Flash Professional content on mobile platforms, including Android, BlackBerry, and iOS.
Products covered:
Product Version: CC
Views: 649
Added: Oct 05, 2011
Runtime: 00:52:54
Tags:
adobe
,
CS5.5
,
android
,
blackberry
,
flash professional
,
iOS
,
MAX 2011
Join Product Manager Richard Galvan as he demonstrates some of the work being done behind the scenes with Adobe Flash Professional. Get an early glimpse of the upcoming features in a future release.
Products covered:
Product Version: CC
Views: 3,237
Added: Oct 05, 2011
Runtime: 00:59:04
Tags:
adobe
,
flash professional
,
MAX 2011
,
Richard Galvan
Learn how to combine current best practices for mobile application development with the new features in Adobe Flash Professional CS5.5 to make it easier than ever before to create content that works across many devices and screen sizes.
Products covered:
Product Version: CC
Views: 421
Added: Oct 05, 2011
Runtime: 00:39:27
Tags:
adobe
,
CS5.5
,
devices
,
flash professional
,
screen sizes
,
MAX 2011
,
Practices
,
best
In this video, Paul Trani uses code snippets in Flash Professional CS5.5 to quickly turn his Flash project into a fully-functional app for mobile devices.
Learn the best techniques to edit, restore, and master audio with Adobe Audition CS5.5, and then import audio into other Adobe software such as Adobe Flash Professional and Adobe Premiere Pro. Whether you’re a web pro, a video pro, or just want to expand your skills, you’ll learn how to get professional-quality audio while minimizing the time spent engineering audio files.
Products covered:
Product Version: CC
Views: 6,892
Added: Oct 03, 2011
Runtime: 01:08:09
Tags:
Premiere Pro
,
adobe
,
audio
,
CS5.5
,
Pro Video
,
audition
,
flash professional
,
restoration
,
web
,
MAX 2011
Explore what's new for designers and animators in Adobe Flash Professional CS5.5 with Chris Georgenes. He'll take you through the process of creating a short animation while demonstrating techniques the experts use to achieve a fast and efficient workflow.
Products covered:
Product Version: CC
Views: 3,592
Added: Oct 03, 2011
Runtime: 01:01:39
Tags:
adobe
,
CS5.5
,
Chris Georgenes
,
Designers
,
animating
,
flash professional
,
Animators
,
MAX 2011
Join Paul Trani as he explores the powerful animation potential of IK layers in Flash Professional CS5.5, allowing you to link assets together to create dynamic, skeleton-like structures. IK layers act like Motion tweens.
Paul Trani highlights the strengths of TLF text in Flash Professional CS5.5, and reveals a few tricks for optimizing SWF file sizes by using the Text Container Manager (TCM). TCM text is a subset of TLF text functionality that yields smaller file sizes and is appropriate for any text that will not change at runtime.
Developer Evangelist Paul Trani shows how easy it is to manipulate entire sets of layers with a new feature in Flash Professional CS5.5 to duplicate aspects of an animation or create After Effects style compositions.
In this video, Paul Trani discusses the challenge of scaling complex animations across multiple screen sizes, and offers a couple workflows for accomplishing this in Flash Professional CS5.5.
Developer Evangelist Paul Trani applies CSS styling to TLF (Text Layout Framework), showcasing the rich design flexibility of ActionScript coding for Flash Professional CS5.5 projects.
Get an introduction to the AIR for Android publishing options in Flash Professional CS5.5. Learn how to debug an AIR for Android application on a mobile device via a USB port.
Products covered:
Product Version: CC
Views: 18,507
Added: Jul 18, 2011
Runtime: 00:01:15
Tags:
Flash
,
intermediate
,
tutorial
,
Todd Perkins
,
air
,
code snippet
,
lynda
,
lynda.com
,
mobile
,
new feature
Get an overview of the new AIR and mobile device code snippets in Flash Pro CS5.5. Learn how to use a snippet to make an object move onscreen when a user tilts their mobile device.
Products covered:
Product Version: CC
Views: 5,692
Added: Jul 18, 2011
Runtime: 00:02:11
Tags:
Flash
,
intermediate
,
tutorial
,
Todd Perkins
,
air
,
android
,
lynda
,
lynda.com
,
mobile
,
new feature
In Part 2 of this topic, Serge Jespers demonstrates how to efficiently build apps that run across popular devices and platforms using AIR and Flash CS5.5.
Products covered:
Product Version: CC
Views: 866
Added: Jul 14, 2011
Runtime: 00:12:57
Tags:
Flash
,
CS5.5
,
build apps AIR
,
flash professional
,
serge jespers
In this episode, our four presenters take you through the features of Photoshop, Dreamweaver, Premiere Pro, After Effects, Photoshop, Audition and Flash Professional.
Products covered:
Product Version: CC
Views: 3,622
Added: Jul 12, 2011
Runtime: 01:03:12
Tags:
Flash
,
Premiere Pro
,
3D Repousse
,
CS5.5
,
CSS3
,
Greg Rewis
,
Jason Levine
,
Media Queries
,
Photoshop
,
Photoshop
Paul Trani demonstrates how, using Flash Professional, you can create a simple voice-controlled game that uses data from the microphone of a mobile device to move graphics.
Products covered:
Product Version: CC
Views: 2,548
Added: Jun 14, 2011
Runtime: 00:06:36
Tags:
audio
,
CS5
,
CS5.5
,
Flash Pro
,
Flash Professional
,
Flash
,
FlashPro
,
3d
,
app
,
application
Mobile devices are unlike laptop computers in that you interact with the content using touchpoints. In this video, Paul Trani creates a simple drawing application using ActionScript in Flash Professional.
An accelerometer allows the content on a mobile device to change based on the physical positioning of the device. Developer Evangelist Paul Trani shows how this function works using Flash Professional.
Products covered:
Product Version: CC
Views: 6,062
Added: May 24, 2011
Runtime: 00:07:05
Tags:
CS5.5
,
Flash Pro
,
Flash Professional
,
Flash
,
4.5
,
Droid
,
OS
,
accelerometer
,
android
,
cellphone
Ryan Stewart introduces new features in Flash Professional CS5.5 that make it easier than ever for designers and developers to collaborate on building applications aimed at multiple devices.
Products covered:
Product Version: CC
Views: 7,068
Added: May 02, 2011
Runtime: 00:04:02
Tags:
CS5.5
,
Flash Pro
,
Flash Professional
,
Flash
,
FlashPro
,
Ryan Stewart
,
CS5.5
,
Droid
,
Platform
,
Professional
Flash Professional has long been a friend to designers, but it can be hard to figure out where to begin. In this tutorial, Paul Trani shows you how you can use Photoshop in conjunction with Flash Pro to create a design, add animation to it, and even publish a Flash project complete with interactivity, all in less than 10 minutes.
If you’re a web designer looking for a better understanding of Flash Professional, then this is the place to start. Using some basic graphics, Paul Trani shows you the fundamentals of programming in ActionScript in the context of a real-world project that is optimized for the web.
Products covered:
Product Version: CC
Views: 2,087
Added: Apr 10, 2011
Runtime: 00:09:36
Tags:
Flash
,
Adobe CS5.5
,
Paul Trani
,
beginner
,
optimization
,
web designers
Using the Bone tool in Flash Professional to link objects together, you can easily make and control advanced animations, such as a character running or a chain with movable links that falls with natural grace. Watch as Paul Trani tackles that case in particular in this tutorial.
Products covered:
Product Version: CC
Views: 10,975
Added: Apr 10, 2011
Runtime: 00:05:45
Tags:
Adobe CS5.5
,
Bone Tool
,
IK
,
Paul Trani
,
animation
,
armatures
,
inverse kinematics
Paul Trani shows us how Android app development is a breeze when using Flash Professional CS5.5. He takes us through all the ins and outs of testing and deploying an app directly to an Android device.
Products covered:
Product Version: CC
Views: 14,275
Added: Apr 10, 2011
Runtime: 00:06:13
Tags:
Flash
,
AIR for Android
,
Adobe CS5.5
,
Paul Trani
,
android
,
publishing
With new phones and tablets appearing almost daily, how can you keep up with all the different screen sizes while maintaining an efficient workflow? In this tutorial, Paul Trani demonstrates how to use Flash Professional CS5.5 to efficiently target multiple screens using the Project panel, enhanced code snippets, and new publish settings.
Ever wanted even more control when using the Bone tool? In this tutorial, Paul Trani shows you how to use Flash Professional CS5.5 to pin the tail of inverse kinematics (IK) bones to the stage while posing an armature. Pinning support enables you to isolate armatures for more precise control when posing.
Products covered:
Product Version: CC
Views: 6,888
Added: Apr 10, 2011
Runtime: 00:02:35
Tags:
Flash
,
Adobe CS5.5
,
Bone Tool
,
Paul Trani
,
animation
,
posing
In this tutorial, Paul Trani shows you how Flash Professional CS5.5 enables you to easily scale contents of a file when you resize the stage. This is a great capability for anything from banners to mobile projects in which you need to target different dimensions.
Products covered:
Product Version: CC
Views: 12,763
Added: Apr 10, 2011
Runtime: 00:04:20
Tags:
Flash
,
Adobe CS5.5
,
Paul Trani
,
android
,
mobile
,
multiscreen
,
resizing
With the introduction of the Text Layout Framework (TLF), Flash can now handle even the most complex text layouts. In this tutorial, Paul Trani takes you through creating multicolumn TLF text while highlighting new functionality in Flash Pro CS5.5, such as the new tab ruler, which you can use to add gutters and custom tabs to your TLF text.
Products covered:
Product Version: CC
Views: 6,185
Added: Apr 10, 2011
Runtime: 00:04:33
Tags:
Flash
,
Adobe CS5.5
,
Paul Trani
,
TLF
,
text
,
text layout framework
In this tutorial, Paul Trani takes you through the enhanced code snippets panel in Flash Professional CS5.5. With great new capabilities for those new to ActionScript, this enhanced panel helps you quickly understand and use code snippets as well as save your own custom code snippets for future use.
Products covered:
Product Version: CC
Views: 34,549
Added: Apr 10, 2011
Runtime: 00:07:28
Tags:
Flash
,
Adobe CS5.5
,
Paul Trani
,
actionscript
,
code snippets
,
gestures
,
mobile
Flash Pro and Flash Builder have always worked well together, and now they even have a unified Project file format. In this tutorial, Paul Trani shows that changes made in Flash Builder appear in the enhanced Project panel in Flash Professional CS5.5, and vice versa.
Products covered:
Product Version: CC
Views: 11,189
Added: Apr 10, 2011
Runtime: 00:02:52
Tags:
Flash
,
Adobe CS5.5
,
Flash Pro
,
Paul Trani
,
Project Panel
,
flash builder
Flash Professional CS5.5 has some great enhancements to speed up any project’s workflow. To illustrate these new features, Paul Trani takes you through a workflow from creating a new document, to using the enhanced code snippets panel and the ever more valuable Project panel, to ultimately publishing your project to multiple formats and devices.
Mobile devices can have a hard time processing complex vector graphics. With Flash Professional CS5.5 you now have the ability to export complex vector graphics as an easier-to-process bitmap while still retaining the graphic in vector format in Flash Pro. Paul Trani takes you through this process and shows you how to cache vector graphics as bitmap images.
Products covered:
Product Version: CC
Views: 8,328
Added: Apr 10, 2011
Runtime: 00:02:06
Tags:
Flash
,
Adobe CS5.5
,
Paul Trani
,
cache as bitmap
,
export as bitmap.
,
mobile
,
multiscreen
,
optimization
In this tutorial, Paul Trani shows you how to use Flash Professional CS5.5 to convert a vector graphic into a bitmap (a process known as symbol rasterization) for editing in Photoshop.
Products covered:
Product Version: CC
Views: 7,894
Added: Apr 10, 2011
Runtime: 00:01:46
Tags:
Flash
,
Adobe CS5.5
,
Paul Trani
,
convert to bitmap
,
edit in Photoshop
,
rasterization
Contrary to popular belief, Flash can publish apps for iOS devices such as the iPhone, iPod, and iPad. In this tutorial, Paul Trani shows you how to use Flash Professional CS5.5 to create and publish an app for the iPad that uses the accelerometer and saves images to the camera roll.
Products covered:
Product Version: CC
Views: 31,540
Added: Apr 10, 2011
Runtime: 00:08:08
Tags:
Camera roll
,
Flash Professional CS5.5
,
Paul Trani
,
accelerometer
,
iOS
,
iPad
,
iPod
,
tablets
Maintaining a consistent look and feel between projects can be a tedious process. That has changed with Flash Professional CS5.5 shared libraries. Paul Trani highlights this time-saving feature, which enables you to easily update assets across multiple FLAs.
Products covered:
Product Version: CC
Views: 16,262
Added: Apr 10, 2011
Runtime: 00:03:51
Tags:
Flash
,
workflow
,
Adobe CS5.5
,
Paul Trani
,
Project Panel
,
mobile
,
multiscreen
,
shared libraries
In this tutorial, Paul Trani demonstrates some of the exciting new features in Flash Professional CS5.5, including resizing content, symbol rasterization, enhanced layer control, shared libraries for multiscreen projects, enhanced code snippet handling, and even publishing directly to Android devices.
Products covered:
Product Version: CC
Views: 31,570
Added: Apr 10, 2011
Runtime: 00:11:06
Tags:
Flash
,
Adobe CS5.5
,
Paul Trani
,
android
,
mobile
,
multiscreen
Sometimes graphics are dynamically created using ActionScript. The question is, how do you use ActionScript to optimize the graphics being used? In this video Paul Trani uses Flash Pro to show you how to do just that.
Products covered:
Product Version: CC
Views: 8,613
Added: Mar 22, 2011
Runtime: 00:06:14
Tags:
Adobe Flash Professional CS5
,
Paul Trani
,
actionscript
,
graphics
,
graphics
,
Optimizing
Making sure graphics perform well on mobile devices is important for any app. In this video Evangelist Paul Trani takes you through how to optimize graphics on the stage in Flash Pro.
Products covered:
Product Version: CC
Views: 5,607
Added: Mar 22, 2011
Runtime: 00:10:22
Tags:
adobe
,
Adobe Flash Professional CS5
,
Paul Trani
,
devices
,
evangelist
,
mobile
,
Optimizing Graphics
If you work with projects on multiple devices across multiple screen sizes, here's a quick peek into what's in store in this week's behind-the-scenes with the Flash Professional team. Check out the video, and stay tuned for more Flash Pro coverage coming soon
Products covered:
Product Version: CC
Views: 1,803
Added: Mar 17, 2011
Runtime: 00:03:38
Tags:
Adobe Flash Professional CS5
,
Adobe TV
,
devices
,
project
,
screens
,
setup
,
video
,
Multi-Target
Greg Rewis of Adobe gets audience reaction to Ryan Stewart’s sneak-peek presentation on Flash Professional and “Wallaby,” an experimental technology now available on Adobe Labs.
Products covered:
Product Version: CC
Views: 1,235
Added: Mar 16, 2011
Runtime: 00:01:46
Tags:
Flash
,
adobe
,
Greg Rewis
,
Ryan Stewart
,
Scott Fegette
,
CS5.5
,
Interactive
,
Professional
,
SXSW
,
code
A very special guest Brian Chau from Adobe, shows us exactly how to use Flash CS5 to publish directly to an Android 2.2 device. We show you where to get the needed extensions http://labs.adobe.com/ and then into Flash CS5 and look at some special AS3 for gestures on touch screen devices. We also look at the publish settings for Android and publish and Air application and deploy directly to the device.
In this video, Doug opens up a new topic for developers working in Flash Professional CS5. He defines what object-oriented programming means, and explains the role that classes play in an object’s behavior.
Products covered:
Product Version: CC
Views: 6,985
Added: Jan 18, 2011
Runtime: 00:02:21
Tags:
Flash
,
Professional
,
actionscript
,
behavior
,
class
,
classes
,
code
,
coding
,
cs5
,
design
Stephanie (Sullivan) Rewis continues her exploration of HTML5 video on the web. She demonstrates how to provide Flash as an alternative to HTML5 in order to serve content to users with older browsers.
Create application demonstrations and simulations directly in Adobe® Flash® Professional CS5 using the Record application with Adobe Captivate 5 command.
Using labels in Flash is a great way to organize content and make your timeline more flexible. In this video Paul shows you how to use labels with buttons to make your project easy to update.
Products covered:
Product Version: CC
Views: 6,080
Added: Nov 23, 2010
Runtime: 00:05:24
Tags:
Flash Professional CS5
,
navigation
,
timeline
,
Labels
Flash allows you to easily create animation from scratch and even animate an object in 3D space. Watch this video to learn how and to see how to save animation for later use.
In this video, Paul Trani showcases the font embedding capabilities of Flash Professional CS5, and explores how these tools ensure the integrity of your design.
Come learn how to use FlexUnit 4 with Adobe Flash Professional CS5 and take advantage of unit and integration testing to help you write higher quality code. If you are a Flash ActionScript developer who spends a significant amount of time in Flash Professional and have concerns about your code quality and stability, then you will want to learn about FlexUnit 4.
Kush tries to run and keep up with expert of all things Flash, Paul Trani to ask a question about if different suites of Creative Suite actually have the same flavor of Flash authoring in them.
Products covered:
Product Version: CC
Views: 451
Added: Oct 27, 2010
Runtime: 00:03:31
Tags:
Flash
,
Professional
,
cs5
,
paul
,
running
,
san francisco
,
trani
Join artist and interactive designer, Erik Natzke, for a showcase of his creative work. He'll share insights on how he fuses creativity and technology while working with Adobe Flash Professional and other tools.
Learn about all the new features and workflows in Flash Professional CS5, including a new text engine, the code snippets panel, XML-based FLA's, Adobe Flash Builder integration, Spring for Bones, video improvements, deco drawing tools, and the ability to publish mobile devices.
Former Adobe Technical Evangelist Ted Patrick shows how easy it is to publish a Flash project to the Google Nexus One and Droid 2 by Motorola, and also gives a trick for taking different screen sizes into account when designing your app.
Products covered:
Product Version: CC
Views: 10,242
Added: Oct 19, 2010
Runtime: 00:04:46
Tags:
Flash
,
Droid
,
Nexus One
,
Ted Patrick
,
air
,
app
,
application
,
code
,
coding
,
cs5
Over the course of this series, instructor Paul Trani will show you how to build an Adobe Flash professional CS5 project from the ground up. In this episode, you’ll learn how to set up your first Flash file--and your workspace--for maximum efficiency.
Use the Flash uncompressed XFL file format with a source control system to enable designers and developers to collaborate on Flash projects. Contributors can edit different assets simultaneously and see updated assets as soon as they are checked in.
Get more functionality out of your keyboard by applying new concepts in ActionScript. Doug uses the code snippets in Flash Professional CS5 to program arrow keys to control objects.
Complex coding can help you build efficiency and flexibility into a Flash project. Doug explains how to achieve a desired result by combining snippets together.
Drag and drop actions in your Flash Professional project are made easy using code snippets. Doug demonstrates adding an object to the stage, and how to control the behavior of that object.
In this video, Platform Evangelist Tom Krcha discusses how to create a simple peer-to-peer chat using group posting with Adobe Cirrus and the Flash Platform.
Doug Winnie demonstrates working with object parameters using a code snippet, and he explains how snippets offer ease and flexibility of coding in ActionScript for Flash Professional CS5 projects.
Join trainer Paul Trani as he shows off new features in Flash Professional CS5's Actionscript editor. Features like custom class code hinting and code completion, as well as automatic writing of the import statement for libraries will help streamline your workflow.
In this episode, trainer Paul Trani shows off one of his favorite features in Flash Professional CS5: Actionscript Code Snippets. He'll show you how to use and modify existing snippets to quickly add functionality to your project, as well as creating and saving your own snippets for later use.
Want to learn about all of the cool new features Flash Professional CS5? If so, this is the session you're looking for. Everything is covered including using the new text engine, the improved code editor, and the tight integration with Flash Builder 4.
Yoshihiro Shindou covers some of the latest topics and developments covering Flash Professional CS5, Flash Player 10.1 and ActionScript 3. English subtitles are included via closed captioning.
Whether you work as an individual or in a collaborative group setting, trainer Paul Trani will show how you can enhance your workflow by saving your Flash Professional CS5 project to an uncompressed .xfl document.
In this episode, trainer Paul Trani will show you how you can start developing for mobile devices using the very powerful Device Central CS5 as well as taking advantage of device specific capabilities like the accelerometer and gestures available in Flash Professional CS5.
Products covered:
Product Version: CC
Views: 3,430
Added: May 27, 2010
Runtime: 00:06:27
Tags:
Flash Professional CS5
,
Paul Trani
,
device central
Moving your content from one application to another has never been easier. Join Paul Trani as he walks you through the seamless integration of InDesign CS5 files with Flash CS5. He'll also cover seamlessly editing your ActionScript code in Flash Builder directly from Flash CS5.
Products covered:
Product Version: CC
Views: 2,993
Added: May 10, 2010
Runtime: 00:11:34
Tags:
integration
,
Flash Professional CS5
,
Paul Trani
In this session Tareq AlJaber shows how developers can take advantage of the new Flash CS5 and Flash Builder 4 integration to create ActionScript based content and applications from within Flash CS5.
Learn how to preview video on the Stage in the FLVPlayback component, add and edit video cue points within Flash Pro, seek to a cue point, and begin using cue points in ActionScript code.
Adobe Flash Professional CS5 and Adobe Flash Builder 4 enable time-saving workflows. Learn how to develop content in Flash while editing associated ActionScript code in Flash Builder 4, switching easily between the two applications to edit and test.
Learn about Flash CS5, the industry-standard tool for creating interactive, rich media content, including animation and applications for the web, the desktop, and even mobile devices.
Learn the Top 3 Features of Flash Professional CS5. Includes the Flash Text Engine, new Text Layout Panels, iPhone App Development, streamlined workflow with FXG support and the ability to import between the Flash tools, Photoshop and Illustrator. (We know that sounds like more than 3)
Take Illustrator CS5 designs into Flash Catalyst and create interactive experiences without writing code. Refine your vector art in Illustrator while preserving the structure and interactivity you added in Flash Catalyst
Join Worldwide Design Evangelist Terry White as he runs through his 5 favorite Adobe Dreamweaver CS5 and Flash CS5 features. Included are new Live View Features and BrowserLab.
Products covered:
Product Version: CC
Views: 76,813
Added: Apr 11, 2010
Runtime: 00:07:02
Tags:
Dreamweaver CS5
,
Flash CS5
,
new features
,
terry white
Adobe Creative Suite 5 Design Premium will let you streamline common design and production tasks with feature-packed releases of Photoshop, Illustrator, InDesign, Dreamweaver and Flash Professional. And extend the reach of your work by creating interactive content with new Flash Catalyst - without writing code.